View Full Version : [Coming Soon]SWAT 4 v1.1 9mm Magnum v1.1
Dewey_
26th August 2005, 18:32
9mm Magnum v1.1
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Features
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1. One-shot Kill
2. No Recoil
3. No Reticle spread
4. More Bullet selection (3) (Note: With the ESP released recently by HUMM3R, I was able to test the damage affect. These bullets do more damage then the original)
5. Instead Reload
6. Instead Zoom
7. Improved ZoomedFOV
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Preview
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1. Bullet selections (http://www.sendmeimages.com/show.php/443_9mmHandgunwith.57MagnumFMJ.jpg)
2. No Reticle spread (http://www.sendmeimages.com/show.php/444_9mmHandgunReticle.jpg)
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Credits
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1. Ste30
2. Dewey_ (Me)
Spaztikdude
27th August 2005, 15:51
Now thats gotta hurt, crazy 9mm gun with gigantic bullets shoved in em. Look forward to this release later :)
ihateacid
28th August 2005, 12:46
looks good, i havent played much SWAT 4, maybe i'll start playing more
Junfan
1st September 2005, 11:08
Well, thats only for single-player or modded multi-player servers that make use of the modified files you are just "creating".
Junfan
Dewey_
1st September 2005, 18:55
I don't understand what you just said, but it seem like you're not believing...It works on all servers...What program records in-game footage?
Spaztikdude
2nd September 2005, 09:40
You could try something like Fraps (You might wanna take screens too perhaps)
sephirothxxx
4th September 2005, 10:07
i made this hack already by myself, i just modified the swatequipment.ini, in the sections of the handguna i just added the magnun ammo , u can use it on every handgun, yeah i has one shot kill if you aim to the chest, nice job anyways!
:D
[SwatEquipment.Glock9mmHG]
;FiredWeapon configuration
PlayerAmmoOption=SwatAmmo.Glock9mmHG_JHP
PlayerAmmoOption=SwatAmmo.Glock9mmHG_FMJ
PlayerAmmoOption=SwatAmmo.PythonRevolverHG_FMJ
PlayerAmmoOption=SwatAmmo.UMP45SMG_FMJ
EnemyUsesAmmo=(AmmoClass="SwatAmmo.Glock9mmHG_FMJ",Chance=100)
Range=4000
MuzzleVelocity=18170
;HandheldEquipment configuration
FirstPersonModelClass=class'SwatEquipmentModels.Ni neMMpistol_FirstPerson'
ThirdPersonModelClass=class'SwatEquipmentModels.Ni neMMpistol_ThirdPerson'
Description="This Austrian designed handgun is largely made of high tech polymer plastics. This construction results in a weapon that is incredibly easy to handle and manipulate. While less powerful than the Colt 1911, it boasts a 17 round magazine. Its ease of use, accuracy, and "safe action" trigger has made it a popular choice for law enforcement agencies."
FriendlyName="9mm Handgun"
GUIImage=material'gui_tex.equip_9mmpistol'
EquipAnimationRate=1
UnequipAnimationRate=1
UseAnimationRate=1
ReloadAnimationRate=1
;Since zero is perfect AimError, Max AimError is the worst AimError
MaxAimError=0.0
;AimError recovered per second until base AimError is achieved
LargeAimErrorRecoveryRate=0.0
SmallAimErrorRecoveryRate=0.0
AimErrorBreakingPoint=0.0
StandingAimError=0.0
WalkingAimError=0.0
RunningAimError=0.0
CrouchingAimError=0.0
;Instantaneous penalties
EquippedAimErrorPenalty=0.0
StandToWalkAimErrorPenalty=0.0
WalkToRunAimErrorPenalty=0.0
DamagedAimErrorPenalty=0.0
FiredAimErrorPenalty=0.0
InjuredAimErrorPenalty=0.0
MaxInjuredAimErrorPenalty=0.0
;AimError penalty for one unit of mouse movement per second
LookAimErrorPenaltyFactor=0.000125
MaxLookAimErrorPenalty=0.0
RecoilBackDuration=0.01
RecoilForeDuration=0.01
RecoilMagnitude=0
HasAttachedFlashlight=true
FlashlightPosition_1stPerson=(X=1,Y=-1.5,Z=5)
FlashlightRotation_1stPerson=(Pitch=0,Yaw=0,Roll=0 )
FlashlightPosition_3rdPerson=(X=0,Y=-11.8,Z=1.9)
FlashlightRotation_3rdPerson=(Pitch=0,Yaw=-16384,Roll=0)
;Weapon Zoom
ZoomedFOV=35.0
ZoomTime=0.0
Dewey_
7th September 2005, 03:00
I believe this is v1.0 right? Modifying swatequipment.ini in v1.1 will get you a server mismatch...
sephirothxxx
7th September 2005, 09:21
I believe this is v1.0 right? Modifying swatequipment.ini in v1.1 will get you a server mismatch...
lol u right!
i understan what you mean now, your hack is for V1.1
:P
do you know how to hack the .U Files?
Dewey_
7th September 2005, 20:30
in swat4 v1.1 u either need to make dll to redirect md5 to bypass the check, or do what i do which u'll soon find out, editing .u won't help. .u files are being checked as well... i'll release the no camara effect with this as well, i can only remove camara effects..can't shoot while being stunned but clear screen :)
sephirothxxx
7th September 2005, 23:54
in swat4 v1.1 u either need to make dll to redirect md5 to bypass the check, or do what i do which u'll soon find out, editing .u won't help. .u files are being checked as well... i'll release the no camara effect with this as well, i can only remove camara effects..can't shoot while being stunned but clear screen :)
Great!!
Damage Inc.
9th September 2005, 18:31
if ur getting past the md5 checks why dont u just make a u bot..then u can
make a whole lot more stuff than the basic stuff ive seen thrown out so far
Darkxxman
10th September 2005, 00:02
Hi y'all....this gun works with v1.0??
jak and daxter
20th November 2005, 15:47
u got any time u gonna release this
OufOuf
20th November 2005, 16:40
good
:)
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