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View Full Version : Edit 1.5 Offsets


computer83
25th December 2002, 16:52
Feel like editing your own offsets? Heres How:
Offsets For 1.5 (http://207.36.67.226/Offsets.txt) - Open this, and read.
Download AAOCrypt (http://www.potato-net.com/unknowncheats__dot__com/aaocrypt102.zip) - Extract into System Folder
Download Hackman (http://207.36.67.226/hack702.zip) - Install This [ Or use your own hex editor ]

AAOCrypt is a program that decrypts your .u files into .u_dec. Run Decrypt.bat in system folder in game directory.
This in turn can be read by Hackman, a hex editor.
Open Offsets.txt, edit the offsets, or get My pre-edited Offsets (http://web1.server126.notraffic.de/forum/showthread.php?s=&threadid=10501)

Search for an offset by pressing Ctrl+J [In Hackman], then cut and pasting the hex offset.
Change the values Specified to turn thing off or on.

If you are using my My pre-edited Offsets (http://web1.server126.notraffic.de/forum/showthread.php?s=&threadid=10501), then there is no need to edit anything, it comes with it all!

I will explain editing sniper scopes in the next thread.

computer83
25th December 2002, 16:58
Heres the hexes for the sniper scopes:

Name---------------Offset--------zoom default-------texture default


AK47Scope----------00:CEC9-------8c 42-----------------E6 04
AK74SUScope-------00:A00C-------8c 42-----------------E6 04
m16a2Scope--------00:D379-------8c 42-----------------C6 03
M203Scope----------00:D51A-------8c 42-----------------C6 03
M249Scope----------0B:8A8F-------8c 42-----------------F4 09
M24Scope------------0B:8A25------08 41-----------------DC 05
M4a1AutoScope-----0B:843F-------8c 42-----------------F9 09
M4a1Scope----------06:2CE9------8c 42-----------------C6 03
M82Scope-----------00:D60F-------08 41-----------------DC 05
MOSSCOPE----------00:BFD0-------AA 41----------------FF 09
SVDSCOPE----------00:D584-------AA 41-----------------FC 09

OK, so what do i do now?
Well, go into Hackman and search for the Offset the sniper scope you want to edit. e.x. M16a2.
Go to the offset of the weapon[Ctrl+J]
You should see 12 numbers relating to the weapon:
8c 42 25 15 C6 03

The first two numbers are the zoom, and the last two are the texture for the scope.
Now, if i wanted a SVD scope, with m16a2 zoom, then I would change it to:
8c 42 25 15 C6 03

If I wanted a SVD scope, with m82 zoom[max zoom], then I would change it to:
8c 42 25 15 DC 05