unreal-pwner
2nd April 2006, 20:23
Ok, i think i got this whole thing figured out. you compile the dll. I did that. then you put the dll into the aa/system directory...i did that too. and then you put the text document into the aa/system dir. i did that too.
now you load the game? or do you have to inject the dll..
then once its injector/autoloaded, how do you get the " LUA console " to load your scripts? how do you access the " LUA Console "? this whole thing confuses me..
so... you only need to compile hte DLL once..right? and then, you have to load scripts..which is the easy part..right?
how do you access the lua console? please help.
now you load the game? or do you have to inject the dll..
then once its injector/autoloaded, how do you get the " LUA console " to load your scripts? how do you access the " LUA Console "? this whole thing confuses me..
so... you only need to compile hte DLL once..right? and then, you have to load scripts..which is the easy part..right?
how do you access the lua console? please help.