View Full Version : eXtreme 0.x (Alpha)
MozartMcLaus
14th March 2003, 10:14
Here is my new Programm called eXtreme. It is very first version and it is ALPHA!!!... so execute on your own risk.
eXtreme work in 2 ways:
1) searches game memory for patterns and replaces them with cheated ones.
2) apply cheats at fixed memory address (not yet implemented)
eXtreme is targeted not only on Battlefield1942, but Battlefield will be the first:cool:
It has its own file format which can be later used to add new cheats.
to use it:
- start Battlefield and enter multiplyer game.
- start eXtreme and load BF1942.eX
- click Start button (here you'll have to wait few seconds)
all it does: removes Bullet spread from Bar1918
if get errors, dont ask me for help. as I say - its Alpha.
requirements are Win9x/Me/2000/XP and .NET Framework installed.
enjoy
MozartMcLaus
14th March 2003, 10:16
here it goes
Anach
14th March 2003, 15:13
heh. this will keep em on their toes.. ill give it a try later. ;)
Tyrant Joe
14th March 2003, 15:34
So your saying it wont work for Windows 98/SE? otherwise it sounds awesome.
Bishop605
14th March 2003, 15:48
i would assume that "Win9x" covers Windows 98/SE =)
biteme318
14th March 2003, 18:49
What is bullet spread?
Anach
14th March 2003, 20:43
bullet spread is how far appart your legs are when you shoot, they call it spreading ya bulltes (bullet spread) cause it sounds better than spreading ya legs (legs spread)
hope that clears it up for you.
:=)
Tyrant Joe
14th March 2003, 22:45
ok i didnt know what Win9x was (quit makin fun of me you guys). I'll give it a try. And by the way, bullet spread is when you shoot your machinegun the bullets all dont hit the same spot (i.e. spread)
Hellen Keller
15th March 2003, 00:31
How does this work?
Where do i put these 2 files?
Anach
15th March 2003, 10:04
doesnt seem to do anything noticalbe for me. how about anyone else?
Tyrant Joe
15th March 2003, 15:54
lol helen nice avatar
Hellen Keller
15th March 2003, 15:58
lol ty
I can't figure out to put these files to make them work :confused:
I never even heard of this file type before
Anach
15th March 2003, 17:09
Well from what i gather, the program is designed for plugins for any time game or software in mind.
As it only effects memory locations ( i think) it shouldnt matter where it goes, you just have to load the plugin and start it, im not sure b4 or after starting the game. I tried both.
Also the file type is custom, same as i could program my software to use the file extention cheat.lol *lol*
This is handy for other things too. like hiding a zip file of naughty pics etc. you can zip it, rename it files.opp etc and still tell winzip to open that filetype.. as its still a zip file.
MozartMcLaus
15th March 2003, 19:22
the programm is kind of memory sniffer/editor.
the file BF1942.eX stores information about the game, original patterns i its memory and cheated patterns.
it changes bullet spread for Bar1918 from 3.5 to 1.0
Anach
15th March 2003, 21:48
yeah but isnt bullet spread in multi controled by server?
so maybe this only works in single?
Tyrant Joe
16th March 2003, 15:58
uhh it doesnt work. can you just tell me what the address is so i can use artmoney for it? also how many posts do you need to enable [img] code?
MozartMcLaus
17th March 2003, 05:48
no, i cant tell you the address because it gets reallocated every time battlefield starts.
bullet spread, recoil etc - even if its is controlled by the server, it doesnt matter to eXtreme since eXtreme will monitor these memory structures and change them back to cheated even if server refreshed them (like freeze function in artmoney)
at the moment I realized that I need integrated memory editor with sophisticated functions to make this hack reliable. Long time ago I was programming Hacks for Diablo II, It was competition against time: hack programmed -> released -> blizzard noticed the leak -> patched. And since I always release my hacks to the public I dont want it be patched with the next version of game. In case of Diablo II battle.net games - until now blizzard was not able to beat their worst enemy: bots (Infinite PindleBot etc.).
In case of battlefield ill try to patch client side variables.
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