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View Full Version : Fs-bot Autofollow Problem Big Issue


Goenitz01
22nd October 2005, 16:01
MANY OF US WERE RECIEVING A MESSAGE LIKE :disappoin :disappoin
Unable to calculate how to walk from [aldebaran(139,131)] to [aldebaran(199,165)](no map solution)

ONCE WE ENTER THE PORTAL THE FS-BOT WILL FOLLOW TO ENTER THE PORTAL BUT AFTER ENTERING THE BOT WILL AGAIN ENTER THE SAME PORTAL AND THE MESSAGE ABOVE WILL APPEAR WE WERE USING OPENKORE VER 1.6.4 SO WE CANT FIGURE OUT PROBLEM WITH IT COZ WE KNOW WE HAVE THE RECENTLEY FIELD PACKS OF OPENKORE VER 1.6.4---THIS A BIG ISSUE MANY OF US WERE EXPERIENCING THIS KINDLY POST ON THIS THREAD ON HOW TO SOLVE THIS PROBLEM THANK YOU HAVE A NICE DAY!!!

.........KAPAYAPAAN LABAS!!!.

drey
22nd October 2005, 16:48
warned for caps abuse . . .

please, we are not blind . . . and caps means shouting . . .



. . .

evilblue
22nd October 2005, 17:04
could you show me your config??

cause mine was like that b4 i made may config of 1.6.4 and i change something for it to work!! :D :ermm: :D

molex
22nd October 2005, 17:21
My FS bot works -.- it supports higher job clases like LK stlker SInx and etc post ur config here an will try to help u

herminee
22nd October 2005, 19:07
# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master Philippines - pRO: Odin/Chaos
server 1
username
password
char 1
sex 1

bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 2

XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0

follow 1
followTarget name
followEmotion 1
followEmotion_distance 1
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

lockMap alde_dun02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 30
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 1000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 1
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword twukiesi
callSign


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}


useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp <= 70
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}


useSelf_skill Increase Agi {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 500
disabled 0
inInventory
}


useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 500
disabled 0
inInventory
}


useSelf_skill Angelus {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Angelus
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}


useSelf_skill Gloria {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Gloria
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 1
inInventory
}


useSelf_skill Magnificat {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Magnificat
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}



useSelf_skill_smartHeal 1

partySkill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp <= 80
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing 1
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp <= 80
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}
partySkill Increase Agi {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase AGI
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

partySkill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Blessing
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}
partySkill Kyrie Eleison {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Kyrie Elieson
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

partySkill Suffragium {
lvl 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Suffragium
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}
partySkill Impositio Manus {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Impositio
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

partySkill Lex Divina {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target name
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Silenced
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_item Meat, Well-baked Cookie, Candy, Candy Cane, White Potion, Red Potion{
hp <= 50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}


######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
relogAfterStorage 1
storageAuto_password

getAuto {
minAmount
maxAmount
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains

topeco
22nd October 2005, 19:15
well it doesn't cuz the target name is just a 'name' :lick:

BTW please provide a link or a shortened window for your copy 'cuz master drey will warn you. BTW (again) this thread is about auot follow bugs not skill bugs

(guess people don't read the title nowadays...)

Goenitz01
23rd October 2005, 06:14
i am so sorry for what i did...maybe i was just carried away bcoz im too tired fixing my fs-bot-program. for all the mods out there i will ensure you that it will never happen again.
i just cant figure it out why my fs-bot-support always go back to a map and always sending me coordinates and when i take look my running bot program the message i have said above appears. the prgram was not able to calculate to find its master and it always saying there is no map solutions..why it is happening to my bot? i am already using the l8st verion which is 1.6.4. for evilblue i dont think there's a prblem with my configuration i will just post my fs-bot-support config that u might check or even put suggestions on how i can enhance my configuration...kindly check it and if u have seen any problem with it just post ur reply here and i will very thankful if u can giv me some advice to make a better fs-bot-support configuration..below is my config for fs-bot-support. for those who visit this thread u can dL my fs-bot-config if there is any problem on it just post it here.saleymat poe..kapayapaan labas!!! :x

immortality
3rd November 2005, 21:55
i don't know where to put my post..

anyway, yah, i experience the same problem.. i guess the only solution here is to leave the 2 bots in the lockmap before turning on openkore..

my one more prob is that it seems that the priest always get left behind and loosing his master. do you guys experience this?

cris10
4th November 2005, 04:48
me to same problem of immortality & Goenitz01 can u guyzz solve this....

nikkie_ta
4th November 2005, 05:09
i have that same problem too... the fs bot recognizes only the last coordinate of it's party mate b4 entering the portal, so the fs always gets left behind at the last map... is there a bug here?
And... this might be off topic... is there a bug on autotelesearch for monster too? my bot seems to walk all the time to look for monster and not tele

teleportAuto_hp 30
teleportAuto_sp 10
teleportAuto_idle 0
teleportAuto_portal 1
teleportAuto_search 1 <------ earlier version worked just fine
teleportAuto_minAggressives 3
teleportAuto_minAggressivesInLock 3
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 100
teleportAuto_maxDmgInLock 450
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

and i already set up the monster_con.txt wat monster to tele search...

kindly enough to give some points about this ...
PS i'm using 1.6.4

thank you

Dennis The Pogi
4th November 2005, 08:43
i have that same problem too... the fs bot recognizes only the last coordinate of it's party mate b4 entering the portal, so the fs always gets left behind at the last map... is there a bug here?
And... this might be off topic... is there a bug on autotelesearch for monster too? my bot seems to walk all the time to look for monster and not tele

teleportAuto_hp 30
teleportAuto_sp 10
teleportAuto_idle 0
teleportAuto_portal 1
teleportAuto_search 1 <------ earlier version worked just fine
teleportAuto_minAggressives 3
teleportAuto_minAggressivesInLock 3
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 100
teleportAuto_maxDmgInLock 450
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

and i already set up the monster_con.txt wat monster to tele search...

kindly enough to give some points about this ...
PS i'm using 1.6.4

thank you


Download the TeleSearch Plugins...

:hah: :smile:

drey
4th November 2005, 10:14
or read this: http://www.mpcforum.com/showpost.php?p=1062573&postcount=7


. . .

evilblue`jr
5th November 2005, 08:59
but where could you possibly find that functions pl??

wapak2
5th November 2005, 11:10
but where could you possibly find that functions pl??inside src folder.

Lafara
5th November 2005, 11:48
@Goenitz01

Unable to calculate how to walk from [aldebaran(139,131)] to [aldebaran(199,165)](no map solution)

this yellow messeage problem ... have nothing to do with config.txt
you have to add PORTAL from Guild Dungeon switch -> Guild Dungeon by your hand in /tables/portals.txt

@nikkie_ta

my FS-Acolyte got this bug too,try to go to the last coordinate of Party(after party died) and stand still even party herself come back into lockMap.
the Simple solution is manually type relog ... then FS-bot resume following party again.
but to make it automactic. I don't know. (I don't care ... my bot need not Full Support Priest at all.)

Fact I found.
1. openKore no automatically add NPC's Portal.
2. Follow will BUG when follow_target change map.
3. after unload PKtele Plugin ... FS Acolyte start to use partySkill to her party.
4. BS bot alway tell that she use Adrenaline Rush twice , but in fact ... she used once.