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View Full Version : Tutorial on how to auto teleport by npc (open kore and modkore)


jaschong
2nd August 2005, 14:15
This is for openkore~
step 1: open tables in ur openkore folder.

step 2: open ur npcs.txt

step 3: type in the following
(npc number#)>(name of the city the npc is in)>(npc's coordinate)>(npc's name)
example:5121 payon 162 43 taming merchant.
(this is not a correct code so figure it urself with my example)

step 4: open portals.txt(still in tables folder)

step 5: (This is for ur char to move it self)
insert the following(npc place)>( Destination)> (zeny cost)>(response)
morroc 160 97 orcsdun01 67 334 0 c c c r1 c c r1
whats c r0 c c ?
c =continue
r0= response and its response choice(the number is editble)
n=cancel

But still in order to use the npc to teleport you need to set ur lockmap to the same map ur destination is.(cordinate is not need)

even so.......you dont need to put ur destination same as where you warp to....you can just put the destination you want because most ppl may use the warp to go to a map nearby.

MOdkore user in ur portal
do the following: (destination) > (npc place,number)>(response)
example: turdun01 165 29 alberta 241 115 granpa c r0 c c

Hope mods will sticky this for mpc members and correct me if there are any mistake in my tutorial

gachoman
2nd August 2005, 14:22
hmmm let me see if i jive with what you're teaching. . . . .

*
But still in order to use the npc to teleport you need to set ur lockmap to the same map ur destination is.(cordinate is not need)
*

ummmm ok so i set my lockmap to the map before the coal mines. . . .

how can i go to lock map ,coal mines level 2 if i set my lock map at the map outside coal mines?

i havent tried it yet but will it just make the bot roam around in the map before the coal mines?

i stand corrected please enlighten me thnx

jaschong
2nd August 2005, 15:21
ur open kore?

gachoman
2nd August 2005, 15:24
yes 1.6.1 to be exact. . . . .

jaschong
2nd August 2005, 16:09
ok mine too
you mean the npc warps you outside coal mine or inside?

gachoman
2nd August 2005, 16:25
im just foreseeing from what i understand about bots. . . .

what im trying to say is that. . . .if you set the lockmap to the place where you teleport. . . .and not the dungeon itself will it just cause the bot to run around the map and not go into the dungeon instead?

im sorry but i just have to ask coz i dont know how to use macros and am looking for alternative means. . . .and i chanced upon ur thread. . . .

just curious. . . .

willing to try it later after i finished my research

jaschong
2nd August 2005, 16:52
yes
but even if you warp to coalmine by npc you can still auto walk from there on as long as the lock map and the portal.txt's destination is the same no matter where the npc warp you to.

gachoman
2nd August 2005, 16:55
ok i think i didnt get that one. . . .

ill try to study it for awhile

jaschong
3rd August 2005, 15:06
this is the most simple tutorial i can make

halohalo666
1st November 2005, 12:34
dude! can u teach on how to talk to the NPC in guild dungeon when botting?

for example guild dungeon ni geffen