View Full Version : question about rev 787
barlam
6th July 2006, 21:26
i can view my memory and pointers(i tried wall vac and it works).My problem now is that even if i can see memory view fine,when i try to modify something i got dc.I didnt bypass 786,so i think that's my problem(my uce was for rev783). Am i right or rev787 has a new different method to block modifications of the memory?
Mem View is "patched" so you'll get DC after a few seconds if you modify it. =(
barlam
6th July 2006, 21:46
i know that memory view is "patched",i'm just asking if the method gameguard uses to check if debug registers are being used it's the same that was for rev786 (hook ZwGetContextThread )
pensoftware
6th July 2006, 21:53
ur uce works with pointers?
Anomalistica
6th July 2006, 21:55
my uce does not work, apparently..
ill make a new one ><
barlam
6th July 2006, 22:04
yes pointers work,and i can see the right instructions in memory view.i just need to bypass the hook to let me be able to modify my registers.I hope modifying SDT address of the function will be enough..
YoPoI
6th July 2006, 22:41
yes pointers work,and i can see the right instructions in memory view.i just need to bypass the hook to let me be able to modify my registers.I hope modifying SDT address of the function will be enough..
how your pinters work on mi UCE i see all value ???? i see only the address..
omg..
can u tell me your setting?
barlam
6th July 2006, 22:45
it's not a problem related to settings
YoPoI
6th July 2006, 22:47
ok.. waht the problem? :D
aka1491
6th July 2006, 23:27
He isnt going to tell you...
GotYouBad
6th July 2006, 23:30
I notified nProtect and that is why there was another GameGuard update ;)
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