View Full Version : Bypass PB
w4de
11th July 2006, 20:09
Is there a way to posibly bypass PunkBuster?? if there was/is then all hacks would be undetectable. i think we need to worry about making something like this because then all hacks would be usefull again.
Is this possible? :dead:
BF2N00B
11th July 2006, 20:11
You have to either hack the actual server your going to or you can edit your PB files. But don't do this unless you know exactly what your doing!
LB/Fred_Durst
11th July 2006, 20:24
wtf ?
hacking server your going to play ? and edit installed PB files ????? thatīs new for me...
BF2N00B
11th July 2006, 21:24
Hacking the server your playing is impossible unless your like a professional hacker, (this would give you admin powers and more) but editing PB files is easy once you you know what to do.
caliber1942
11th July 2006, 21:59
bypassing the PB .dll or changing it is a sure way to get both hardware and software banned so be careful. i am not saying it can't be done, but i am saying that you better not f it up because you will for sure get banned hardware. i personally never went this route, but at some point PB might make it necessary. i don't think we are there yet-
perhaps bf2noob would like to elaborate on how this is done?
best,
cal
bypassing the PB .dll or changing it is a sure way to get both hardware and software banned so be careful. i am not saying it can't be done, but i am saying that you better not f it up because you will for sure get banned hardware. i personally never went this route, but at some point PB might make it necessary. i don't think we are there yet-
perhaps bf2noob would like to elaborate on how this is done?
best,
cal
Rapid made a thread explaining a simple way to get pass PB's MD5 scans on game files, his method will not make d3d's undetected...his thread is in the "Anti-Cheat discussion"
forum.
and yes, for those reading this...anything you do that interupts with PB's normal scanning procedures will result in a hardware ban (if you are caught).
USE AT YOUR OWN RISK!
w4de
12th July 2006, 01:16
wow thats verry interesting maybe someone should start making edited .dll files for punkbuster if they know what they are doing. and realeas them. if it would work...
wow thats verry interesting maybe someone should start making edited .dll files for punkbuster if they know what they are doing. and realeas them. if it would work...
it can be done very easy...but the only problem, is that there would be loads of people using them frivelously and as soon as pb detected it, there would be loads of noobs complaing about HW bans, just spamming up the forum.
personally im not a huge fan of releasing hacks and such that will get people hardware banned. But if you want to do it for yourself, i told you where to find the information.
caliber1942
12th July 2006, 19:42
i agree with what tom said. this is why peeps don't release much pb defeating stuff because of the fact that pb will kill it quickly and then HW ban all users-
best,
cal
alaxul
12th July 2006, 20:43
Cal,
If you where to recommand a simple current way to defeat PB when creating DX9 based hacks, where would be a good place to look? Thanks.
Sparten
12th July 2006, 22:00
Cal,
If you where to recommand a simple current way to defeat PB when creating DX9 based hacks, where would be a good place to look? Thanks.
API hooking is where the magic is, or if you still wanna go with codecaves then make your JMP at MOV ECX,[0x12345678], with PB's current way of detecting changes in RendDX9.dll ther is no way they can detect that.
caliber1942
13th July 2006, 00:02
what he said..... hehe
spart, seriously- your too good-
best,
cal
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