pee23
17th June 2006, 16:03
Hi ive made a soul destroyer bot for alligators but for some reason my soul destroyer wont go off.. Ive been trying to figure it out but its just not working. Heres my config anyone think they can help tell me how to fix it? One other problem is that i cant get my smart heal to work.
Help would be appreciated
Thanks :P
# See the documentation for what these variables do.
# New variables have comments above them.
######## Login options and server-specific options ########
master Philippines - pRO: Odin/Chaos
server 1
username
password
char 0
sex 1
bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 0
XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
, 0x08CB9ED9
######## Main configuration ########
alias_heal sp 28
attackAuto 0
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 10
avoid_ignore_0
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 10
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 90
itemsMaxWeight_sellOrStore 90
lockMap cmd_fild01
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_randomWalk 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee 0
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 100
route_teleport_notInMaps geffen
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 40
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 5
teleportAuto_minAggressivesInLock 5
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 500
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 1
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 1
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
secureAdminPassword 0
adminPassword trezuhie
callSign
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Soul Destroyer {
lvl 10
dist 7,8,9,10
maxCastTime 0
minCastTime 0
sp > 100
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
notMonsters
maxUses 2
}
attackComboSlot {
useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp <=50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
}
}
useSelf_skill_smartHeal 1
hp < 50%
}
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 1
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 1
storageAuto_npc comodo 195 150
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r0 n
relogAfterStorage 1
storageAuto_password
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains
Help would be appreciated
Thanks :P
# See the documentation for what these variables do.
# New variables have comments above them.
######## Login options and server-specific options ########
master Philippines - pRO: Odin/Chaos
server 1
username
password
char 0
sex 1
bindIp
encrypt 0
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, 4 = new Freya
serverType 0
XKore 0
XKore_silent 1
exeName ragexe.exe
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
# If you play oRO or euRO, you should set chatLangCode to 1
chatLangCode 0
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
, 0x08CB9ED9
######## Main configuration ########
alias_heal sp 28
attackAuto 0
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 10
avoid_ignore_0
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 10
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 90
itemsMaxWeight_sellOrStore 90
lockMap cmd_fild01
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_randomWalk 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee 0
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 100
route_teleport_notInMaps geffen
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap
saveMap_warpToBuyOrSell 1
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 40
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 5
teleportAuto_minAggressivesInLock 5
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 500
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 1
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 1
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
secureAdminPassword 0
adminPassword trezuhie
callSign
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Soul Destroyer {
lvl 10
dist 7,8,9,10
maxCastTime 0
minCastTime 0
sp > 100
stopWhenHit 1
inLockOnly 1
notInTown 1
monsters
notMonsters
maxUses 2
}
attackComboSlot {
useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp <=50
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
}
}
useSelf_skill_smartHeal 1
hp < 50%
}
partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 1
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 1
storageAuto_npc comodo 195 150
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r0 n
relogAfterStorage 1
storageAuto_password
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains