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gabo
26th August 2005, 17:54
attackSkillSlot Finger Offensive{
lvl 5
dist 10,9,7,7,6,5,4,3,2,1
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit 5
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Poring
notMonsters
maxUses 2
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}

im using 1.5.2 version of open kore
still it dont FO i use vigor with 5 spirits

Terra_Fuego
26th August 2005, 18:03
im using 1.5.2 version of open kore
still it dont FO i use vigor with 5 spirits

What the? ur using lvl 5 FO on porings?

Also, try this:

dist 7 >> i think this is the farthest distance u can use FO
spirit >4 >>> if u wanna use 5 spirits


OT: Why do u still use that old version? Dude, ver 1.6.3 is already out!

Hope that helps.
:chinese:

gabo
27th August 2005, 00:30
What the? ur using lvl 5 FO on porings?

Also, try this:

dist 7 >> i think this is the farthest distance u can use FO
spirit >4 >>> if u wanna use 5 spirits


OT: Why do u still use that old version? Dude, ver 1.6.3 is already out!

Hope that helps.
:chinese:

im not using it in porings its just an example
i will try wat u said but i used the my ks kore to FO monster in FFO maps
i think old version dont suport FO anymore is this true?
i DL the 1.6.3 but i much pref using my old bot
wats seems to be the prob? is it in the config or the program it self?

and is 1.6.3 enable plugins?

b t w: dude im not a dude read the sig...

drey
27th August 2005, 03:56
this is for version 1.6.2 and later . . .

attackSkillSlot Finger Offensive {
lvl 5
dist 1.5,2,3,4,5,6,7,8,9,10
maxCastTime 8
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <=5
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory
}

.
.
.

useSelf_skill Vigor Condensation {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <5
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory
}



try this . . .