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pfht2000
25th April 2006, 11:39
ahmmm!....

wud you pls give me some idia how to bot with hunter pls!...

because i realy dont know what im going to use!...

arrow craft or buying arrow on NPC...

thnx for the reply...


kewL!:aaa:

yags
25th April 2006, 11:48
for me,
il go with buying at npcs. because youl nid to adjust ur in arrowcraft.

CrashOverride23
25th April 2006, 18:53
autoBuy arrow in NPC, its the best...

akiranakahira
25th April 2006, 21:35
buyAuto Arrow {
npc (Map Name<space>npc x,y coordinates)
standpoint
distance 5
minAmount <---- e.g 1
maxAmount <----e.g 10000
}

pfht2000
27th April 2006, 13:35
do we able to use like butterfly wing when my arrow runout, and buy to NPC?....

and i think there's something wrong with my config, because when the bot reach his lockmap, his going to use all the butterfly wing...but his location is not chnaging!....i duuno what's wrong about that!...huhuhu!...can you pls help me pls?!...

still hopping!...:aaa:
thnx for the reply:aaa:

akiranakahira
27th April 2006, 13:41
You dont have to use Bwing just set this:
From CrashOverride
saveMap [map name]
saveMap_warpToBuyOrSell 1

example:
saveMap payon
saveMap_warpToBuyOrSell 1

it will just go back to the city and buy to the NPC if it run out of arrow but make sure you have a TELEPORT CLIP equip and buyAuto setup.

CrashOverride23
27th April 2006, 13:42
post your config... read recent post... read stickied thread.

pfht2000
28th April 2006, 10:49
oh yah i 4got to post my config.txt!....sorry!....
anyways!...here's my config
and even i set the savemap to geffen! it's still looking for a bwing to go somewhere and buy something in a tool shop!...
i realy dont know what to do!....
thnx for all you guy yah to you reply!....

still hoping!...:aaa:# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master Philippines - pRO: Odin/Chaos
server 1
username *****
password *****
char 0
sex

bindIp
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya,
# 4 = new Freya, 5 = new eAthena, 6 = new oRO commercial (experimental)
serverType 2

XKore 1
XKore_silent 1
XKore_bypassBotDetection 1
exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1.5
attackDistanceAuto 0
attackMaxDistance 15,14,13,12,11,10,9,8,7,6,5,4,3,2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 1
attackCheckLOS 0
attackLooters 0

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap gef_fild08
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap geffen
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory

dealAuto 0
partyAuto 0
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 1
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword tweazasu
callSign


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Double Strafe {
lvl 10
dist 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters kobold-1 , kobold-2 , kobold-3
notMonsters
maxAttempts 0
maxUses 1
target_whenStatusActive
target_whenStatusInactive
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
}

attackSkillSlot Double Strafe {
lvl 10
dist 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters sky petite
notMonsters
maxAttempts 0
maxUses 2
target_whenStatusActive
target_whenStatusInactive
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
}

attackComboSlot {
afterSkill
waitBeforeUse .375
dist 1.5
isSelfSkill 1
}


useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_skill_smartHeal 1
useSelf_item Awakening Potion {
inLockOnly 1
timeout 1800
}

partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto arrow {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow

monsters
weight 0
whileSitting 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion,Red Herb,Monster's Feed,White Herb,Yellow Herb,orange potion {
hp <= 85
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
}

useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive OWG
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 1
inInventory_name
inInventory_qty


######## Autostorage/autosell ########

buyAuto Arrow {
npc geffen_in 77 167
standpoint
distance 5
minAmount 10
maxAmount 30
}
buyAuto Fly Wing {
npc geffen_in 77 167
standpoint
distance 5
minAmount 0
maxAmount 50
}
buyAuto Butterfly Wing {
npc geffen_in 77 167
standpoint
distance 5
minAmount 0
maxAmount 2
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
relogAfterStorage 1

getAuto {
minAmount
maxAmount
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains

CrashOverride23
28th April 2006, 12:26
useSelf_item Butterfly Wing {
hp
sp
onAction
whenStatusActive OWG
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 1
inInventory_name
inInventory_qty

delete that part, you don't need it. and dont forget to close blocks using closing tag "}"

search for: about tele-clip im the thread starter, read the whole thread, you'll learn something from there.

pfht2000
29th April 2006, 13:06
right!...my hunter's config is working right now!...
thnx for giving the tele-clip thread!...
that is so helpful and i learn lots of things!...

right then!....
thnx a lot!....
:aaa:

drey
29th April 2006, 19:30
question answered . . .


thread closed!