renmazuo274
23rd August 2005, 04:35
copy pasted it the GC sader config and removed those that aren't supposed to be included ,it only ignores all the monsters... settings are as follows:
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
runFromTarget 0
runFromTarget_dist 6
lockMap gl_knt02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
saveMap geffen
saveMap_warpToBuyOrSell 1
route_randomWalk 1
route_randomWalk_maxRouteTime 0
route_maxWarpFee
route_teleport 0
route_teleport_minDistance
route_teleport_maxTries
route_step 15
attackSkillSlot Grand Cross {
lvl 10
dist 1.5,2,3,4
maxCastTime 3
minCastTime 1
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Raydric, Khalitzburg
notMonsters
maxUses
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}
sitAuto_hp_lower 1
sitAuto_hp_upper 10
sitAuto_sp_lower 1
sitAuto_sp_upper 40
sitAuto_over_50
sitAuto_idle 1
shopAuto_open 0
shop_random 0
teleportAuto_hp < 10
teleportAuto_sp
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 2
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSP 0
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkMiss 3
teleportAuto_unstuck 1
teleportAuto_dropTarget
teleportAuto_attackedWhenSitting 1
useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 80
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Auto Guard {
lvl 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Auto Guard
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name
inInventory_qty
}
that's it, anything wrong with this?
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
runFromTarget 0
runFromTarget_dist 6
lockMap gl_knt02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
saveMap geffen
saveMap_warpToBuyOrSell 1
route_randomWalk 1
route_randomWalk_maxRouteTime 0
route_maxWarpFee
route_teleport 0
route_teleport_minDistance
route_teleport_maxTries
route_step 15
attackSkillSlot Grand Cross {
lvl 10
dist 1.5,2,3,4
maxCastTime 3
minCastTime 1
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Raydric, Khalitzburg
notMonsters
maxUses
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}
sitAuto_hp_lower 1
sitAuto_hp_upper 10
sitAuto_sp_lower 1
sitAuto_sp_upper 40
sitAuto_over_50
sitAuto_idle 1
shopAuto_open 0
shop_random 0
teleportAuto_hp < 10
teleportAuto_sp
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 2
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSP 0
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkMiss 3
teleportAuto_unstuck 1
teleportAuto_dropTarget
teleportAuto_attackedWhenSitting 1
useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 80
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Auto Guard {
lvl 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Auto Guard
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name
inInventory_qty
}
that's it, anything wrong with this?