View Full Version : Openkore - Attacking Hidden Monsters
3n!gm4
2nd October 2005, 11:21
Can openkore attack monsters that uses the hide skill like ghostring? If it cant.. can some1 show me how to use the detect skill (hunter) on a config.
TY in advance.
delfin1981
2nd October 2005, 16:28
better to use horong card in a clip and wear it.
and put this in your configuration
useSelf_skill Sight {
lvl 1
sp > 50
notInTown 1
whenStatusInactive Sight
}
3n!gm4
2nd October 2005, 22:49
that would suck.. i mean what if im autosearching for ghostring.. my hunter would be depleting his SP using that skill continuously >.<
gachoman
3rd October 2005, 03:52
useSelf_skill Sight {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp > 90
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters Ghostring
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout
disabled 0
inInventory_name
inInventory_qty
}
i dunno i have'nt experimented on that yet. . . .
it kind of just popped out of me early in the morning
not sure if its correct
^^,
oh yeah add that part too
whenStatusInactive Sight
although it will continually cast sight when gr is around. . . . .
Lafara
3rd October 2005, 13:59
for use Sight (Horong Card) to search for Ghostring
attackSkillSlot Sight { <--- this slot for detect nearby Cloaker 5 block Radius
lvl 1
monsters Ghostring ,Whisper
target_whenStatusActive Hiding ,Cloaking
whenStatusInactive Sight
timeout 10
}
useSelf_skill Sight { <--- this slot for detect close by Cloaker
lvl 1
defendMonsters Ghostring ,Whisper ,Whisper Boss
whenStatusInactive Sight
timeout 10
}
equipAuto Clip [Horong] [1] {
def Ring [Mantis] [1] <---- or any thing you wear
skills Sight
}
getAuto Clip [Horong] [1] {
minAmount 1
maxAmount 1
passive 1
}
don't forget to set Whisper Boss's Weight less than 1 in mon_control.txt
a Ghostring have 7+ Whisper Boss as its bodyguard.
If you didn't weight Whisper Boss to 0.1 ... you'll teleport as soon as all whisper boss SCRUM you !
for Hunter's Detect skill
attackSkillSlot Detect {
lvl 1 <--- 1 to 5
dist 3 <--- 3 5 7 9 11 up to lvl of Skill
monster Ghostring ,Whisper
target_whenStatusActive Cloaking ,Hiding
timeout 5
}
PS. these code didn't TEST yet , but I'm sure It'll WORK
PS2. OpenKore can see Hiding/Cloaking Monster but Can't ATTACK it till it Appear
so ... these code will force the be seen Monster to Appear ^o^
PS3. the more Spoon I feed ,the more Knowledge I do have ...
but the more Spoon they be fed,sometime It puke out them all :laugh:
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