MS07B3
28th September 2005, 09:32
I've been making configs for most of the characters and managed to make these configs without having to consult even the boards.Recently, however, I made a battle sage and normally i'd make a config.Initally the config would be of a mage casting bolts and since i have a support priest there was really no concern about damage.
However i plan to party the bsage to act as semi support to use his endows on a partymate but mainly i want it so it can bot solo.More importantly i want to use it like how i would when playing a sage.
Lets start of wth the basic configs we make
When we make a config for a melee character even with it using its offensive skills the config is made so that it will make us of its weapon and go to a target.
For spell casters this is the reverse we set attackUseWeapon to 0 and it will rely on its attackskillot of magic spells for offense.
Now lets examine the sagee not familiar with a sage, it has a passive skill called Freecast which basically allows it to move and cast magic at the same time.This is where the problem arises.
If we combine the two configs for melee and spellcaster the config is similar to a spellcaster the only difference is we set attackUseWeapon to 1 This should cause the bot to move to the target and atk with its weapon after casting and repeat the same, theoretically.
I experimented with Normal configs which is really just the same config as any and foud that openkore does not support this.I solution i tried is a plugin from the openkore forums however no actually confirms whether or not it works like its supposed to.
Anyway, thats my problem making a fully working config for a battlesage bot
Any IDEAS....anyone? PLEASE :dead:
However i plan to party the bsage to act as semi support to use his endows on a partymate but mainly i want it so it can bot solo.More importantly i want to use it like how i would when playing a sage.
Lets start of wth the basic configs we make
When we make a config for a melee character even with it using its offensive skills the config is made so that it will make us of its weapon and go to a target.
For spell casters this is the reverse we set attackUseWeapon to 0 and it will rely on its attackskillot of magic spells for offense.
Now lets examine the sagee not familiar with a sage, it has a passive skill called Freecast which basically allows it to move and cast magic at the same time.This is where the problem arises.
If we combine the two configs for melee and spellcaster the config is similar to a spellcaster the only difference is we set attackUseWeapon to 1 This should cause the bot to move to the target and atk with its weapon after casting and repeat the same, theoretically.
I experimented with Normal configs which is really just the same config as any and foud that openkore does not support this.I solution i tried is a plugin from the openkore forums however no actually confirms whether or not it works like its supposed to.
Anyway, thats my problem making a fully working config for a battlesage bot
Any IDEAS....anyone? PLEASE :dead: