PDA

View Full Version : castbetween plugins


itanacious_ph
9th September 2005, 12:19
Another plugin to castBetween the monster and you.


This support openkore 1.6.2 and above

creat a plugin folder from the openkore folder and that's it

sample config:

castbetween Ankle Snare {
lvl 5
coords_whenGround
coords_whenNotGround Ankle Snare
skillDelay 3
blockDelayBeforeUse
blockDelayAfterUse
skillDist 0
dist 3
target
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
notMonsters
stopWhenHit 0
notWhileSitting 0
notInTown 0
disabled 0
inInventory
}


download the attach file it contains that castBetween.pl the plugin that will enable to cast skill like safetywall or firewall and anklesnare, between you and from the monster... :mad:

yien001
9th September 2005, 12:22
what does dis do?

gil
9th September 2005, 12:36
File: castBetween.zip
Status: OK (Note: this file has been scanned before. Therefore, this file's scan results will not be stored in the database)
MD5: 3fffcb66dc0c43e4bd0cdab26c7c660a
Packers Detected: -

Scanner Results
AntiVir: Found Nothing
ArcaVir: Found Nothing
Avast: Found Nothing
AVG Antivirus: Found Nothing
BitDefender: Found Nothing
ClamAV: Found Nothing
Dr. Web: Found Nothing
F-Prot Antivirus: Found Nothing
Fortinet: Found Nothing
Kaspersky Anti-Virus: Found Nothing
NOD32: Found Nothing
Norman Virus Control: Found Nothing
UNA: Found Nothing
VBA32: Found Nothing

Source: Jotti's Virusscan (http://virusscan.jotti.org/)File is Clean --> Approved.

Thanks

itanacious_ph
9th September 2005, 12:38
what does dis do?
what it does is it cast or use skill like fire wall or ankle snare automatic
It step back from the fire wall or ankle snare. walaaa !!!
:devious:

yien001
9th September 2005, 13:47
wow.. is the sample config above put traps between the player and the monster and automatically drags the monster on the trap?

itanacious_ph
12th September 2005, 04:08
what i mean is the monster must be aggressive when it try to attacks you the bot will run away from the monster. And put a ankle snare to what distance you like

sample config !

castbetween Ankle Snare {
lvl 5
coords_whenGround
coords_whenNotGround Ankle Snare
skillDelay 3 <---- Time delay to execute another ankle snare apart from the first one you use
blockDelayBeforeUse
blockDelayAfterUse
skillDist 0
dist 3 <---- this means the distance between you and the monster after the skill is use
target
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
notMonsters
stopWhenHit 0
notWhileSitting 0
notInTown 0
disabled 0
inInventory
}

khall
18th October 2005, 07:19
Do i put it all in the config file? or just the...

#castBetween skillname { # name of the area skill to use
# lvl [x] # defaults to 10 if unspecified
# coords_whenGround # similar to whenGround and whenNotGround - only cast the spell if the ...
# coords_whenNotGround # target coordinate has/doesn't have the specified ground effect
# skillDelay # cast skill only after n seconds have passed, counted from the last time the same skill was cast
# blockDelayBeforeUse # cast skill only after n seconds have passed, counted *before* the last time skill block was used
# blockDelayAfterUse # same as blockDelayBeforeUse, but count seconds *after* the skill block was used
# skillDist # 0 - cast between you and monster, positive - count from player, negative - count from target
# dist # distance from the target (should be the same as your attackSkillSlot)
# target # only use this block when attacking specified target
# hp
# sp
# onAction
# whenStatusActive
# whenStatusInactive
# whenFollowing
# spirit
# aggressives
# notMonsters
# stopWhenHit 0
# notWhileSitting 0
# notInTown 0
# disabled 0
# inInventory
#}

wizkid_davao
18th October 2005, 09:24
Do i put it all in the config file? or just the...

#castBetween skillname { # name of the area skill to use
# lvl [x] # defaults to 10 if unspecified
# coords_whenGround # similar to whenGround and whenNotGround - only cast the spell if the ...
# coords_whenNotGround # target coordinate has/doesn't have the specified ground effect
# skillDelay # cast skill only after n seconds have passed, counted from the last time the same skill was cast
# blockDelayBeforeUse # cast skill only after n seconds have passed, counted *before* the last time skill block was used
# blockDelayAfterUse # same as blockDelayBeforeUse, but count seconds *after* the skill block was used
# skillDist # 0 - cast between you and monster, positive - count from player, negative - count from target
# dist # distance from the target (should be the same as your attackSkillSlot)
# target # only use this block when attacking specified target
# hp
# sp
# onAction
# whenStatusActive
# whenStatusInactive
# whenFollowing
# spirit
# aggressives
# notMonsters
# stopWhenHit 0
# notWhileSitting 0
# notInTown 0
# disabled 0
# inInventory
#}

i think he means like this. . .

castBetween (skillname) {
lvl
coords_whenGround
coords_whenNotGround
skillDelay
blockDelayBeforeUse
blockDelayAfterUse
skillDist
dist
target
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
notMonsters
stopWhenHit 0
notWhileSitting 0
notInTown 0
disabled 0
inInventory
}

mpcFanatic
18th October 2005, 10:53
hmmmmm kinda shakey on this part is it ok to just insert it on the skill lines??

it wont affect the whole configuration??

drey
18th October 2005, 16:14
hmmmmm kinda shakey on this part is it ok to just insert it on the skill lines??

it wont affect the whole configuration??

skill lines are enclosed by brackets { } . . .

if you insert the whole block in the middle of two brackets then you are safe . . . or if you want you can always backup your config . . .



. . .

kadiliman
18th October 2005, 18:54
The plugin wasn't designed for ankle snare (it wasn't finished) but people report that it works, so your mileage may vary.

It was originally designed for mages with firewall. Vertical firewall is semi supported too (with some glitches). The plugin is very much in beta; use at your own risk. Also, it might take a long time before this plugin actually gets done.

khall
19th October 2005, 00:44
Im using it for firewall. The ankle snare is was from the file itself.

Now do i need to cast on cast detector monsters first then use the firewall or will it activate when the bot detects a golem.

still will not work

here is my config the exact order.

castbetween Fire Wall {
lvl 10
coords_whenGround
coords_whenNotGround
skillDelay 3
blockDelayBeforeUse 1
blockDelayAfterUse
skillDist 9
dist 12
target Golem
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
notMonsters
stopWhenHit 0
notWhileSitting 0
notInTown 0
disabled 0
inInventory
}

attackSkillSlot Fire Bolt {
lvl 10
dist 12
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory
}

ok now i am currently trying something. I put a lvl 1 firebolt first
just to piss it off since it detects casting. Then in theory the firewall should go up.

nope just tried it didn't work either. Please help me :( i really want to level up against monsters but all the ones worth killing require a firewall defense first.

herminee
4th November 2005, 11:57
How About Storm Gust. is it ok if i put SG?

wapak2
4th November 2005, 12:01
why can't you just try and tell us if it worked or not.

Dennis The Pogi
4th November 2005, 15:08
i Think he is still experimenting with it...

:hah: :smile:

tambay1001
7th November 2005, 10:07
weeeee

i lost all my exp from experimenting...

castbetween Storm Gust does not seem to work...

i saw a high wizard at c_tower3 ... SG 1, JT 10, JT 1 , SG combo ... i thought he was using this plugin /sob

but it's okay because changing clips finally works (phen to vitata, vitata to phen)


i'll experiment again after i level up /gg /heh

Dennis The Pogi
7th November 2005, 11:38
maybe your you miss some coomand in your config

:hah: :smile:

bad_boys25doro
30th November 2005, 01:52
is this working? any config for firewall firebolt combo?

xatohb
6th January 2009, 10:30
can't download it