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masterhake
25th May 2006, 04:40
I Think I Have A Bypass Working, U Know The Gameguard Files How It Updates Everytime And Erases The Old Ones? Could Someone Debug Or Descript For The Newbs And Present The Code, All Of The Files From The Like Rev 500 And Up Have Different Values And Codes (oh Yeah U Have To Have At Least Some Background Knowloedge Of Programming) I Think That The Values That Gameguard Searchs For And Vertifys That Its Authenicated Is A Value Or Date Match, Once The Date Match Is Correct Then It Would Vertify That It Is An Authenticated File, Allowing Maple To Run. So Taking The Date/code Value And Transfering It On The Old Rev Files Could Possibly Work, I Cant Find A Program That Debuggs Maple But I Have A Friend That Is In Programming And He Says That This Theory Would Work In Like A 50% 50% Cuase Gameguard Could Have A File Replicater In The Server That Vertifys File By File And Actually Reads Them, But Perhaps Maples Dumb Iuno, All I Want To Do Is Spread This Theory And Hope Some1 Can Find A Good Debugger, Thnaks

DrkNghtNoobHckr
25th May 2006, 04:45
wasn't there already a topic on this and the answer was No?

like somehow GG reads the version file and won't allow Maple to run if it isn't correct

[off topic]:can you please not make your text one huge paragraph? and put periods in there... don't Cap Every Other Word Cuz It Gets Difficult To Know When A Setnece Begins And Stops

pimpinmoogle
25th May 2006, 06:05
I think what masterhake was suggesting is that we take the gamegaurd files and figure out the coding. then do a test and check, sort of like UCE where we commented out detected strings, and just remove or duplicate the strings that MS server checks for, giving a replication of the current version while the scripts that detect hacking are turned off.