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View Full Version : my hunter conifg in openkore 1.6.3 won`t attack


dust009
3rd October 2005, 12:57
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance <<< what do i put here???
attackDistanceAuto <<< what do i put here???
attackMaxDistance <<< what do i put here???
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUse
attackCheckLOS 0


what`s wrong with my config?????

jaypeeb421
3rd October 2005, 14:23
try this i hope it will work...
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

Lafara
3rd October 2005, 14:34
For Hunter using Bow try whis

attackDistance 12
attackDistanceAuto 0
attackMaxDistance 16

If it doesn't WORK , Just try whis

attackDistance
attackDistanceAuto 1
attackMaxDistance

then Openkore could Generate the LOWEST Appropriated distance for you.

******
I mean Lowest to WORK , not the Most Suitable

dust009
3rd October 2005, 16:29
waaa i won`t work my hunter won`t attack

IronChicken
5th October 2005, 12:18
does your hunter still wont attack? my observations to your configs is that the attackskill slot(double_strfe) affect your auto attack its either you edit the mon_controls. editing your mon_control just put all the monsters you want to attack in attackskillslot you should also specify the monster you want to double strafe. example monster Hydra,Poring,etc

attackSkillSlot Double Strafe{
lvl 10
dist <<<<<<<<<<<<< its up to you
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Hydra,Poring,etc
notMonsters
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}

hopefuly it wud help You dud.....
[Run,jump,Make noiSe,And BOT but do not SIN]

wapak2
5th October 2005, 14:20
how bout this?

http://www.mpcforum.com/attachment.php?attachmentid=7339

IronChicken
7th October 2005, 12:23
and if i may add you may also adjust your min and max aggressive monster when you set your attackskill_slot.. :bunny:

please
7th October 2005, 13:43
if your bot still doesnt attack... just check if your arrows are properly. it also happened this to me...^_^