View Full Version : hOw tO bOt in Guild Dungeons?!
mpcmember
12th December 2005, 11:13
dO sOme1 here knOw hOw tO bOt in Guild Dungeons I already search it but I didn't find sOmething... Can sOmeOne heLp mE?!
I've tried putting the map in the "lockmap" but the bOt says "Unable to Calculate Route From " " to " "....... hOw wiLL the bOt enter the Guild Dungeon......
Dennis The Pogi
12th December 2005, 16:01
you will not be able to bot in guild dungeon if that the only thing that you do..
try to edit your portal.txt found in table folder.
:hah: :smile:
podidle33
13th December 2005, 01:48
try to edit the portal like dennis have said and try to input the coordinates of your castle, the switch and what guild dungeon....that 3 info that i gave will already give you a conclusion to what to put on your portal.txt
mpcmember
14th December 2005, 17:48
ok thx .. ill try it
ive already did what you said my bot have gone through the switch and stop there i want to know how the bot can enter in the guild dungeon i didn't see my bot talk with the switch
drey
15th December 2005, 10:36
ok thx .. ill try it
ive already did what you said my bot have gone through the switch and stop there i want to know how the bot can enter in the guild dungeon i didn't see my bot talk with the switch
have you included the conversation sequence in your portals.txt?
read the first few lines of it to know the correct syntax for coordinates and conversation sequences . . .
. . .
mpcmember
15th December 2005, 19:36
know i understand but how to know the conversation sequence?
and one more thing, do teleport skill can use to auto storage?
drey
16th December 2005, 15:55
for the love of god . . . please read the manual . . .
The following is a list of known NPC talk codes.
Code Description
c Continue talking to the NPC. This is the same as pressing the next when you talk to an NPC in the RO Client.
r(<response #>) Send response. The response number is the index of the response in the displayed response list (the first response has the index 0). This is the same as selecting a response when you talk to an NPC in the RO Client.
w(<seconds>) Wait for the specified number of seconds before continuing to talk to the NPC using the next talk code.
n Immediately end or cancel conversation with the NPC. This is the same as pressing the close or cancel button when talking to an NPC in the RO Client.
. . .
mpcmember
16th December 2005, 19:09
thx sir know i got it merry christmas:classic:
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