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theczeek
1st January 2006, 06:24
my bot can't use the combo skill it always says "Skill Chain Combo Failed <requirements>" my chain combo is lvl 3 and my combo finish is lvl 3...pls check my config...

# See the documentation for what these variables do.
# New variables have comments above them.
######## Login options and server-specific options ########
master Philippines - pRO: Loki/Sarah
server
username
password
char
sex 1
bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 2
XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9

######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 3
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoid_ignore_0
avoidList 3
avoidList_inLockOnly 0
avoidList_reconnect 1800
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 45
sitAuto_hp_upper 100
sitAuto_sp_lower 45
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp < 20
teleportAuto_sp < 7
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 5
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 900
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 1
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 1
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
secureAdminPassword 1
adminPassword
callSign

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackComboSlot Chain Combo {
afterSkill Triple Attack
waitBeforeUse .375
dist 1.5
isSelfSkill 1
}

attackComboSlot Combo Finish {
afterSkill Chain Combo
waitBeforeUse .357
dist 1.5
isSelfSkill 1
}


attackSkillSlot Finger Offensive {
lvl 5
dist 1,2,3,4,5,6,7,8,9,10
maxCastTime 10
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <= 3
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxUses 1
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}

attackSkillSlot Finger Offensive {
lvl 5
dist 1,2,3,4,5,6,7,8,9,10
maxCastTime 10
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <= 3
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}


useSelf_skill Increase AGI {
lvl 6
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_skill Heal {
lvl 6
maxCastTime 0
minCastTime 0
hp < 90
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_skill Vigor Condensation {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <3
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}

useSelf_skill_smartHeal 1

partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion {
hp <= 50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}



######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto
storageAuto_npc
storageAuto_distance
storageAuto_npc_type
storageAuto_npc_steps
relogAfterStorage 0
storageAuto_password
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains

AntonJade
1st January 2006, 08:20
attackComboSlot Chain Combo {
afterSkill Triple Attack
waitBeforeUse 1.57<--------- It's all about here....... The timing
dist 1.5
isSelfSkill 1
}

attackComboSlot Combo Finish {
afterSkill Chain Combo
waitBeforeUse 1.57
dist 1.5
isSelfSkill 1
}

Btw what are you botting agi or vit type? Cause the agi one is faster and the vit one is slower so try to get timing on it...........................

theczeek
1st January 2006, 09:17
I am an EF type...haha...got no agi nor vit ^^,..uhm it still do not work..it still says Skill Chain Combo failed <Requirement>...

AntonJade
1st January 2006, 09:38
I am an EF type...haha...got no agi nor vit ^^,..uhm it still do not work..it still says Skill Chain Combo failed <Requirement>...

Hmmmmmmmmmmmm, I dont see anything wrong in there.................. But the answer is experiment or some people could see this thread and help you...................... And also me.........................

theczeek
1st January 2006, 09:41
anyweiz...thx a lot man...it really helped a lot..I know it now...I put .46 ^^,

AntonJade
1st January 2006, 12:54
anyweiz...thx a lot man...it really helped a lot..I know it now...I put .46

Yeah i said so it' s all in the waitBeforeuse, Btw congrats............................... Pls mods/Admis close this thread to stop spamming..........................

drey
3rd January 2006, 08:10
. . .


thread closed!