View Full Version : RoF?
redline33
21st March 2003, 19:34
Anyone know a way to find the rate of fire on a gun? In-game they have everything listed exept that.
thedownloader
22nd March 2003, 02:17
i dont know how to check it but to change it from full auto to single is by pressing B.
redline33
22nd March 2003, 12:12
Im not talking about that RoF. The speed at which the gun fires is what I'm looking for. I know the FAMAS has 950 RPM, the rest aren't listed.
Elac
22nd March 2003, 18:27
I'm not sure, are you looking in the .ini's or what?
redline33
22nd March 2003, 21:51
Yes, I have, can't seem to find anything.
One could tell the RoF by firing the gun, but I was looking for an exact number...if anyone has any idea I'd apreciate the help.
KeKs
23rd March 2003, 16:52
redline i thought the FAMAS has way over 900rpm liek somethhing in the 1050s....
redline33
23rd March 2003, 17:35
I found that one in the owners manual...has it listed as 950. only one I could find.
Elac
24th March 2003, 00:08
If you download wotgreal, go to tools and then advanced exporter. Select the folder System in Rvs and R6Weapons (and after u can look at R63rdWeapons) select class up at the top and then look at the the guns. It shows it.
redline33
25th March 2003, 22:58
Thanks man.
RvS_Guy
26th March 2003, 03:12
Elac...I downloaded WOTgreal and am looking at the classes.
Now, the question is, how do I change these values?
I'm a total nOOb when it comes to this kind of stuff, so please be gentle. :)
Elac
26th March 2003, 17:10
lol be gentle?
First you have to export the file(s). You have to check what you want then export. Once exported find the loose file open it and you can edit it in the main wotgreal. We are figuring out how to compile it now. So I'll leave that for you to do. But just for a few of you that want to try a little something get a dos prompt and go to c>prog files>red storm...>ravenshield>system
then type ucc
then type ucc help
play around with that for a bit i think you'll understand it. If not look up on a site about it.
M4YH3M3D
26th March 2003, 23:06
here is the problem I see with compiling. UBI was a bit smart on this one they actually check the version that a file was compiled under so you need to find the compiler that the developers used and make sure its the correct version.
Elac
26th March 2003, 23:09
I don't think thats it...I think it checks the # of packages honestly.
Thør
27th March 2003, 01:19
Make some packages hidden?
YouKilled
27th March 2003, 02:53
I thought it was doing a cyclic redundancy check (CRC)...
Elac
27th March 2003, 03:43
Who knows? Find a way to check...prove it then submit it.
Falcon
22nd April 2003, 07:41
did anyone happen to figure out what hte rate are? if so could they post them here for me. thanks!
Nemon
22nd April 2003, 08:01
Even when you do *compile* the scripts you wont be able to join any servers. ;)
Falcon
22nd April 2003, 18:58
i don't want to mod them at all. i just want to know which guns shoot fastest. do i need to compile them to find that info? i hope not!
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