View Full Version : NS Fast Pistol Fire Script
Deathknight
12th March 2003, 02:17
Fast Pistol fire
// Fast Pistol fire
hud_fastswitch 1
alias +fp_fire "weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; "
alias -fp_fire "-attack"
alias fp_fireon "bind mouse1 +fp_fire; developer 1; echo Fast Pistol Fire *ON*; developer 0; alias fp_fire fp_fireoff"
alias fp_fireoff "bind mouse1 +attack; developer 1; echo Fast Pistol Fire *OFF*; developer 0; alias fp_fire fp_fireonn"
alias fp_fire "fp_fireon"
bind "x" "fp_fire"
Machiko
12th March 2003, 04:30
hey DK, i'm going to go try this in awhile.
thanks again
Deathknight
13th March 2003, 05:26
yeh its works but i think i mite change it to a 3 or 4 round burst because it fire not stop and you cant really aim while its fireing. Its great for killing fade tho not bad on chambers as well.
Sno
13th March 2003, 13:50
OR you could bine +attck to mousewheel or
alias fire "+attack;wait;-attack"and bind page up and/or down to fire. when I did that to page up and down IT WENT MAD FAST like the speed of a machine gun hehe I was like OMFG because it was so fast but.... it only has 10 bullets lol
http://web1.server126.notraffic.de/forum/showthread.php?threadid=13361
Deathknight
14th March 2003, 08:11
yeh thats the same way i worked out that the pistols can fire as fast as you pull the trigger but like the dual fats fire script that use mousewheel its hard to aim when you scrolling down.
Sno
14th March 2003, 13:59
for me it fires at the same rate of my clicking I will just stick with the OGC auto fire thats good enough for me
Machiko
16th March 2003, 15:04
this script worked well for my playing style. no problems with it for me. I guess its a personal perference thing.
jooseppi
23rd April 2003, 03:15
Originally posted by Deathknight
Fast Pistol fire
// Fast Pistol fire
hud_fastswitch 1
alias +fp_fire "weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; weapon_pistol; +attack; wait; -attack; wait; "
alias -fp_fire "-attack"
alias fp_fireon "bind mouse1 +fp_fire; developer 1; echo Fast Pistol Fire *ON*; developer 0; alias fp_fire fp_fireoff"
alias fp_fireoff "bind mouse1 +attack; developer 1; echo Fast Pistol Fire *OFF*; developer 0; alias fp_fire fp_fireonn"
alias fp_fire "fp_fireon"
bind "x" "fp_fire"
What's wrong with it? When I put it in my cfg and play, I can't shoot with the lmg at all. When I shoot, it shoots 3 shots tops and then switches back to the pistol. This is of course when the script is on. When I switch it off, it stays off, I can't get it back. Could you post a working one? The two burst was nice though.
Criminal
23rd April 2003, 05:24
Weird:)
beebothecat
24th December 2004, 17:44
i have the exact same problem as him, anyone know a fix?
roteldo
27th December 2004, 21:12
its hard to aim properly with it
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