View Full Version : Offical TFC Scripts/Configs and Binds Thread
GoNaDs & StRiF3
7th February 2003, 16:17
at one stage we had a nice collection of Scripts/Configs and Binds so i thought i'd make an thread for them so we can have a place to post them if you wish to share your own or onces you like or find usefull.
all scripts are welcome but please post if it is working or not and what ver of tfc it works with
GoNaDs & StRiF3
7th February 2003, 16:21
Bhop Script
alias specialhop "-attack2; wait; +moveup; +jump; wait; -jump; -moveup; +attack2;"
alias "+hop3" "alias _special specialhop; +attack2;"
alias "-hop3" "alias _special; -attack2;"
Bind "key" "+hop3"
Muppet
8th February 2003, 18:01
Some useful scripts you may or may not have..................
Detpack selector with speech>>>>>>
// speak
alias detsay5 "speak five;developer 1;echo 5 SEC DETPACK;shortwait;developer 0"
alias detsay20 "speak twenty;developer 1;echo 20 SEC DETPACK;shortwait;developer 0"
alias detsay50 "speak fifty;developer 1;echo 50 SEC DETPACK;shortwait;developer 0"
// Detpack Select
alias det5 "beepsound;alias detpackset +det5;detsay5;wait;alias detpackselect det20"
alias det20 "beepsound;alias detpackset +det20;detsay20;wait;alias detpackselect det50"
alias det50 "beepsound;alias detpackset +det50;detsay50;wait;alias detpackselect det5"
alias detpackselect det5
alias detpackset +det5
// Weapon
bind "whatever" "detpackselect"
bind "whatever" "detpackset"
One key build and destroy dispenser>>>>>>
alias +bdsp "detdispenser;build 1"
alias -bdsp "build 5"
bind "whatever" "+bdsp"
Lay demo pipes directly at your feet with voice warning [press again to revert to normal]>>>>>>
alias switch_pipe "switch_pipe_feet"
alias switch_pipe_feet "bind mouse1 +pipe_feet; alias switch_pipe switch_pipe_normal; developer 1; echo Pipe Feet; developer 0; speak feet.pipe.now.on"
alias switch_pipe_normal "bind mouse1 +attack; alias switch_pipe switch_pipe_feet; developer 1; echo Pipe Normal; developer 0;speak correct.pipe.now.on"
alias +pipe_feet "cl_pitchspeed 10000; cl_pitchdown 108.5; +lookdown; wait; wait; wait; +attack"
alias -pipe_feet "cl_pitchspeed 225; cl_pitchdown 90; -lookdown; -attack"
bind "whatever" "switch_pipe"
Selection of rocket jumps>>>>>>
alias +rj "cl_pitchdown 89; cl_pitchspeed 9999; +lookdown; wait; wait; +duckjump; +attack; wait; wait; cl_pitchdown 68"
alias -rj "-attack; -duckjump; cl_pitchspeed 150; -lookdown; force_centerview; cl_pitchdown 89"
alias rj2 "cl_pitchspeed 10000; +lookdown; wait; +jump;wait;wait; +attack; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; force_centerview"
bind "whatever" "+rj"
bind "whatever" "rj2"
//rocketjump ver.2 - straight up
alias +HighRocketJump "cl_pitchspeed 10000; cl_pitchdown 75; +lookdown; wait; +jump; +attack;+duck; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; cl_pitchdown 89; force_centerview"
alias -HighRocketJump "-duck"
bind "whatever" "+HighRocketJump"
Jump with duck for higher jump>>>>>>
alias +duckjump "+moveup;+jump; wait; +duck; -jump; slot10"
alias -duckjump "-moveup;-duck"
alias +jump1 "+jump; slot10"
alias -jump1 "-jump"
alias +duck1 "+duck; slot10"
alias -duck1 "-duck"
bind "whatever" "+duckjump"
Quick change from Shotty to medkit and back again>>>>>>
alias medkit "slot1; wait; bind shift shotgun"
alias shotgun "slot3; wait; bind shift medkit"
bind "whatever" "medkit"
Quick change from Rocket to Shotty and back again>>>>>>
alias shotty "slot3; wait; bind shift rocket"
alias rocket "slot5; wait; bind shift shotty"
bind "whatever" "shotty"
A nice pipe trap!!>>>>>>
//bind for placing 8 pipes around a dropped flag
//press bind key once until 6 pipes are dropped
//then press bind key once more for 2 more pipes in the center
alias tweaked "slot5; cl_pitchdown 103; cl_pitchspeed 9999; +lookdown; cl_yawspeed 100; wait; wait; wait; +right; +attack"
alias tweaked1 "cl_pitchdown 108.5; +lookdown; -right; +moveleft; wait; -moveleft"
alias normal "cl_pitchdown 94; cl_pitchspeed 225; cl_yawspeed 210; -attack; -lookdown; force_centerview"
alias setcircle "tweaked; bind l setcenter"
alias setcenter "tweaked1; bind l stopset"
alias stopset "normal; bind l setcircle"
bind "whatever" "setcircle"
Your hack binds ever cause you problems? Use this if stuck>>>>>>
alias rspwnr "-gren1;-gren2;-duck;-reload;-forward;-back;-left;-right;-jump;-fire;-use;-attack;stopsound;gmsg2"
alias gmsg2 "developer 1;echo **** CVARS & SOUND CLEARED - PRESS FIRE ..... TRY KILLING YOURSELF IF STILL STUCK ****;developer 0"
bind "whatever" "rspwnr "
Taunt script - change to suit your humour!!>>>>>>
ALIAS ed "ed1"
ALIAS ed1 "say Got one!;alias ed ed2"
ALIAS ed2 "say Bring it on!;alias ed ed3"
ALIAS ed3 "say Woah.... that was close.;alias ed ed4"
ALIAS ed4 "say His head will look nice in my trophy room.;alias ed ed5"
ALIAS ed5 "say Ha Ha I got another one!;alias ed ed6"
ALIAS ed6 "say Man! Did you see that shot?!;alias ed ed7"
ALIAS ed7 "say All that targeting range time is going to pay off today.;alias ed ed8"
ALIAS ed8 "say Wouldn't you like to get one of these blood samples under a microscope?;alias ed ed9"
ALIAS ed9 "say I love the sound of crunching bone. ;alias ed ed10"
ALIAS ed10 "say Hey! Where's the cream filling?!;alias ed ed11"
ALIAS ed11 "say Waiter! Come clean up this mess!;alias ed ed12"
ALIAS ed12 "say Yeh punk!;alias ed ed13"
ALIAS ed13 "say Bull's Eye!;alias ed ed14"
ALIAS ed14 "say You really should put some ICE on that!;alias ed ed15"
ALIAS ed15 "say Who da man?!;alias ed ed16"
ALIAS ed16 "say Learn from that.;alias ed ed17"
ALIAS ed17 "say B-b-b-b-Bad to the bone!;alias ed ed18"
ALIAS ed18 "say Excuse me, is the circus in town?;alias ed ed19"
ALIAS ed19 "say Respect my authoritay!;alias ed ed20"
ALIAS ed20 "say Wow, what a shot. I rule.;alias ed ed21"
ALIAS ed21 "say He shoots... he SCORES!;alias ed ed22"
ALIAS ed22 "say Oh, I'm gooood.;alias ed ed23"
ALIAS ed23 "say Hey look, I can chat while kicking ass!;alias ed ed24"
ALIAS ed24 "say I had TIME to kill, now I have SOMEONE to kill.;alias ed ed25"
ALIAS ed25 "say SCOOOOOOOOOOOOOOOOORE!;alias ed ed26"
ALIAS ed26 "say Another one bites the dust.;alias ed ed27"
ALIAS ed27 "say Come meet my 2x4.;alias ed ed28"
ALIAS ed28 "say Step right up to be knocked right down!;alias ed ed29"
ALIAS ed29 "say Terminated.;alias ed ed30"
ALIAS ed30 "say This is my BOOMSTICK! Any questions?;alias ed ed31"
ALIAS ed31 "say Boo-Ya!!!;alias ed ed1"
bind "whatever" "ed"
Da BuzZ
8th February 2003, 19:40
w00t w00t thx :) more scripts to my hack :)
chronicj7
5th March 2003, 01:55
Hey I tried that b-hop script and it didn't work.....it's prbably just me. Is there a hack or script I can get that allows me to hold my jump button and it will auto jump for me?
GoNaDs & StRiF3
5th March 2003, 02:49
ummm it works all good, but yeh any decent ogc has teh bhop feature :)
fourltrman
5th March 2003, 02:58
yay back
Mystic Crusader
6th March 2003, 00:19
bind mwheelup "fullupdate" Pretty much you need to flick you mousewheel up a few times right before you get conced and it will not have you get conced, but (big disadvantage) will not be able to see any death messages, health, weapons models, etc (everything involving usermessages). Either way I figured I'd post it ;)
chronicj7
6th March 2003, 06:22
I know ogc's have it because that's where I tried it first. I use a lilttle wallhack with lambert and thats it and I like it. I just wish I could hold my right click down and it will autojump for me
Muppet
6th March 2003, 15:48
OK - here is the bunnyhop script I use. Clicking button will make u jump and keep you jumping. Clicking again will switch it off. Once activated, its just a case of swinging yer mouse button from side to side - ah well, I'm sure you know the basics............
//#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "whatever" "hop_t"
Works on latest version of TFC, as do all the binds I posted before.
GoNaDs & StRiF3
7th March 2003, 14:37
nice thanks, muppet :)
GoNaDs & StRiF3
11th March 2003, 15:48
Just a few scripts i made and also use, enjoy :)
Soldier Quick Switch
// Quick Weapons (1=rocketlauncher 2=supershotgun)
alias qweapon1 "weapon5; wait; alias quick_weapon qweapon2"
alias qweapon2 "weapon3; wait; alias quick_weapon qweapon1"
alias quick_weapon qweapon2
Medic Quick Switch
// Quick Weapons (1=supershotgun 2=supernailgun)
alias qweapon1 "weapon3; wait; alias quick_weapon qweapon2"
alias qweapon2 "weapon4; wait; alias quick_weapon qweapon1"
alias quick_weapon qweapon1
HW Guy Quick Switch
// Quick Weapons (1=autocannon 2=supershotgun)
alias qweapon1 "weapon5; wait; alias quick_weapon qweapon2"
alias qweapon2 "weapon3; wait; alias quick_weapon qweapon1"
alias quick_weapon qweapon2
Pyro Quick Switch
// Quick Weapons (1=flamethrower 2=ic-rocketlauncher)
alias qweapon1 "weapon4; alias quick_weapon qweapon2"
alias qweapon2 "weapon5; alias quick_weapon qweapon1"
alias quick_weapon qweapon2
Scout Quick Switch
// Quick Weapons (1=nailgun 2=shotgun)
alias qweapon1 "weapon4; alias quick_weapon qweapon2"
alias qweapon2 "weapon2; alias quick_weapon qweapon1"
alias quick_weapon qweapon2
//Auto Reload - Did'nt make this one.
alias +f "+forward;+reload"
alias -f "-forward;+reload;wait;-reload"
alias +b "+back;+reload"
alias -b "-back;+reload;wait;-reload"
alias +l "+moveleft;+reload"
alias -l "-moveleft;+reload;wait;-reload"
alias +r "+moveright;+reload"
alias -r "-moveright;+ reload;wait;-reload"
bind w "+f"
bind s "+b"
bind a "+l"
bind d "+r"
xcasperx
21st March 2003, 00:16
Where do i put this script, if i wanna use it with my scout, ??/
//#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "whatever" "hop_t"
Muppet
21st March 2003, 15:08
Sorry xcasperx, just noticed you had posted on this thread.
Easiest way to use this script as a scout (or indeed any class for that matter) is to cut and paste the script into your notepad and call it, for instance, bunnyhop.cfg
Now, stick the config file you just created in to your TFC folder.
Now, open up your "scout" file in TFC and add the following command exec bunnyhop.cfg
Make sure you have a button bound to hop_t
Now, when you are in a game as scout, the bunnyhop will activate automatically when you press the key you bound it to.
Also, here is another auto-reload script if you don't want to bind reloading to movement keys. It reloads automatically after you shoot your weapon, so you never need to worry how many rockets you got left in there anymore! Just cut and paste into your individual class files..............
alias +attkload "+attack;wait;wait;-reload"
alias -attkload "-attack;wait;wait;+reload"
bind "whatever button you use to shoot" "+attkload"
Jessen
21st March 2003, 15:42
You guys mind if I put some of these in WillTFC? Credit to you of course...
Muppet
21st March 2003, 18:13
Jessen - the more stuff you stick in WillTFC the better m8. A lot of the scripts have been scoured from various sites over a long time and I'm sure no-one would mind you using anything that would make your hack pwn.
tyteneon
22nd March 2003, 07:44
Heres a cool script I use for spy a lot. It makes you "invisable" in a sence when you use it.
What it does is flips you upside down as a spy and feigns...right into a wall, making you invisable. Results work best in corners looking up at about a 45 degree angle.
Also can be used for kicks as you look funny if you run around and use it...but its so funny to run away from someone and use it, watch em run by, get up and stab em in the back :)
Ah well, here it is :
// timing for 1-4 seconds
alias wait1sec "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait2sec "wait1sec; wait1sec"
alias wait3sec "wait2sec; wait1sec"
alias wait4sec "wait2sec; wait2sec"
alias gwall "cl_pitchspeed 10000;cl_pitchup 175;+lookup;+back;wait4sec;sfeign;wait2sec;-lookup;-back;cl_pitchspeed 225;cl_pitchup 90;force_centerview"
bind KEY gwall
Jessen
22nd March 2003, 08:19
lol It looks fun..
HiGhFiDeLiTy
24th March 2003, 04:34
What is WillTFC, if you don't mind saying. I'm new to the community and I'm trying to get some nice scripts for TFC.
Da BuzZ
24th March 2003, 04:37
WillTFC is a OGC tweak made for TFC :) If you want it, there is a thread with a download link somewhere in the TFC forum :)
Phlox
25th March 2003, 17:30
there was a script called ultimatetfc at the d/l section of MPC . anyone have that script ?can you post it here if you have :)
boucher
2nd April 2003, 12:05
hi just one little good link :))
http://scripting.tfclife.com/index.php
thevilone
2nd April 2003, 15:13
I've played with the guy who runs that site many atime , he's a tw@t too :P , can't even conc right
Muppet
5th April 2003, 01:44
Never been to that site till now - followed the link. Here is the "supposedly" good engy script.....
echo ENGINEER CFG LOADED
say_team "[A] Engineer Reporting For Duty!"
bind q "detdispenser;say_team [D] Dispenser Detonated!"
bind x "rotatesentry180;say_team [D] Rotating Sentry Gun 180 Degrees..."
bind 6 "detsentry;say_team [D] Sentry Gun Detonated!"
bind 7 "build;menuselect 2;say_team [D] Building Sentry Gun..."
bind 8 "build;menuselect 1;say_team [D] Building Dispenser..."
bind 9 "rotatesentry;say_team [D] Rotating Sentry Gun 45 Degrees..."
bind r "say_team Repair My Sentry Gun!"
Now - that to me is nothing but a spam script, and those type really piss me off. Apart from the fact it is a SEVEN key bind script!! LOL - ok. This is an April fool, right??
thevilone
5th April 2003, 01:55
Yeha , But you have to remember there user supplied and there pretty much sh1t , my whole engy bind assortment is dealth with 3 keys , one to select the option , ie disp , sg , rotate and so on , and the other 2 are the options for those binds . Developer is a great thing 8)
GoNaDs & StRiF3
5th April 2003, 12:11
hehe i rmemeber i used to have a emp bomb in my engy script worked good but yeh it was pretty lame hehe but fun to kill the n00bs who thought you would try going offence hw guy :P
timtheenchantor
7th April 2003, 01:58
i would like that spy script and bhop script, how do i put those in etc...i am lost with this stuff, thanks in advance.
tyteneon
11th April 2003, 19:54
The spy script is easy to use, simply do this.
I'm going to assume you know how to make a new config file, if you don't then post and tell me you don't know how to and I'll explain it also.
All you do after that though, is copy and paste what I have from the comments section (//) down to the bottom. After you've done that, rename "KEY" to whatever key you want to press to use it. e.g., if I wanted it to be g to use it I would put "g".
Its as simple as that, like I said this perticular script takes some practice, because you have to get it just right for you to be completly hidden in the wall (else your hand, arm, leg, or some other appendege sticks out like a sore thumb). And of course any wallhacker can see you easily...but look up at about a 45 degree angle, and then hit that button, it works best in corners...but can be done on any wall.
Hope that helps.
timtheenchantor
12th April 2003, 05:08
I am a computer wiz but not so on configs etc...mind explainin bud? Thanks for your help btw.
kmiNk
24th April 2003, 10:35
ok, hmmm ... i copied the script into a "notepad" file and put in in my TFC folder under the name "bunnyhop.cfg", i then went into my scout notepad and put in the command "exec bunnyhop.cfg" and went ingame and bound "hop_t" to "L". then i pushed L and nothing happened .... i tried holding the jump button and hold the "L" button ... still nothin ... any one else got this problem?
thevilone
24th April 2003, 12:58
put the script in your scout config , and any toher class that works with , (doesn't work with engi or spy ) and theres no need for exec. It may seem annoying but i prefer doing this to autoexec . i know exactly whats happening and where problems occur ;)
kmiNk
24th April 2003, 13:01
ok ... i put the cfg in my scout notepad .... still doesnt do any thing 88[[[ im doomed i binded l to hop_t ... do i hold l or do i just hold my jump button or do i let the script do it all and move my mouse back and forth? ... either way it doesnt work ...
thevilone
24th April 2003, 19:46
//#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "whatever" "hop_t"
That one ? , worked perfectly fine with me , never noticed before it was a toggle like command , good job muppet . :D
KmiNk make sure setinfo ec 1 is on , Then you won't need to exec it . Also make sure you actually binded it :P
virtuoso321
25th April 2003, 00:22
Thx man
:dead:
kmiNk
25th April 2003, 05:19
what does "setinfo ec 1" do? ... i typed "setinfo ec" in console just to see what it was and it said "setinfo [ <key> <command> ] "
.... this is so frustrating ...
thevilone
25th April 2003, 14:57
setinfo "ec" "1" Automatically execs the class's script for you . Thus when people in your team change class some time you will see the messages "Soldier Reporting in"
Terranaut
26th April 2003, 06:18
Major advantages for setinfo "ec" "1" are if you have a lot of scripts or binds, you can reuse the keys for different things for different classes. For instance, you don't need a detdispenser bind for any other class but engi, nor do you need a feign bind for something besides spy. It's a way to save keyspaces.
thevilone
27th April 2003, 08:10
//*******************************
// No ConC
//*******************************
to use just press desired key while conc'ed. i saw ppl talking bout it so made it , i have a less buggy cleaner version someone gave me though :(
alias nc "fullupdate"
alias nc2 "fullupdate;fullupdate"
alias nc3 "fullupdate;fullupdate;fullupdate"
alias nc4 "fullupdate;fullupdate;fullupdate;fullupdate"
alias nc5 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date"
alias nc6 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate"
alias nc7 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate"
alias nc8 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate"
alias nc9 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate"
alias nc10 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate"
alias nc11 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate"
alias nc12 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate;fullupdate"
alias nc13 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate;fullupdate;fullupdate"
alias nc14 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate;fullupdate;fullupdate;fullupd ate"
alias nc15 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate;fullupdate;fullupdate;fullupd ate;fullupdate"
alias nc16 "fullupdate;fullupdate;fullupdate;fullupdate;fullup date;fullupdate;fullupdate;fullupdate;fullupdate;f ullupdate;fullupdate;fullupdate;fullupdate;fullupd ate;fullupdate;fullupdate"
alias "+nc" "nc;nc2;nc3;nc4;nc5;nc6;nc7;nc8;nc9;nc10;nc11;nc12; nc13;nc14;nc15;nc16"
bind "end" "+nc"
your hud mess's up while it is updating but No conc affect none the less. ;). tons of scripts so little space :(
kmiNk
27th April 2003, 17:34
well .. at least this one ALMOST workd ... i can tell its taking affect ingame cuz it centers my screen when i push the button i binded it to, but only 1 problem. it doesnt unconc me :( .
p.s. with "setinfo ec 1" do i still have to put "exec blahblah.cfg" in all my class configs?
GoNaDs & StRiF3
27th April 2003, 20:15
woah, nice one thevilone. dno if it works but it looks pretty sick :)
keep up the good work
kmiNk
27th April 2003, 23:34
well, i got it to work .. but when u said it messes with ur hud. u were right. i cant see any of the kills on the top of my screen, i cant hear the grenades beeping and i cant see how much ammo or how many grenades i have left. it wears off after about 3 minutes but it still glitches on and off.... really weird.
thevilone
28th April 2003, 01:11
Well it onky happens for a short amount of time , so be sure to press it only when conced :p . all hud messages return to normal after i use it which is only lasts for bout 10 seconds :( . But as you said its a major downside
kmiNk
28th April 2003, 13:25
u said u had a cleaner version .... would u mind leaking it to me ?
if not im prolly gunna stick to pharlaps anti-conc hack
Terranaut
30th April 2003, 08:14
I don't know about cleaner, but whoever made that script up there ^^ used way too many fullupdate commands in my opinion. The same result can be obtained with a simpler version made by me :classic: .
alias fu "fullupdate"
alias fu2 "fu;fu"
alias fu4 "fu2;fu2"
alias fu16 "fu4;fu4;fu4;fu4"
bind key fu16
The weird effect is still there, but doesn't last nearly as long as the three minutes someone said.
kmiNk
30th April 2003, 09:48
yeah, the one thevilone posted took about 2 minutes to wear off :/ . Not to discredit his fine TFC hax0rism. but it was way too much of a pain in the ass.
- g0tTFC has an anti conc built in that doesnt have any efects i gues becuz its a hack now a cfg. but any way. as long as this doesnt get detected its all good ^^
thevilone
30th April 2003, 18:10
Funny , The one i posted takes like the effect of the conc to wear off. which is only about 15-20 seconds.... And most ogc's have anti-conc . They just return it
i know in CS there are commands for getting almost pure headshots by just aiming near the top of the body ... i used to use them be4 wwcl came out.
do those work for TFC? and if so can some one post me what they were? i forgot them :(
Here are some of mine :)
(for a full list mail me)
>> First the autoexec.cfg
exec stop.cfg
exec keys.cfg
//grenade primer
alias grenade_1 "gren_1"
alias gren_1 "+gren1; wait; alias grenade_1 gren_1_throw"
alias gren_1_throw "-gren1; wait; alias grenade_1 gren_1"
alias grenade_2 "gren_2"
alias gren_2 "+gren2; wait; alias grenade_2 gren_2_throw"
alias gren_2_throw "discard; -gren2; wait; alias grenade_2 gren_2"
//remove the bobbing
cl_rollangle "0"
cl_bobcycle "0"
cl_bobup "0"
cl_bob "0"
//others
cl_gaitestimation "1" //enable estimated player stepping motion.
cl_showerror "1" //enable error display
developer "1" //sets developer mode on
setinfo "ec" "1" //exec {classname}.cfg automatically when loading a class
setinfo "em" "1" //exec {mapname}.cfg automatically when joining or switching maps.
hud_fastswitch "1" //switch weapons instantly
hud_deathnotice_time "3" //amount of time sprites stays on screen
hud_drawhistory_time "2" //does something, can't remember what ;p
hud_saytext_time "8" //amount of time text stays on screen
hud_centerid "1" //centers the playernames (recommended)
>> then in the class.cfg
//auto weapon at spawn
tf_weapon_*yourweapon*
//Aliasses
alias +alternate "tf_weapon_*alternate*; +attack"
alias -alternate "-attack; tf_weapon_*firstwep*"
>> stop.cfg
// resets movements
-attack
-attack2
-back
-camdistance
-camin
-cammousemove
-camout
-campitchdown
-campitchup
-camyawleft
-camyawright
-det20
-det5
-det50
-duck
-forward
-gren1
-gren2
-jump
-left
-lookdown
-lookup
-movedown
-moveleft
-moveright
-moveup
-reload
-right
-showscores
-speed
-strafe
-use
Thats it :P
Oh and if wondering where all the binds go? i made my ENTIRE script (200 files +-) with aliasses
there is only 1 file where i make binds (all explained what it binds)
called keys.cfg
>>> Here are some class specific scripts
[o] Demoman
//the well known pipetrap made it so u dont get stuck in a slow script when attacked...and die...
alias +pipe_trap "cl_pitchdown 101; cl_pitchspeed 9999; +lookdown; cl_yawspeed 100; wait; wait; wait; +right; +attack"
alias -pipe_trap "cl_pitchdown 89; cl_pitchspeed 225 cl_yawspeed 210; -attack; -lookdown; -right; force_centerview"
[o] Engineer
//build and detonate SG and disp
//may get a bit spammy if your an ***** and try to put ya SG on playes that are prohibited or ya have no metal
alias sentry "build_sg"
alias build_sg "build; menuselect 2; alias sentry deton_sg; say_team [H%h|A%a] Building sentrygun!"
alias deton_sg "build; menuselect 5; wait; wait; detsentry; alias sentry build_sg"
alias disp "build_dis"
alias build_dis "build; menuselect 1; alias disp deton_dis; say_team [H%h|A%a] Building dispenser!"
alias deton_dis "build; menuselect 5; wait; wait; detdispenser; alias disp build_dis"
[o] Soldier
//very very very old rjump, in 3 variations
alias +rj_standard "cl_pitchspeed 10000; +lookdown; wait; +jump; +attack; +duck; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; force_centerview"
alias -rj_standard "-duck"
alias +rj_long "cl_pitchspeed 10000; cl_pitchdown 115; +jump; +duck; +lookdown; +attack; wait; force_centerview; -attack; -jump; -lookdown; cl_pitchspeed 150; cl_pitchdown 89"
alias -rj_long "-duck"
alias +rj_high "cl_pitchspeed 10000; cl_pitchdown 75; +lookdown; wait; +jump; +attack; +duck; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; cl_pitchdown 89; force_centerview"
alias -rj_high "-duck"
[o] Spy
// have a 1337 spy script, not giving it free on here :P mail me... (not a hack, just 1337)
THATS ALL FOLKS!
need my full script again e-mail me
in 1.1 - 1.3 ppl used to have headshots scripts ... do those wokr for TFC? If so, could some one post me some?
- g0tTFC works fine but i hate getting stuck on false coordinates when im about to get infected by a medic 2'in in front of me. so i'd rather do most of the aiming myself. I just want something that will make the bullets that i aim at them go to their face. :devious:
thevilone
4th May 2003, 22:59
Its either called skill or aimbot.... the thing your looking for
'no' is a simpler anwser.
MrSmily
9th May 2003, 15:11
place the aliases in the autoexec.cfg and binds in config.cfg
No, i have it cleaner (2 ways):
1:
[Make] file [Name: keys.cfg] (<--put the binds in there)
[Make] file [Name: aliases.cfg] (<--put the aliases in there)
In autoexec.cfg:
exec <pathtokeys.cfg>/keys.cfg
exec <pathtoaliases.cfg>/aliases.cfg
2:
[Make] folder [Name: yourscript] (<--Your scripts root folder)
[Copy] <class>.cfg [To: yourscript]
[Copy] autoexec.cfg [To: yourscript]
empty TFC/<class>.cfg
empty TFC/autoexec.cfg
In TFC/<class>.cfg :
exec yourscript/<class>.cfg
In TFC/autoexec.cfg :
exec yourscript/autoexec.cfg
I find this a better way of keeping things neat...besides you now have a base for your own full script :P
Going further with the full script:
[Make] folder [name: <class>]
In TFC/yourscript/<class>:
Make it modular! make different scripts and save em under different file names...
In TFC/yourscript/<class>.cfg :
exec yourscript/<class>/<yourmodule>.cfg
For every module you make...
Oh and sorry for my big posts :P
kmiNk
11th May 2003, 19:03
*scratches head with confused look on face*
Just gave you a clean base for a TFC SCRIPT :dead: :dead:
virtuoso321
12th May 2003, 04:39
Scrippts are the key man
thevilone
12th May 2003, 16:37
It does seem like a good base . But we common folks use the class specifics and map specifics :p ( we as in me ;) ) i prefer to keep mine based on in those . i hate autoexec too . :( so like ever alias is in the class its needed to be in . for instance spy . nme disguises kp 1-9 , press 0 changes to Friendly , press 0 again . Offense binds for the specific map . Works a treat when you get use to it :)
I could give you my script :> but i'd have to take out my name everywhere :P have 100 aliases...
kmiNk
13th May 2003, 16:38
man, im not dedicated to TFC enough to spend hours trying to get every thing to work. im gunna stick to hooks, OpenGL wrappers and hacks.
thevilone
13th May 2003, 16:47
some ppl are though . They play like 24/7 if they have the chance :p . And these scripts just make it a lil bit more fun and easy for them :) . ( i don#t even play tfc much now though :p)
Some people even have a TFC LIFE and play without hacks in clans...and shit.. (can't imagine tho ;P ;P)
kmiNk
15th May 2003, 23:24
i know lol, i used to be in asperity. they won CAL last season :). dont have enuf time for a TFC clan liek that, that requires u to play every day. TFC is the only game i hack tho. just for fun. im mostly a CS player. been playin for 3 years. i got cal-i level skillz. never hacked CS tho.i also play cal-i dod .. hacked it a few times ... dont like it.
This is a jump script that allows you to hold down your jump key and it jump when you let up it stops "works like OGC hooked b-hop"
I know it's a big ass script but it works only down fall is you CANNOT use it with spy or engy cuz it brings up your menu instead of jumping
bind space "+fbbunjump"
// Bunny Hop
alias +fbbunjump "fbattjumpyes1; alias _special fbbunhop; fbstart"
alias -fbbunjump "fbattjumpno;alias _special fbstop"
alias fbbunhop "+jump; wait; -jump; wait; fbstart"
// Combind Binds
alias +fbjumpcom "+fbbunjump"
alias -fbjumpcom "-fbbunjump"
alias +fbattackcom "+fbfastattack"
alias -fbattackcom "-fbfastattack"
alias fbattjumpno "fbjumping1;fbjumping2;fbattacking1;fbattacking2"
alias fbattjumpno1 "fbattacking1;fbattacking2"
alias fbattjumpno2 "fbjumping1;fbjumping2"
alias fbjumping1 "alias +fbjumpcom +fbbunjump"
alias fbjumping2 "alias -fbjumpcom -fbbunjump"
alias fbattacking1 "alias +fbattackcom +fbfastattack"
alias fbattacking2 "alias -fbattackcom -fbfastattack"
alias fbattjumpyes "fbattacking3;fbattacking4;fbjumping3;fbjumping4"
alias fbattjumpyes1 "fbattacking3;fbattacking4"
alias fbattjumpyes2 "fbjumping3;fbjumping4"
alias fbjumping3 "alias +fbjumpcom +fbjumpattack1"
alias fbjumping4 "alias -fbjumpcom -fbjumpattack1"
alias fbattacking3 "alias +fbattackcom +fbjumpattack2"
alias fbattacking4 "alias -fbattackcom -fbjumpattack2"
// Start Loop
alias fbstart "+attack2;-attack2"
// Stop Loop
alias fbstop " "
alias "dv0" "developer 0"
alias "dv1" "developer 1"
alias bhop_on "bind kp_downarrow +fbbunjump;dv1;echo Bunnyjumping on;bind alt bhop_off;dv0"
alias bhop_off "bind kp_downarrow +jump;dv1;echo Bunnyjumping off;bind alt bhop_on;dv0"
bind alt bhop_on
put this in you autoexe.cfg ,and exec autoexec.cfg when you first jump in the game
oh yeah for you n00bs at the top where it says bind space "+fbbunjump"
just change the space to whatever key you want to use
and yes i know i r script master
nice one, works for me :)
I never play spy or engy anyway, so sux them :P
kmiNk
26th May 2003, 04:16
will this script work for DOD (listed below) or any thing else for that matter? me and a few guys like to have bunny hop races around maps and they all use scripts but they wont give me them cuz they are scared i will beat em :p.
they kinda consider me a noob cuz i dont have my own script :((
ive searched hi and low for a dod bhop script havnt found one that works yet. i have 4-5 that work for TFC but non of them work for DOD. any tips any one? or maybe another script that u know works for DOD?
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
** edit ** me and silvershadow talked for about 10 minutes about these scripts, still nothing works .... any one know of any hacks that have bunnyhop in them?
Are there any bots for team fort?
Terranaut
5th June 2003, 00:50
Yes. FoxBot.
kmiNk
9th June 2003, 10:03
ww, TFC forums are dieing :(
thevilone
9th June 2003, 13:16
Don't state the obvious . ITs always been dieing anyway . only get a few posts a week for about a year , Scrap it :p
jb2234
13th June 2003, 01:34
Can anyone link or send me pharlaps anticonc script? Tried to d/l of CN but wouldnt extract properly.
Terranaut
13th June 2003, 21:15
Well for one its not a script, its a program. Either way have you tried dloading it from the OGC official site (www.mpcheats.com)? Even if that doesn't work, it should still be on other sites like ************s, etc..
H4cke|2
14th July 2003, 05:36
I have multi weapons script, might help, bind "x" "jointeam 1 ;jointeam 2 ;soldier;scout"
you can replace the coldier and scout with any classes, and you have to run forward all the while you prees the bound key, press the bound key until you switch back to original team.
phr0zn_phear
16th July 2003, 08:34
alias +yx "cl_pitchdown 101; cl_pitchspeed 9999; +lookdown; cl_yawspeed 100; wait; wait; wait; +right; +attack"
alias -yx "wait; -attack; cl_pitchspeed 225; cl_yawspeed 210; -right; -lookdown; force_centerview"
bind "v" "+yx"
//180 Turn around
developer 1
developer 0
alias ta "fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;fps_max 100;cl_yawspeed 210;fps_max 10;cl_yawspeed 3600;wait;+left;wait;-left;wait;fps_max 100;cl_yawspeed 210"
bind shift ta
echo press shift for 180 turn around
Terranaut
22nd July 2003, 22:27
It's a tfc scripts and config thread that is for stuff you can't just run across at a local cheat site. GO to a cheat site and dload a wallhack if you want one.
illusi0nz
18th January 2004, 04:50
hey, im new here and im just slowly getting to learn things.... but where do you put all these scripts?
thevilone
18th January 2004, 17:40
you put them either in your autoexec.cfg , The class you want them to be activated with . then just enable "setinfo ec 1" and you should be good to go. Or i suppose you could Jsut put em in a config (eg jump.cfg) then type exec jump.cfg while ingame
natxavier
4th February 2004, 19:33
i've noticed that the "special attack" or in binding terms "+attack2" feeature stops working once my bunnyhopping alias is activated. for some reason, the "+attack2" references in the bhop script unbind +attack2's normal key, and the solider will no longer reload or the demo won't be able to det his pipes (i use mouse2 as my +attack2 key). the only way it gets fixed is when I completely remove any bunnyhopping script ... is this just an inconvenience I'm going to have to live with if I want to bhop?
thx in advance,
natxavier
Jesus Claus
7th February 2004, 09:56
Post the bunny hop script your using. It could be that it over rights your mouse 2 key to make something in the script toggleable. Most likey to toggle the bunny hop off and on.
natxavier
7th February 2004, 15:50
i think this was posted on here further up ... it's a little different than other bhops scripts, but it's the only one i've been able to utilize ;o)
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
bind space "+fbbunjump"
// Bunny Hop
alias +fbbunjump "fbattjumpyes1; alias _special fbbunhop; fbstart"
alias -fbbunjump "fbattjumpno;alias _special fbstop"
alias fbbunhop "+jump; wait; -jump; wait; fbstart"
// Combind Binds
alias +fbjumpcom "+fbbunjump"
alias -fbjumpcom "-fbbunjump"
alias +fbattackcom "+fbfastattack"
alias -fbattackcom "-fbfastattack"
alias fbattjumpno "fbjumping1;fbjumping2;fbattacking1;fbattacking2"
alias fbattjumpno1 "fbattacking1;fbattacking2"
alias fbattjumpno2 "fbjumping1;fbjumping2"
alias fbjumping1 "alias +fbjumpcom +fbbunjump"
alias fbjumping2 "alias -fbjumpcom -fbbunjump"
alias fbattacking1 "alias +fbattackcom +fbfastattack"
alias fbattacking2 "alias -fbattackcom -fbfastattack"
alias fbattjumpyes "fbattacking3;fbattacking4;fbjumping3;fbjumping4"
alias fbattjumpyes1 "fbattacking3;fbattacking4"
alias fbattjumpyes2 "fbjumping3;fbjumping4"
alias fbjumping3 "alias +fbjumpcom +fbjumpattack1"
alias fbjumping4 "alias -fbjumpcom -fbjumpattack1"
alias fbattacking3 "alias +fbattackcom +fbjumpattack2"
alias fbattacking4 "alias -fbattackcom -fbjumpattack2"
// Start Loop
alias fbstart "+attack2;-attack2"
// Stop Loop
alias fbstop " "
alias "dv0" "developer 0"
alias "dv1" "developer 1"
alias bhop_on "bind kp_downarrow +fbbunjump;dv1;echo Bunnyjumping on;bind alt bhop_off;dv0"
alias bhop_off "bind kp_downarrow +jump;dv1;echo Bunnyjumping off;bind alt bhop_on;dv0"
bind alt bhop_on
Jesus Claus
8th February 2004, 03:27
Take this out of your config then try it.
// Combind Binds
alias +fbjumpcom "+fbbunjump"
alias -fbjumpcom "-fbbunjump"
alias +fbattackcom "+fbfastattack"
alias -fbattackcom "-fbfastattack"
alias fbattjumpno "fbjumping1;fbjumping2;fbattacking1;fbattacking2"
alias fbattjumpno1 "fbattacking1;fbattacking2"
alias fbattjumpno2 "fbjumping1;fbjumping2"
alias fbjumping1 "alias +fbjumpcom +fbbunjump"
alias fbjumping2 "alias -fbjumpcom -fbbunjump"
alias fbattacking1 "alias +fbattackcom +fbfastattack"
alias fbattacking2 "alias -fbattackcom -fbfastattack"
alias fbattjumpyes "fbattacking3;fbattacking4;fbjumping3;fbjumping4"
alias fbattjumpyes1 "fbattacking3;fbattacking4"
alias fbattjumpyes2 "fbjumping3;fbjumping4"
alias fbjumping3 "alias +fbjumpcom +fbjumpattack1"
alias fbjumping4 "alias -fbjumpcom -fbjumpattack1"
alias fbattacking3 "alias +fbattackcom +fbjumpattack2"
alias fbattacking4 "alias -fbattackcom -fbjumpattack2"
natxavier
9th February 2004, 18:59
Well, that seemed to make the bhop script work a little better, but the problem still exists. i'm not gonna worry too much about it, but thanks for helping out ...
Jesus Claus
10th February 2004, 03:07
The problem could be if you have a bad computer as well.
GoNaDs & StRiF3
27th June 2004, 21:21
yes i would say if there is a computer problem causing the problem it would simply be a lag issue with the pc not being able to handle the script.
lillbrorsan
16th July 2004, 20:59
Any fov script?
GoNaDs & StRiF3
16th July 2004, 21:37
do you mean like a zoom type of script using fov?
lillbrorsan
16th July 2004, 23:07
no, like alien vision thingy
you know you can see alot more and the models gets pushed forward and squeezed together, looks quite funny, that kind of fov
Jesus Claus
19th July 2004, 03:19
I think there is a fov command but I'm sure if you try to change it you will get kicked or it just wont work.
KiD1
27th July 2004, 14:52
alias +dete "tf_weapon_pl; detieng"
alias detieng "alias _special dspam;dspecial"
alias -dete "alias _special dstop"
alias dspam "detpipe ;wait ;detpipe ;wait ;dspecial"
alias dspecial "+attack2;-attack2"
bind "mouse2" "+dete"
Came up with this after i got sick of not being able to det when i just tossed a blue.
what this does is if your blue pipe dming somone and you have somone run over your pipes it changes your weapon back to PL and allows your pipes to det with no delay + its a _special script so all you need to do is hold down your det key and it will det your pipes ASAP ect ect..
//Constant jump - hold space key to jump nonstop
//'Springs'
alias +springs "alias _special jhop;jspecial"
alias -springs "alias _special jstop"
alias jhop "+jump;wait;-jump;wait;jspecial"
alias jspecial "+attack2;-attack2"
alias jstop " "
bind x "+springs"
This is just a smaller version of the _special that i posted befor
just hold down your jump key and it jumps till you let up.
[NOTE -You cannot use this "+springs" script for engy, spy and sniper
fau$t
6th August 2004, 07:19
anyone remember the console command to like freeze in the air
i remember i used to jump in the air and hit a key in the air and my guy would freeze in the air for like 5 seconds and on my screens i would be turning around...
and what about the cl_pitchup or something that makes u walk aroudn upside down :) ??
RyanX
26th August 2004, 03:22
for freezing in the air you can hit the back button to walk backwards and stop or just turn around really fast like a quick turn around. or you can also use your USE key. all those stop you.
Now if someone wants a KiCk AsS scout script.... msn me :D.
MSN : Ryanwilson777@hotmail.com
EMAIL : RyanX.W@gmail.com
~RyanX
lillbrorsan
26th August 2004, 12:22
Why dont you share it here?
(2)-
28th August 2004, 08:41
chop-hop works
RyanX
8th September 2004, 04:10
there, its on here, now its pretty basic, but its what i find easyest. some people might like it.
Phazon
1st February 2005, 22:12
is there any way to bunnyhop with those scripts as spy and engy? or atleast a way to make it so the menu doesnt come up every time i jump
i've noticed that the "special attack" or in binding terms "+attack2" feeature stops working once my bunnyhopping alias is activated. for some reason, the "+attack2" references in the bhop script unbind +attack2's normal key, and the solider will no longer reload or the demo won't be able to det his pipes (i use mouse2 as my +attack2 key). the only way it gets fixed is when I completely remove any bunnyhopping script ... is this just an inconvenience I'm going to have to live with if I want to bhop?
thx in advance,
natxavier just put bind "mouse2" "detpipe" in your demo.cfg and it should work then. but i dunno how to make soldier reload.
Phazon
3rd February 2005, 01:48
does anyone look at this thread anymore? :disappoin
phantomenon
6th February 2005, 17:33
Hi, i'd like to know how to bind a say_team message where last seen player is shown? For example "hey [player], i'm right behind you" where [player] is the last seen person. I had it a few years ago but can't remember it anymore :(
I've also forgot how to say my current health and armor... so someone please? :dead:
dacruel
7th February 2005, 18:37
just combine your say(_team) cmd with one or more of the following vars...
%i - nametag of the last seen player
%h - health
%a - armor
i.e. say "0wn3d %i and has still -%h- | -%a-"
phr0zn_phear
1st June 2005, 23:48
Demoman quick det script:
alias loopboom "detpipe; wait; +attack2"
alias _special "loopboom"
bind space +boom
alias +boom "alias _special loopboom; +attack2"
alias -boom "alias _special ; -attack2"
bind space "+fast"
alias "+fast" "+attack; tf_weapon_gl; detpipe; tf_weapon_pl; -attack; +boom"
alias "-fast" "-boom"
Chop-hop:
alias specialduck "-attack2; wait; +duck; wait; -duck; +attack2;"
alias "+rduck" "alias _special specialduck; +attack2;"
alias "-rduck" "alias _special; -attack2;"
bind c "+rduck"
ferry0
26th June 2005, 04:14
Team Fortress Classic
Auto Firealias +11 "alias _special 22;22"
alias -11 "alias _special;-attack"
alias 22 "33;wait;special"
alias 33 "44"
alias 44 "+attack;alias 33 55"
alias 55 "-attack;alias 33 44"
bind "KEY" +11
Bunny Hop / Auto Jump + Duckalias +1 "alias _special 2; 2"
alias -1 "alias _special ; -jump; -duck"
alias 2 "3; wait; special"
alias 3 "4"
alias 4 "+duck ; alias 3 5"
alias 5 "+jump ; alias 3 6"
alias 6 "-jump ; alias 3 5"
bind space +1
Rocket jumpalias +RocketJump "cl_pitchspeed 10000; +lookdown; wait; +jump; +attack; +duck; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; force_centerview"
alias -RocketJump "-duck"
bind "KEY" +RocketJump
High Rocket Jump
alias +HighRocketJump "cl_pitchspeed 10000; cl_pitchdown 75; +lookdown; wait; +jump; +attack; +duck; wait; -attack; -jump; -lookdown; cl_pitchspeed 150; cl_pitchdown 89; force_centerview"
alias -HighRocketJump "-duck"
bind "KEY" +HighRocketJump
Far Rocket Jumpalias farjump1 "cl_pitchdown 115; cl_pitchspeed 15000"
alias farjump2 "cl_pitchdown 89; cl_pitchspeed 225"
alias farjump3 "farjump1; -forward; wait +jump; wait; +lookdown; +attack; wait; -lookdown; wait; -jump; wait; -attack; wait; farjump2; force_centerview"
bind "KEY" "farjump3"
Long Rocket Jumpalias +LongRocketJump "cl_pitchspeed 10000; cl_pitchdown 115; +jump; +duck; +lookdown; +attack; wait; force_centerview; -attack; -jump; -lookdown; cl_pitchspeed 150; cl_pitchdown 89"
alias -LongRocketJump "-duck"
bind "KEY" "+longrocketjump"
Calling Medicalias help_medic "saveme; say_team %i | Health: %h | Armor: %a "
bind "KEY" help_medic
Demoman (lay a PERFECT pipetrap)alias set1 "alias set777 set2;cl_pitchdown 101;cl_pitchspeed 9999;+lookdown;cl_yawspeed 100;wait;wait;wait;+right;+attack"
alias set2 "alias set777 stop;cl_pitchdown 108.5;+lookdown;-right;+moveleft;wait;-moveleft"
alias stop "alias set777 set1;cl_pitchdown 89;cl_pitchspeed 225;cl_yawspeed 210;-attack;-lookdown;force_centerview"
alias set777 set1
bind "KEY" "set777"
Grenade Primer Count-Downalias +bomb1 "primeone; speak three,_comma,two,_comma,one,_comma,zero"
alias -bomb1 "throwgren"
alias +bomb2 "primetwo; speak three,_comma,two,_comma,one,_comma,zero"
alias -bomb2 "throwgren"
bind "KEY" "+bomb1"
bind "KEY" "+bomb2"
Anti Concedalias +11z "alias _special 22z;22z"
alias -11z "alias _special;fullupdate"
alias 22z "33z;wait;special"
alias 33z "44z"
alias 44z "fullupdate;alias 33z 55z"
alias 55z "fullupdate;alias 33z 44z"
bind "KEY" +11z
ferry0
10th July 2005, 11:18
Say he / she defeatedbind "KEY" "say %n defeated" // %n - refers to person Name you last killed
Dinkar
9th October 2005, 02:45
Does anyone know how to make text show up on teh actual screen, such as server announcements, in the green text?
ragnafreak2000
16th October 2005, 05:42
no codes for binding models?? changeing uniforms??????
ragnafreak2000
22nd October 2005, 09:19
still no new binds?
QaZaQ
17th December 2005, 05:04
// Zoom Script
alias d1 "developer 1"
alias d0 "developer 0"
alias "+zoom" "d1;fov 25;echo Zoomed;d0" // Zoom In
alias "-zoom" "fov 120" // Or whatever your normal is (I forget the default)
// Then bind a key to +zoom, and hold it in to zoom.
// (I made this for Soldier sniping on 2fort servers, ahaha)
// Zoom Script Variation
alias "+zoom" "d1;fov 25;echo Zoomed;d0"
alias "-zoom" "fov 120;wait;+attack;wait;-attack" // Auto Fire On Release
WEE.HACKS
17th December 2005, 20:10
in your class configs or userconfig
m@t+h3W
22nd December 2005, 14:11
How exatactlly does the Auto - Fire script work , because it dosnt been shooting on its own......
Bigxxx
29th January 2006, 00:34
uhm i use this script
/#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "v" "hop_t"
and when i press v i'm all thetime jumping and when i press one more time it stop but this jumping don't make me to run faster or something any one could expalin how to use this to run faster ??
Phazon
28th February 2006, 04:19
uhm i use this script
/#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "v" "hop_t"
and when i press v i'm all thetime jumping and when i press one more time it stop but this jumping don't make me to run faster or something any one could expalin how to use this to run faster ??
Well it's probably because most bhop scripts only jump for you but you still have to control those jumps. So after each jump you will have to turn left about 45 degrees and then before u land, turn right, wait for the jump, then turn left again, and so on. And to move u can start out using the forward key but after that only use your strafe keys to keep going. Just keep trying this is u will eventually be able to do this with out the script.
stealthking
7th March 2006, 06:40
how do i configure classes in steam?
Bigxxx
10th March 2006, 23:19
What's the most popular,ubest,easiest working one script/hax that are allowed to use don't have any stupid specials in it ...some ppls told me that i don't need nothing to use it just practise some shit techniq(yea i don't need nothing to jump and run faster than someone who is not jumping 50% faster) but damn i was spectaing ppls in clans when they were bh and and it looked realy easy to do it they weren't doing any stupid moves or something it and it looked realy EASY to do(and they must use sum scristp/hax sozz how the hell they could jump wich pressed ctrl all the time as they can).So i would realy appreciate if someone could tell me what script/hax they use and it's ALLOWED to bunny hopping ! Thanks
I was looking for bh script in this forum but all this scriptS are not allowed to use soz they have _special in it! ;P
checkz0r
11th March 2006, 16:21
There's a very simple and popular jump;wait-jump;wait script out there for bhop which is perfectly legal. You'll still have to know/practice how to bhop.
stealthking
12th March 2006, 04:27
Thank you. I will .
Bigxxx
21st March 2006, 11:48
#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "v" "hop_t"
why when u use this script i can't detonate pipe bombs 0o it works all the time but when i press bhop button it's automatically stoping working 0o o0ooo0o:dead:
spyder24
21st March 2006, 17:53
#=[ 5 ]=#=#=#=#=#=#=#=#=#=#=| Bunny Hop |=#=#=#=#=#=#=#=#=#=#=#=#//
alias +hop "alias _special h_jump; h_start; slot10; alias hop_t -hop"
alias -hop "alias _special h_stop; alias hop_t +hop"
alias h_jump "+jump;wait;-jump;wait;h_start"
alias h_start "+attack2; -attack2"
alias h_stop "slot10"
alias hop_t "+hop"
bind "v" "hop_t"
why when u use this script i can't detonate pipe bombs 0o it works all the time but when i press bhop button it's automatically stoping working 0o o0ooo0o:dead:
Put this (bind "mouse2" "detpipe") in your demoman.cfg file and it will allow you to detonate your pipes properly
stealthking
22nd March 2006, 04:43
You can't go into sniper view either.
Bigxxx
23rd March 2006, 21:12
Put this (bind "mouse2" "detpipe") in your demoman.cfg file and it will allow you to detonate your pipes properly
cool thanks !:P
AragornLegolas
20th April 2006, 18:31
is there a script that allows u to auto change from rocket to shotty after u fire the rocket ?
sorta like cs with it's awp switch to pistol
BishopDonJuan
20th April 2006, 19:06
alias +newattack "+attack"
alias -newattack "-attack;slot3" you'll have to let go to go to shotty
bind mouse1 +newattack
bind mouse1 "+attack;wait;slot3;-attack;wait" if you just wanna hold onto it
GoNaDs & StRiF3
14th May 2006, 06:09
I normaly just setup a weapon toggle bind myself... which if you look back in the older pages of this thread you should find some :)
TheMessiah
17th May 2006, 19:13
I dont think those anti conc scripts work.
GoNaDs & StRiF3
18th May 2006, 14:30
no not any more, I never used them myself i just delt with being conced and still managed to kill those speedy lil meds/scouts trying to come steal my flag lol :P
Darkrrrrr
27th May 2006, 23:10
hey guys i'm n00b
my script for bh is not working for spy and engi,could u guys tell what to do ? i was lookig for some tfc folders witch names spy and engi but there is no any liek that.PLS HELP
Bagst
28th May 2006, 00:31
if you dont have a spy or a specific class cfg you can just create it one in notepad and save script as a cfg. tis easy
Darkrrrrr
28th May 2006, 01:51
I made 2 new cfg named it scout.cfg and spy.cfg and to each i put bh script and Nothing btw i have 3 steam accs and all have tfc
TheMessiah
28th May 2006, 16:56
If you are talking about the bh with _special in it. It does not work with spy or engy.
Bigxxx
28th May 2006, 20:59
Bump hi guys :)
madmonkee
25th July 2006, 23:48
I love this game ^_^
sdo
1st August 2006, 13:25
Hi
Ive not played tfc for a few years and am trying to find a small script i used to use.
Basically if i pressed MOUSE3 it would arm gren1, but if i held down the SHIFT key and then pressed MOUSE3 it would arm gren2.
I've googled for hours but havent been able to find anything similar to it.
Any help would be appreciated.
tia
sdo
cambo
15th August 2006, 22:14
for these scripts, is it possible just to like put them in console? Im just wondering bacause i put a script in console for dp(digital paintball) and it worked, it was the 6 ball script.
btw im haveing a hardtime with putting stuff into my folders, cause i dont have like indvidual class folders. oh brother, so confused =[. If i could get some help thx
yogibearss
27th August 2006, 23:10
I have a problem with my scripts. They were working fine an dandy but when I exited the game and came back in most of them had stopped working! Has this happened to anyone else and do you know how to fix it?
Specifically here are the ones that stopped working, these are in my medic config files and were working as I said
alias chargeoff "slot1;+attack;wait;alias chargetoggle chargeon"
alias chargeon "slot3;-attack;wait;alias chargetoggle chargeoff"
bind "mwheelup" "chargetoggle"
For the hwguy this one stopped
alias chargeoff "+attack;wait;alias chargetoggle chargeon"
alias chargeon "-attack;wait;alias chargetoggle chargeoff"
bind "mouse1" "chargetoggle"
And for my demoman one they still worked but when I did one of the scripts it changed another key to do the same, even though they were binded differently.
?
detox14
4th September 2006, 14:20
yeah i just reggied and shit but ive been following this, i played tfc when plat and titanium were out in leagues and shit, which was a bit ago now but im looking for the bhop script that doesnt use _special and only +jump;wait;-jump etc because some servers and new league configs dont use specials... i had a special kid on my team back then who made all these scripts but hes long out of the game.. thanks
detox
JayAye
10th December 2006, 07:18
lawl I remember that anti-conc one.. ahh that was awesome..
Nice list here though.. I'll have to go through and find some that may be of use to me
bekdicht
24th June 2007, 09:52
looking forward to
Waylay
1st August 2007, 14:29
My own made record script:
In your autoexec.cfg :
bind F1 "exec record.cfg"
bind F2 "exec normal.cfg"
echo Record script = F1
echo Normal settings script = F2
Now make a new cfg naming it record.cfg and put this in:
echo ----------------------------------
echo *ThatOne's Demo Record Script!*
echo ----------------------------------
echo K = Record
echo L = Stop record
bind k "record demo1;speak go"
bind l "stop;speak no"
hud_draw 0
crosshair 0
hud_say_text 0
Quit and save.
Now make a new one namned normal.cfg puting this in:
echo Back to normal settings!
bind k +voicerecord
unbind l
hud_draw 1
crosshair 1.000000
hud_say_text 1
Quit and save the cfg.
Now when your in game press F1 to get the record settings and press up the console to know how to use the script. And when your done with your demo, press F2 after you pressed L ( stop record button) and you will have your normal game settings again.
D. Drew
16th June 2008, 02:55
I love TFC, so I might as well contribute my list of helpful scripts and the such!
THIS IS A VERRRRRRRRRRY USEFUL BHOP SCRIPT! Basically it's not automatic, but as you hit the ground after a jump, simply press space and you'll jump once again, repeat in a process with strafing and you can get good speed. Also, it doesn't use _special so it's good for servers with the _special checker. Perfectly legit.
alias j "+jump; wait; -jump; wait"
alias jumpy "j; j; j; j; j"
bind space "jumpy"
This here is a modified version of the above script, what it does as after you land from a conc jump or rocketjump or etc. Flick your mousewheel down and you'll glide along the terrain nicely. Works good!
alias c "+duck; wait; -duck; wait"
alias choppy "c; c; c; c; c"
bind mwheeldown "choppy"
A simple script, simply a double press grenade tosser.
alias grenade1 "alias grenade1 grenade1p"
alias grenade1p "primeone; alias grenade1 grenade1t"
alias grenade1t "throwgren; alias grenade1 grenade1p"
bind f "grenade1"
alias grenade2 "alias grenade2 grenade2p"
alias grenade2p "primetwo; alias grenade2 grenade2t"
alias grenade2t "throwgren; alias grenade2 grenade2p"
bind g "grenade2"
Annddddd.. that's it. Sorry I can't contribute THAT much but I'd say it's better than nothing. :P
kcfan
30th June 2008, 22:50
I love TFC, so I might as well contribute my list of helpful scripts and the such!
THIS IS A VERRRRRRRRRRY USEFUL BHOP SCRIPT! Basically it's not automatic, but as you hit the ground after a jump, simply press space and you'll jump once again, repeat in a process with strafing and you can get good speed. Also, it doesn't use _special so it's good for servers with the _special checker. Perfectly legit.
alias j "+jump; wait; -jump; wait"
alias jumpy "j; j; j; j; j"
bind space "jumpy"
This here is a modified version of the above script, what it does as after you land from a conc jump or rocketjump or etc. Flick your mousewheel down and you'll glide along the terrain nicely. Works good!
alias c "+duck; wait; -duck; wait"
alias choppy "c; c; c; c; c"
bind mwheeldown "choppy"
A simple script, simply a double press grenade tosser.
alias grenade1 "alias grenade1 grenade1p"
alias grenade1p "primeone; alias grenade1 grenade1t"
alias grenade1t "throwgren; alias grenade1 grenade1p"
bind f "grenade1"
alias grenade2 "alias grenade2 grenade2p"
alias grenade2p "primetwo; alias grenade2 grenade2t"
alias grenade2t "throwgren; alias grenade2 grenade2p"
bind g "grenade2"
Annddddd.. that's it. Sorry I can't contribute THAT much but I'd say it's better than nothing. :P
how do i install the bhop script?
D. Drew
3rd July 2008, 05:05
Simple.
Go into your Steam folder (c:\program files\steam\steamapps\useremail@something\team fortress classic\tfc
then find the file "Autoexec"
click it twice, if prompted to, go to "open with" and select notepad.
Afterwards, just paste in the script.
once in game, type in exec autoexec.cfg and you're done!
merkuz
11th August 2008, 17:28
Hey guys. I need lowrates for HWguy
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