Sno
6th March 2003, 05:55
here are the bone vecs for NS they work for Jessen and Da buzz hook
mdl clear_models
mdl new C:\3DMAX31\Scenes\natural_selection\marine\soldier .mdl
mdl add_spot 15 0 0
mdl add_spot 14 0 0
mdl add_spot 12 0 0
mdl add_spot 13 0 0
mdl add_spot 0
mdl new C:\3dmax31\Scenes\natural_selection\hugo\hvarmor\h eavy.mdl
mdl add_spot 4 0 0
mdl add_spot 4 0 0
mdl add_spot 3 0 0
mdl add_spot 2 0 0
mdl add_spot 1 0 0
mdl new h:\SDK2\SDK\MonsterModels\gestate.mdl
mdl add_spot 11 12 .5
mdl add_spot 11 12 .5
mdl add_spot 8 0 0
mdl add_spot 13 14 .5
mdl add_spot 6 0 0
mdl new C:\3dmax31\Scenes\natural_selection\lvl1_player\al ien1.mdl
mdl add_spot 17 0 0
mdl add_spot 16 0 0
mdl add_spot 15 0 0
mdl add_spot 14 0 0
mdl add_spot 13 0 0
mdl new C:\3dmax31\Scenes\natural_selection\lvl2_player\al ien2.mdl
mdl add_spot 29 0 0
mdl add_spot 25 0 0
mdl add_spot 1 0 0
mdl add_spot 2 0 0
mdl add_spot 2 0 0
mdl new C:\3DMAX31\Scenes\natural_selection\lvl3_player\al ien3.mdl
mdl add_spot 6 0 0
mdl add_spot 5 0 0
mdl add_spot 5 1 .25
mdl add_spot 5 1 .5
mdl add_spot 1 5 .2
mdl new C:\Games\Sierra\Half-Life\ns\models\player\alien4\alien4.mdl
mdl add_spot 22 0 0
mdl add_spot 20 0 0
mdl add_spot 18 0 0
mdl add_spot 17 0 0
mdl add_spot 16 0 0
mdl new C:\Games\Sierra\Half-Life\ns\models\player\alien5\alien5.mdl
mdl add_spot 5 0 0
mdl add_spot 4 0 0
mdl add_spot 3 0 0
mdl add_spot 2 0 0
mdl add_spot 1 0 0
mdl ov 0 0 0
alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"
alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
alias mdl2 "modelaim 1;mdl first 2;init aim mdl2"
alias mdl3 "modelaim 1;mdl first 3;init aim mdl3"
alias mdl4 "modelaim 1;mdl first 4;init aim mdl4"
To use make a File called bones.cfg open it up and insert the above.
open up main.cfg or customize.cfg and add
exec bones
Then open the command menu file and add this
"*" "Head" "mdl0" // Use with Skulks
"*" "Neck" "mdl1" // Use with Skulks, Lerks, LMG
"*" "Chest" "mdl2" // Use with Lerks, Fades, Onos, HMG, Shotgun
"*" "Stomach" "mdl3"// Use with Fades, Onos, HMG, Shotgun
"*" "Crotch" "mdl4" // Dunno what do use this for
mdl clear_models
mdl new C:\3DMAX31\Scenes\natural_selection\marine\soldier .mdl
mdl add_spot 15 0 0
mdl add_spot 14 0 0
mdl add_spot 12 0 0
mdl add_spot 13 0 0
mdl add_spot 0
mdl new C:\3dmax31\Scenes\natural_selection\hugo\hvarmor\h eavy.mdl
mdl add_spot 4 0 0
mdl add_spot 4 0 0
mdl add_spot 3 0 0
mdl add_spot 2 0 0
mdl add_spot 1 0 0
mdl new h:\SDK2\SDK\MonsterModels\gestate.mdl
mdl add_spot 11 12 .5
mdl add_spot 11 12 .5
mdl add_spot 8 0 0
mdl add_spot 13 14 .5
mdl add_spot 6 0 0
mdl new C:\3dmax31\Scenes\natural_selection\lvl1_player\al ien1.mdl
mdl add_spot 17 0 0
mdl add_spot 16 0 0
mdl add_spot 15 0 0
mdl add_spot 14 0 0
mdl add_spot 13 0 0
mdl new C:\3dmax31\Scenes\natural_selection\lvl2_player\al ien2.mdl
mdl add_spot 29 0 0
mdl add_spot 25 0 0
mdl add_spot 1 0 0
mdl add_spot 2 0 0
mdl add_spot 2 0 0
mdl new C:\3DMAX31\Scenes\natural_selection\lvl3_player\al ien3.mdl
mdl add_spot 6 0 0
mdl add_spot 5 0 0
mdl add_spot 5 1 .25
mdl add_spot 5 1 .5
mdl add_spot 1 5 .2
mdl new C:\Games\Sierra\Half-Life\ns\models\player\alien4\alien4.mdl
mdl add_spot 22 0 0
mdl add_spot 20 0 0
mdl add_spot 18 0 0
mdl add_spot 17 0 0
mdl add_spot 16 0 0
mdl new C:\Games\Sierra\Half-Life\ns\models\player\alien5\alien5.mdl
mdl add_spot 5 0 0
mdl add_spot 4 0 0
mdl add_spot 3 0 0
mdl add_spot 2 0 0
mdl add_spot 1 0 0
mdl ov 0 0 0
alias mdl0 "modelaim 1;mdl first 0;init aim mdl0"
alias mdl1 "modelaim 1;mdl first 1;init aim mdl1"
alias mdl2 "modelaim 1;mdl first 2;init aim mdl2"
alias mdl3 "modelaim 1;mdl first 3;init aim mdl3"
alias mdl4 "modelaim 1;mdl first 4;init aim mdl4"
To use make a File called bones.cfg open it up and insert the above.
open up main.cfg or customize.cfg and add
exec bones
Then open the command menu file and add this
"*" "Head" "mdl0" // Use with Skulks
"*" "Neck" "mdl1" // Use with Skulks, Lerks, LMG
"*" "Chest" "mdl2" // Use with Lerks, Fades, Onos, HMG, Shotgun
"*" "Stomach" "mdl3"// Use with Fades, Onos, HMG, Shotgun
"*" "Crotch" "mdl4" // Dunno what do use this for