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jaypeeb421
22nd October 2005, 15:37
im using openkore and my mage will not attack now when the new patch is released...
i wonder if anyone has solved this yet...il post my config in case there's a part that needs to be changed... pls help geniuses!

# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master Philippines - pRO: Fenrir/Iris/Lydia
server 1
username
password
char 1
sex 1

bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 2

XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 12
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 2
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 49

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 5
route_teleport_notInMaps
route_step 15

runFromTarget 1
runFromTarget_dist 3

saveMap
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10
sitAuto_hp_upper 40
sitAuto_sp_lower 10
sitAuto_sp_upper 40
sitAuto_over_50 0
sitAuto_idle 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 20
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 4,5,5,6,7,8,9,10
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 400
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 1
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 2
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword ghmode
callSign jp


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Frost Di {
lvl 10
dist 1.5,2,3,4,5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters High Orc
notMonsters
maxAttempts 0
maxUses 3
target_whenStatusActive
target_whenStatusInactive Frozen
inInventory
}
attackSkillSlot Fire Bolt {
lvl 10
dist 1.5,2,3,4,5,6,7,8
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Creamy,Hode
notMonsters
maxAttempts 0
maxUses 3
target_whenStatusActive
target_whenStatusInactive
inInventory
}
attackSkillSlot Soul Strike {
lvl 10
dist 1.5,2,3,4,5,6,7,8
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Steel Chonchon,Scorpion,Piere,Magnolia,Deniro,Andre,
notMonsters
maxAttempts 0
maxUses
target_whenStatusActive
target_whenStatusInactive
inInventory
}
attackSkillSlot Jupitel Thun {
lvl 7
dist 1.5,2,3,4,5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters High Orc, Orc Archer,Orc Lady,Orc Warrior
notMonsters
maxAttempts 0
maxUses 3
target_whenStatusActive Frozen
target_whenStatusInactive
inInventory
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}


useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 70
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_skill Sight {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives > 0
monsters Hode,Frilldora,
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 25
disabled 0
inInventory
}
useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion {
hp <= 50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}


######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
relogAfterStorage 1
storageAuto_password 4219756

getAuto {
minAmount
maxAmount
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains


nobody seem to care here anymore!! pls help.... im stuck with figuring out how to make my mage work again?? anybody else experiencing this???

anyone already found a solution to this phenomena???pls help!!!

drey
22nd October 2005, 16:26
attackSkillSlot Frost Di {

attackSkillSlot Jupitel Thun {


don'tcha think your skillnames are a little incomplete?


. . .

jaypeeb421
23rd October 2005, 08:53
i intend to make that incomplete(skills) coz im using a mage... but it wont attack... iv used this config before but still it wont work... any reaction or solution to this???

Khooleetz
23rd October 2005, 12:10
you intended it to be that way? That's just so dumb. Remember, in botting every single character can make a difference from a working bot and a stupid bot. It must be Jupitel Thunder and Frost Diver

Stryquer
23rd October 2005, 13:00
you intended it to be that way? That's just so dumb. Remember, in botting every single character can make a difference from a working bot and a stupid bot. It must be Jupitel Thunder and Frost Diver

well he still is a Mage right? so those skill's would be useless since the FD+JT combo are used by Wizards.

anyway. maybe your mon_control.txt isn't configured correctly.

jaypeeb421
23rd October 2005, 14:37
@Khooletz
duh??? im a mage... and besides it wont work anyway! thats the reason i intend it to be like that!!/pif

im 100% sure this config worked before heritaged arrived.. i just don't know why it aint working now...

@stryguer
gud thing your thinking dude.. unlike the other one who's posting just for the heck of it... anyway peace to him!
mon_control?? i wont my bot to attack every single soul it sees. do i need to mess with it or configure it? my bot use to attack all of the monster it sees but now with heritage it wont. i notice there's this mid delay thing???
any solutions to this??

ako lng ba ang my prob na ganito (engl. translation: am i the only one having this prob.?)

HELP HELP HELP /hp /hp /hp

Khooleetz
23rd October 2005, 15:23
@jaypee
I'm sorry I just woke up before I post my reply to your prob. My mind is not fully ok. Sorry...
I don't know how to answer your prob. But maybe it's the mon_control.txt The [/B]mid-delay[B] thingy is a bug where the attack packet is not syncronized with the server. It means your attacking to fast for your aspd.

jaypeeb421
24th October 2005, 10:08
any solutions to my mage as of now?? im getting frustrated... /sob
do other pips exp this...

i notice some bots are no longer doing great... /sob i hope this can be fixed

gachoman
24th October 2005, 13:10
excuse me. . . .

the delay thing. . . ?

its a natural. . . .

happens to everyone. . . .

there's nothing we can do about that thing. . . .sort of universal in pRO. . . .

sad to say. . . .

there are delays in skills. . . . .no more spamming of it. . . . .

jaypeeb421
27th October 2005, 14:32
but sir... the problem is... the mage config im using is no longer working in pRO... my config is posted above...

NOTE: frost diver and jt are done like that coz its for my high mage... it works well before the heritage patch was launched... i tried using this with my wiz... same thing happened and it wont even attack...

good thing for knights, sins , hunters coz they work just fine... but sometimes the twohand of knights don't work at times...

il try to ask a favor from you if you can edit or correct my mage/wiz config... i hope u can share your knowledge on this matter... /gawi

version1.6
27th October 2005, 15:49
try to edit mons control...

Dodge
27th October 2005, 23:57
Dude Try to change "attackAuto 2" to 3