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View Full Version : pktele having problems..nid help.. tnx



puroyski
13th December 2005, 16:06
guys.. i dnt knw how to config my bot in urdr to tele quickly before getting hit by any skill or melee.. i've read one thread dat u nid to download the plugin nd insrt the commands in the config..hirs my config.. tel me if this is right.. tnx..



# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master Philippines - pRO: Urdr
server
username
password
char
sex

bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 2

XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 100
attackMaxRouteTime 5
attackMinPlayerDistance 3
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 1
avoidGM_near_inTown 1
avoidGM_talk 0
avoidGM_reconnect 1800

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 200

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
deadRespawn 1

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 49.9
itemsMaxWeight_sellOrStore

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 0
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 80
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 5
teleportAuto_minAggressivesInLock 5
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 900
teleportAuto_maxDmgInLock 900
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 2
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 1
itemHistory 0
autoTalkCont 0
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword vaweayoc
callSign

pkTele_exceptions Heal,Blessing,Increase AGI,Status Recovery,Impositio Manus,Resurrection,Cure

avoidSkill Warp Portal {
source player
method 3
}
avoidSkill Hammer Fall {
source monster, player
method 3
}
#incase u want to avoid angelings safetywall#
avoidSkill Safety Wall {
source monster
method 3
}
avoidSkill Ice Wall {
source player
method 3
}
avoidSkill Heaven's Drive {
source player
method 3
}
avoidSkill Brandish Spear {
source monster, player
method 3
}
avoidSkill Fire Bolt, Fire Wall, Water Ball {
source player
method 3
}
avoidSkill Frost Driver {
source player
method 3
}
avoidSkill Double Strafe {
source player
method 3
}
avoidSkill Blitz Beat {
source player
method 3
}
avoidSkill spear Boomerang {
source player
method 3
}
avoidSkill Bash {
source player
method 3
}
avoidSkill Mammonite {
source player
method 3
}
avoidSkill Extremity Fist {
source player
method 3
}
avoidSkill Finger Offensive {
source player
method 3
}
avoidSkill Cold Bolt, Lightning Bolt, Soul Strike, Jupitel Thunder {
source player
method 3
}
avoidSkill Back Stab {
source player
method 3
}
avoidSkill Holy Light {
source player
method 3
}
avoidSkill Grand Cross {
source player
method 3
}

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 3
maxUses 2
target_whenStatusActive
target_whenStatusInactive
inInventory
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}


useSelf_skill {
lvl 10
maxCastTime 1
minCastTime 1
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto ]{
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory
}

equipAuto
def
monsters
skills
weight 0
whileSitting 0
onTeleport 1
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives 5
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_item {
hp <= 90
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 40
disabled 0
inInventory
}
useSelf_item {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 0
maxAmount 1
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 3
storageAuto_npc_type 2
storageAuto_npc_steps c c r1 n
relogAfterStorage 0
storageAuto_password

}

getAuto{
minAmount 0
maxAmount 100
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains