View Full Version : Help in open kore Use self item
menyak356
4th November 2005, 20:09
Can someone help me w/ my config...
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name Fly Wing
inInventory_qty = 16
}
i want to use my b-wings when my flywing reaches the quantity of 16pcs...
but instead it loops and loops eating all of my b-wings on my storage
thx in advance
gachoman
4th November 2005, 20:14
i dont think the = sign is needed there
menyak356
4th November 2005, 20:19
i dont think the = sign is needed there
removed the = sign... still loops eating my bwings in storage... sigh
Dennis The Pogi
4th November 2005, 20:30
try <=16
:hah: :smile:
gachoman
4th November 2005, 20:31
a get item config for fly wing?
maybe you did'nt supply one that's why its looping. . . .
menyak356
4th November 2005, 20:41
still loops... btw have u tried it???
plz try it before suggesting... plz
here's half of my config maybe the problem is on the other part of my config
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name Fly Wing
inInventory_qty <=16
}
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
inInventory_name
inInventory_qty
}
itemsTakeAuto 2
itemsGatherAuto 2
itemsMaxWeight 47
itemsMaxWeight_sellOrStore 48
#
# note:
# location based NPC format is supported, format: map x y
# where map is the map where the NPC is standing, while x y is the _EXACT_ coordition where the NPC is standing
# eg: storageAuto_npc alberta 113 60
#
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 1
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
getAuto Fly Wing {
minAmount 15
maxAmount 135
passive
}
getAuto Butterfly Wing {
minAmount 1
maxAmount 2
passive
}
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
tankMode 0
tankModeTarget
dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
chatTitleOversize 0
shopTitleOversize 0
seconds_per_block 0.12
sleepTime 10000
intervalMapDrt 1
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoid_ignore_0
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
autoEmote_word_0
autoEmote_num_0
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
allowedMaps
allowedMaps_reaction 1
autoResponse 0
ignoreAll 0
itemHistory 0
autoTalkCont 0
noAutoSkill 0
portalRecord 2
beepOnPM 0
beepOnChat 0
ksPlayers
#alias_heal sp 28
Dennis The Pogi
4th November 2005, 20:49
it will not get Fly Wing in your Kafra because your
getAuto Fly Wing {
minAmount 15<------ you will use BWing if your Fly wing i 16, try make this to 16
maxAmount 135
passive
}
plz try it before suggesting... plz
we are helping you out here, suggesting what maybe the problem....
if thats what you want... i think its called "Spoon Feeding"
:hah: :smile:
menyak356
4th November 2005, 20:58
this is the scenario of may config so that you could understand better
first my bot will take a quantity of 135pcs flywing max and 2 butterfly wing max
then he will go to the first map
and using the bwings in his inventory... thus returning to his save point
and using storage again taking 1 pcs of bwings... and loops again and again
thats why i want you to try it... i duno what's the problem my config or my open kore currupted
Dennis The Pogi
4th November 2005, 21:30
your Bot only Get Bwing??
he will use Bwing in the first map???
hmm strange??
getAuto Butterfly Wing {
minAmount 1<------ put in here 1
maxAmount 2
passive
}
then
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name Fly Wing
inInventory_qty < 16
}
hope this will work
if it does not work again
Click Here (http://mpcforum.com/showthread.php?p=896815&highlight=butterfly+wings#post896815)
:hah: :smile:
drey
5th November 2005, 14:43
you should set these variables too:
inLockOnly 1
.
.
notInTown 1
so it will only use Bwings in the lockmap and NOT in town . . .
. . .
hEart-fRizZ
6th November 2005, 03:42
how about autostorage? when i'm Owg?
openKore
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive Owg 50%
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout
disabled 0
inInventory_name
inInventory_qty
}
modKore
useSelf_item_0 Butterfly Wing
useSelf_item_0_hp_lower 0
useSelf_item_0_hp_upper 0
useSelf_item_0_maxAggressives 0
useSelf_item_0_minAggressives 0
useSelf_item_0_sp_lower 0
useSelf_item_0_sp_upper 100
useSelf_item_0_stopWhenHit 0
useSelf_item_0_inLockOnly 1
useSelf_item_0_timeout 0
useSelf_item_0_inStatus 0
useSelf_item_0_outStatus 0
Life's a Joke! :fkr: :hrissan: :fkr: :hrissan:
killer6192
6th November 2005, 10:22
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name Fly Wing
inInventory_qty <16
bout this one??
menyak356
7th November 2005, 05:33
Thx for the help guys.. finally i have found the solution... sigh /swt
i might as well share it, for those people having this king of trouble
just simply delete this two:
inInventory_name Fly Wing
inInventory_qty <16
and replace it w/ this:
inInventory Fly Wing < 16
it works for me...
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