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jimzstone
23rd April 2006, 20:08
;) i cant sell my loots in Aero can u help how? pls fast reply!

yags
23rd April 2006, 20:32
sellAuto 1
sellAuto_npc <<<npc ur selling ur items
sellAuto_standpoint
sellAuto_distance 5

and check ur items control txt.

jimzstone
23rd April 2006, 21:25
can u example me a config pls

yags
23rd April 2006, 21:35
heres my priest config in vanro; (i dont know if this will help..)

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 2
attackDistance 1.5
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

runFromTarget 1
runFromTarget_dist 4

lockMap gl_chyard
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

saveMap geffen
saveMap_warpToBuyOrSell 1

route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 20
route_step 15

#
# attackSkillSlot [skill to use, lookup from tables/skills.txt or type 'skills' in console] {
# lvl [number]
# dist [number]
# maxCastTime [number, in seconds]
# minCastTime [number, in seconds]
# hp [range, in %]
# sp [range, in %]
# onAction [activate the skill only on current AI action, eg attack, move]
# whenStatusActive [activate the skill only when the listed status/state/ailments/look active]
# whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated]
# whenFollowing [flag]
# spirit [range, number of sprit ball]
# aggressives [range, number of monster attacking]
# stopWhenHit [flag]
# inLockOnly [flag]
# notWhileSitting [flag]
# notInTown [flag]
# timeout [number, in seconds before the skills can be activated again. A small timeout is always good to counter lag]
# disabled [flag, to disable this block temporary]
# monsters [list of monster to use this skill with, coma separated]
# notMonsters [list of monster not to use this skill with, coma separated]
# maxUses 0 [number]
# target_whenStatusActive [activate the skill only when the monster have the listed status/state/ailments/look active]
# target_whenStatusInactive [oposite to the above, lookup from tables/skills*.txt, coma separated]
# inInventory_name [activate skill only if you have a certain item in inventory]
# inInventory_qty [range, specify how many items you must have in order to activate this skill]
# }
#
# notes:
# range supports the following operators: - .. > >= < <=, eg: 20-50, 20..50, > 10, < 80
# eg: hp <-- don't care
# eg: sp > 10 <-- only when we have more then 10% sp left

attackSkillSlot Heal {
lvl 10
dist 1.5,2,3,4,5,6
maxCastTime 0
minCastTime 0
hp
sp >10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Zombie Prisoner, Wraith, Zombie, Zombie Master, Ghoul, Skel Prisoner, Evil Druid, Mummy, Skel Soldier, Skel Archer, Skeleton, Munak, Bongun, Injustice
notMonsters mimic, Dark lord, hunter fly, Matyr, Isis, Familiar, Drainliar
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackSkillSlot Holy Light {
lvl 1
dist 1.5,2,3,4,5,6
maxCastTime 0
minCastTime 0
hp
sp >10
onAction
whenStatusActive Kyrie Eleison
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters hunter fly, Farmiliar, Drainliar, Matry, Mimic, Sohee, Dokkaebi, Desert Wolf
notMonsters
maxUses 1
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackSkillSlot Lex Aeterna {
lvl 1
dist 1.5,2,3,4,5,6
maxCastTime 0
minCastTime 0
hp
sp >10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Isis
notMonsters
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackSkillSlot Turn Undead {
lvl 1
dist 1.5,2,3,4,5,6
maxCastTime 0
minCastTime 0
hp
sp >10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Isis
notMonsters
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory_name
inInventory_qty
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0

sitAuto_idle 0

shopAuto_open 0
shop_random 0

teleportAuto_hp =20%
teleportAuto_sp =5%
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 5
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSP 0
teleportAuto_emptyName 1
teleportAuto_allPlayers 1
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 1
teleportAuto_attackedWhenSitting 1

useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp <=50%
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Cure {
lvl 1
maxCastTime 0
minCastTime 0
hp <=
sp
onAction
whenStatusActive Poisoned
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >=50%
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
timeout 180
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >=50%
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
timeout 180
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Magnificat {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive Blessing
whenStatusInactive Magnificat
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 120
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Angelus {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >=50%
onAction
whenStatusActive
whenStatusInactive Angelus
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Kyrie Eleison {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >=50%
onAction
whenStatusActive
whenStatusInactive Kyrie Eleison
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill Gloria {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >=50%
onAction
whenStatusActive
whenStatusInactive Gloria
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 0
disabled 0
inInventory_name
inInventory_qty
}
useSelf_skill_smartHeal 1

useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion {
hp <= 50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory_name
inInventory_qty
}
useSelf_item Concentration Potion {
hp
sp
onAction
whenStatusActive
whenStatusInactive Awaken
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 1800
disabled 0
inInventory_name
inInventory_qty
}
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
inInventory_name
inInventory_qty
}

itemsTakeAuto 2
itemsGatherAuto 2
itemsMaxWeight 40%
itemsMaxWeight_sellOrStore 100%

#
# note:
# location based NPC format is supported, format: map x y
# where map is the map where the NPC is standing, while x y is the _EXACT_ coordition where the NPC is standing
# eg: storageAuto_npc alberta 113 60
#

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 10
}
buyAuto {
npc
standpoint
distance 5
minAmount 0
maxAmount 3
}
sellAuto 1
sellAuto_npc geffen_in 77 167
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n

getAuto {
minAmount 1
maxAmount 20
passive
}

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

tankMode 0
tankModeTarget

dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

chatTitleOversize 0
shopTitleOversize 0

seconds_per_block 0.12
sleepTime 10000

intervalMapDrt 1

avoidGM_near 1
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 200

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

autoEmote_word_0
autoEmote_num_0

# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}


# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'


equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp < 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}

equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp > 30
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}

statsAddAuto 1
statsAddAuto_list 99 int , 99 vit, 99 dex
statsAddAuto_dontUseBonus 1

skillsAddAuto 1
skillsAddAuto_list Lex Divina 5, Lex Aeterna 1, Cure 1, Mace Mastery 1

allowedMaps
allowedMaps_reaction 1

autoResponse 0

ignoreAll 0
itemHistory 1
autoTalkCont 0
noAutoSkill 0
portalRecord 2

beepOnPM 0
beepOnChat 0

ksPlayers

#alias_heal sp 28

jimzstone
24th April 2006, 05:58
Thx dude your da men

drey
24th April 2006, 07:40
question/inquiry answered . . .


thread closed!