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Cheetos
22nd December 2005, 04:32
Well I found mapvac pointer:
Pointer: 006E2360
Offset: A1


BreezE gave me permission to post his map collection values for mapvac so here they are:

-----------------------------------------


[Ant Tunnel IIV]
Value = 105050300

[Green/Horned Mushroom Tree]
Value = 100040000

[Jipang]
Value = 800000000

[Jipang - Crows]
Value = 800020000

[Cloud Park I]
Value = 200010000

[First map grupins]
Value = 200010100

[Orbis Ship]
Value = 200090011

[3 maps from kerning PQ hole - Crocos]
Value = 107000200

[1st tower from ludibrium]
Value = 221024400

[Town after 100 towers of ludibrium]
Value = 221000000

[Tower # 92 - Ludibrium]
Value = 221023600

[HotSand]
Value = 110040000 [HotSand]

[Dangerous Valley]
Value = 106000001

[Ossyria: 20th Floor]
Value = 200080200

[Slime Tree]
Value = 100040001

[Lorang Shell]
Value = 110020001

[Florina Beach - Lupins/Lorangs]
Value = 110010000

[Another Entrance]
Value = 105090200


Value = 106000101

[All jr. grupins map]
Value = 200010100

[Pig Beach]
Value = 104010001

[Orbis]
Value = 200000000

[Ossyria: 19th Floor]
Value = 200080300

[Ossyria: 3rd Floor]
Value = 200081900

[Ossyria: Hinden Room]
Value = 200081201

[El Nath]
Value = 211000000

[Maple Island: Snail Hunting Ground I]
Value = 40000

[Maple Island: Snail Hunting Ground II]
Value = 40001

[Green Mushroom Tree]
Value = 100040002

[Kerning City Subway: Line 1 <Area 4>]
Value = 103000104

[Hidden Street: Monkey Swamp II]
Value = 107000403

[Tree Dungeon, Forest up North IX] (Curse Eyes)
Vaue = 101020010

[Tree Dungeon, Zombie Lupins Place]
Value = 100040102

[Old Man's House]
Value = 200050001

[Ant Tunnel V]
Value = 105060100

[Dangerous Steam]
Value = 105060000

[Deep Ant Tunnel II]
Value = 105070000

[Perion First map to dungeon]
Value = 106000000

[Perion]
Value = 102000000

[24 Hour Store Map]
Value = 105070001

[Medical Office]
Value = 103000004

[Perion Potion Shop]
Value = 102000002

[SleepyWood]
Value = 105040300

[Cave of Ant Tunnel I]
Value = 105070100

[Cave of Ant Tunnel IV]
Value = 105070400

[2 Maps East from Henesys]
Value = 104030000

[4 Maps East from Henesys]
Value = 104010000

[Middle Forest of Kerning City I]
Value = 103030000

[Middle Forest of Kerning City III]
Value = 103030200

And for the jMS v.99 [b]melee godmode posted by an MPC member:
http://www.mpcforum.com/showthread.php?t=118963

eternal_dream
22nd December 2005, 05:21
So?? U should write in the below -Written By BreezE-.. at least give him a credi :)

iownurbaba
22nd December 2005, 05:37
nice thread... also nice hack dcay released in his"early" christmas present.. i got itto work.. thanks... i think i'll use mine tho =)

ByShine
22nd December 2005, 07:10
Don't you need an offset for this? I mean like mapvac is so crazy :D

Cheetos
22nd December 2005, 08:10
Woops I meant:
Pointer: 006E2360
Offset: A1


Post fixed

Rain
23rd December 2005, 03:04
iv never done this before can u explan?

u input the Pointer: 006E2360 Offset: A1 in CE and i got like 100040102 wat do i do to it?

in BreezE's tut he gave out 2 pointers one for u and one for the monters

iownurbaba
23rd December 2005, 03:22
sigh.. change it to the map u want.. freeze it and go into portal.. done

Rain
23rd December 2005, 03:32
oh dang my bad i didnt c that map vac is a little too crazy for me nvm...-_-

nu0blet
23rd December 2005, 04:10
if u mean crazy as in teleporting here and there... its coz ur still on the same amount of land ur real map is.. if its small (eg. map A)..... and u map vac into a big one (eg. map B)..... the amount of space u can walk on is as big as the small map (Map A) ... lol... so if u spawn out of the real map... u get teleported around till ur in the real map's space... but most of the time... if u start tele-ing around, that map's not fit for ur current map... ~.~ hope u understand what im saying... hahahaha.......

iownurbaba
23rd December 2005, 04:24
just change it to maya's house 100000001

defy
23rd December 2005, 04:38
if u mean crazy as in teleporting here and there... its coz ur still on the same amount of land ur real map is.. if its small (eg. map A)..... and u map vac into a big one (eg. map B)..... the amount of space u can walk on is as big as the small map (Map A) ... lol... so if u spawn out of the real map... u get teleported around till ur in the real map's space... but most of the time... if u start tele-ing around, that map's not fit for ur current map... ~.~ hope u understand what im saying... hahahaha.......
This is why it is a good idea to use another entrance, since the top part is very small and flat.

Titan1
23rd December 2005, 22:39
How does this exactly work...

Is it server sided or client sided?

How would it look for another person viewing you using this hack?

And supposedly if you stoud in Jipang where the crows are and you used mayas house map as ure value, would the people have to go to mayas house to see you, or the Jipang crows?

Thanks for the answers

TyRz
24th December 2005, 06:17
client side maps, serverside monsters