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Elac
24th March 2003, 04:55
So far Boballooo and I are the ones working on this. We're trying to get neon skins to work and some other things like weapon mods. We have done it we're just trying to find the problems in compiling it. Bare with us why we try to open the first door.

Ezekiell
24th March 2003, 12:54
nice,
thanks for updates

Rvshackz
24th March 2003, 19:40
Well i got a working no fog =) but thats it so far

Elac
24th March 2003, 19:44
Care to explain? I haven't even noticed fog in the game. Rvshackz... please post here what you did.

Rvshackz
24th March 2003, 19:46
Ill post some ss's here in a sec

Elac
24th March 2003, 19:49
Ok.. i need to know if you compiled something though...asap

Edit: remember anything we do here right now needs to be updated and how we did it needs to be known...either in pms or on a thread. Someone elses input might help another cheater.

Rvshackz
24th March 2003, 19:53
no compile, all d3d

Rvshackz
24th March 2003, 19:55
all im doing is porting over evil hack =)

Rvshackz
24th March 2003, 19:56
you got an email i can send the ss's to? can't seem to post them

Elac
24th March 2003, 20:14
ok nice yeah im not at my house...let me set up aim here..do you have aim?

Rvshackz
24th March 2003, 20:16
no but ill set one up now

Elac
24th March 2003, 20:18
Alright le tme download it on this Pc my aim screenname is Elac2k

Rvshackz
24th March 2003, 20:20
My aim name is RvsHacks =)

Elac
24th March 2003, 20:26
Ok give me a few to find the source for you.

SuperCman
25th March 2003, 18:46
o no fog! can anyone say snow level! you wouldn't need thermal scope :P does it cancel out smoke grenades?

Elac
25th March 2003, 18:54
I'm not sure, evilbert downloaded the game yesterday and is gonna be helping us :).

Rvshackz
25th March 2003, 19:10
You can still see the smoke =/

Rvshackz
25th March 2003, 19:25
this is a pic with fog

Rvshackz
25th March 2003, 19:26
now no fog

Elac
25th March 2003, 19:35
NICE! Good job bro, I'll try to help u port it over where i can.

agentss
25th March 2003, 19:39
Awsome job! Hope to see more later.

Rvshackz
25th March 2003, 19:49
Just to let you guys know, this was done with Evilberts code, he is the one you should thank =)

SuperCman
25th March 2003, 22:14
wow thats very nice! heh.
I've never played with Evilberts programs/codes etc. can you toggle it in game? or is it like that permanently?

z|o
25th March 2003, 23:09
who gives a crap about smoke nades and thermal scope ****ing owns why wuld u need a no fog? thast dumb

Elac
25th March 2003, 23:17
You can see all the way across the map with no fog now. There is no limit if you at one point at top of the mountain you can look all the way down.

Rvshackz
25th March 2003, 23:22
ok z|o lets see what you can do.......

Elac
25th March 2003, 23:24
Ok..lets stop this before it starts. Don't argue this is a ongoing projects. No-Fog also helps your FPS. Type fps in console to see your FPS btw.

Rvshackz
25th March 2003, 23:26
=)

Ezekiell
26th March 2003, 02:45
z|o : Who gives a shit about that you think is good or not?


Many people appreciate it including me

Machiko
26th March 2003, 02:53
ya nice job. Can't wait to try it out. Wont hurt my pc rendering all the tris the fog hides on high settings. Whens it ready?


READ epics tutorials on adding fog. Learn mapping (with the unrealed system NEW editor not the old one, your cuttong out zones there...bad for some players no problem for others like me) It masks polys you shouldnt be seeing from certain distances for performance help. If you got a area of 3000 tris and theres a ton of shit happening in front of that too, itll lag. Fog will hide the tris, less tris (polygons) less work to render=better performance.

Of course some people never beleive a map maker of 9 years, so - Tim Sweeny - Engine Designer for UNREAL Tech -"Fog for instance, is used to blend out the polygons of objects or high resolution textures in the distance so you don't have to render them." Too bad you odn't have access to the dev forum (not here I mean for the game industry) with alot of talk about these very things, even seen mpc mentioned in there.

Basic FACT about FOG -


DistanceFog creates realistic fog on the whole terrain or inside any other zone, and it can make a map run faster because the fog hides the polygons that are inside the fog that would normally put a drain on your system since without the fog it would have to render every little vert as well as the texture. To enable the DistanceFog, open the properties of the ZoneInfo actor, expand ZoneInfo and set bFogZone to True.

-IMPORTANT REASONS FOR FOG-
When fog is enabled, objects that are farther from the viewpoint begin to fade into the fog color. You can control the density of the fog, which determines the rate at which objects fade as the distance increases, as well as the fog’s color. Fog is available in both RGBA and color−index modes, although the calculations are slightly different in the two modes. Since fog is applied after matrix transformations,
lighting, and texturing are performed, it affects transformed, lit, and textured objects. Note that withlarge simulation programs, fog can improve performance, since you can choose not to draw objects that are too fogged to be visible.
And yes i am looking forward to this hack, its GOOD WORK!!! I was just talking about fog and from a mappers perspective as its an important tool in a mappers pallette.

I have the game, just waiting for the cheats before I can do much else. If you are working with evilbert, then I don't see much a point to doing anything but waiting for that hack. I like the evilbert brand name :)

bonghittah
26th March 2003, 12:41
is it so hard to built an aimbot for this game? ;)

ffs its even got one build in ...

Thør
26th March 2003, 13:10
Dont be such a smartass. Your saying it should be easy, then why don't you go do it?

Sux0rz
26th March 2003, 15:04
>ffs its even got one build in ...<<

Maybe RSE/UBI really learned from the past
as u could have read in some official UBI statements
They claim that all the Autoaim has been taking out of the multiplayer mode
as compared to the SinglePlayergame where u can even choose the % of autoaim

Elac
26th March 2003, 17:03
You can't really take something 'out' of the game once its already 'in' the game. Its there all the time, it just lays dormant in multiplayer. I thought I found where autoaim was in the files but I lost it. I think after I look at it for a bit I'll be able to see it.

Nero
26th March 2003, 19:29
Originally posted by Rvshackz
this is a pic with fog

and where i can get it??:bandit:

Rvshackz
26th March 2003, 19:44
Elac, you going to try to bytehack?

M4YH3M3D
26th March 2003, 23:03
well fog should not be too difficult to take out of the game and yes people with crappy vid cards might have probs. As for aa being take out of the game thats rubbish. I have been working on the aa and have gotten the reticule to move to the players heads in multiplayer but for some reason the bullets arent following the reticule so its just a matter of time before this gets cracked.

Elac
26th March 2003, 23:29
Well...help us out?

M4YH3M3D
26th March 2003, 23:57
ok my msn name is mayhem3d@msn.com anyone who is actually trying to make crax for the game is welcome to message me and fill me in on where ur at. If you are just trying to get free cheats dont message me because I am only interested in helping people who have a background in cracking games.

Elac
27th March 2003, 00:08
Just a little notice because I'm not sure if we include you on a project you are willing to make it public. Everything that we're producing for RvS will be given out here.

Yupper
27th March 2003, 02:20
I sure hope so, I dont have the patients that some of you have and not that i dont wanna learn how to do this but in time i may, I would love to help anybody make any of these great ideas.. Now down to buisness.. lol whos gonna teach me? :)

Thør
27th March 2003, 02:24
heh, well it would be nice if someone that knows what they are doin so far (elac, mayhem) could tell us somewhat where they are looking and what they are doing. :D

Yupper
27th March 2003, 02:31
ahhh what ever they are doing is great.. keep up the good work and keep us informed, I am starting to get excited about this game.

Thør
27th March 2003, 02:33
well im wanting to know other then u prolly do...i want to know so i can try some things.

M4YH3M3D
27th March 2003, 02:44
Well what exactly are you going to make public because some cheats will ruin league play unless you plan on disabling them from a server during tournaments and things. I mean a wall/hack isnt going to do much but aa will and I wouldnt want to see that highly distributed. I will help with all the uni hax and things in that matter because I believe I have a good Idea how to get around some of the things but the heavier stuff that would make a good player invinsible I wouldnt feel comfortable giving out to everyone because it could ruin the life of the game. A prime example was SOAF cheats were made for that game before it was ever released and on an average the game has only about 100 players online.

Thør
27th March 2003, 02:47
first off, anything you give to me and the 'select few' is secret safe. anything i make...heh...ill prolly release to public depending on what it is. when i make something ill talk to you about it and we can decide if it should be public or whatever. you got aim?

Elac
27th March 2003, 03:49
Ok lets straighten a few things out.

1. The first hack which is probably going to be Evilbert's Evilhack ported to RavenShield will most likely not contain the aimbot. I've asked him not to but its up to him. I'd much rather leave something to build on then dumping it all out for a/c's to pick off quick.

2. I won't give you a hack if you arent going to make it public. The secrecy is good to a certain extent but when you talk about things and never release them...its gotta be cut man.

Ok I'm done with the preaching for now. I just don't think its right to base your opinions on what is gonna stay private when the game just came out. Anticheaters will more then likely fight for this beauty. So lets make it a good fight.

M4YH3M3D
27th March 2003, 09:14
I have actually been porting evil bert but the aa isnt worth a spit anyway compared to the games aa so it makes no sense to activate it. On another note I am more of a pascal programmer then a c programmer so some of the stuff I have to keep looking up because the languages are different. So if anyone in here is good at C and C++ let me know. Also he has given me permission to work on it so im not stealing it from him he told me to give it a shot.

Thør
27th March 2003, 09:16
mayhem do u have aim

M4YH3M3D
27th March 2003, 17:34
mayhem3d is my aim name.

Elac
27th March 2003, 18:56
He gave permission for everyone to use it. Source was given to the public.

M4YH3M3D
28th March 2003, 15:39
well I know I just didnt want to get flamed for not writing my own code and just editing his. The forums I usually goto you get flamed alot so I may be a little jumpy.

Elac
28th March 2003, 17:01
lol, dont worry about it, no1 flames here>.< Right guys?

Thør
29th March 2003, 02:50
yupp elac ur right

Hybrid
29th March 2003, 05:00
Nice forums you got here MPC. :cool: ggz to Mayhem...

Thør
29th March 2003, 06:41
hey hybrid i seen ppl bitchin at you over at the platoon boards hehe welcome to mpc

M4YH3M3D
29th March 2003, 09:19
I need to retract a statement I made. The aa in evilhack is better then I thought it was and I was making my assessment off of evilhack 1.3 and not off of 1.61.

Elac
29th March 2003, 19:06
I'm still trying to figure out all of the console commands. Goodluck with porting it over mayhem.

Hybrid
29th March 2003, 19:19
Would'nt Auto Aim only work only on the computer it was made on also?

Elac
29th March 2003, 21:15
Er autoaim is on every pc that has ravenshield. If your referring to an aimbot no. An Aimbot can be a program that uses model recognition and it doesn't require other users to have.

Chaser
29th March 2003, 22:25
So whats up, how are things, any progress or still just talk ?

Ive heard Razz has made a working aimbot, but i havent been able to find it anywhere.

Also heard that Phlos made a WH or so, any words on that ?

Elac
29th March 2003, 23:57
We are in development and coding things.
Razz - I haven't heard about it.
Phlos - ^^ same as above ^^

Complete List Of Projects:
Mayhem3d - Porting over Evilhack and working on No-Recoil and working on Rethack/Perfectaimhack
Rvs_hacks - Porting over Evilhack and Memory Hacking
Boballooo - Working on editing the system files
Elac - Binding Tutorial, Working on system files with Bo, Working on wallhack.

If your working on something and not here add your name and what your current project is.

Hybrid
30th March 2003, 00:02
What do you guys need to be done? :bunny: :bunny:

Elac
30th March 2003, 00:03
We REALLY need someone who knows D3D

BoBaLLoOo
30th March 2003, 00:23
i know d3d....er not really but ill pick up a book tonight if i get a chance too, sry elac that i havent been on aim latelly lol, ive found some 'things' i think you would enjoy :)

SuperCman
30th March 2003, 00:48
i dont know d3d either but ill be willing to learn if it helps
im still fiddling around with alias/bindings in user and changing system files, no actual hacking tho/

Rvshackz
30th March 2003, 05:05
Originally posted by BoBaLLoOo
i know d3d....er not really but ill pick up a book tonight if i get a chance too, sry elac that i havent been on aim latelly lol, ive found some 'things' i think you would enjoy :)

What book you going to get?

Rvshackz
30th March 2003, 05:07
not to get off topic, but i sent some money to mpc with paypal =) do i get a suporter tag? =o

Elac
30th March 2003, 10:13
Sure they get it to you after they get the donation ;)

Rvshackz
30th March 2003, 18:05
sent the money a week ago! lol =)

Elac
30th March 2003, 20:13
Ill ask WooolF about it for ya.

A5y|um
31st March 2003, 10:44
im currently mem hacking but need someone to help me with getting the SP console commands to work on MP.

Rvshackz
31st March 2003, 12:59
im working on that right now. Page me on aim if you need anything

Elac
31st March 2003, 15:00
working on memhacking or sp in mp?

Rvshackz
31st March 2003, 15:04
trying to port over some of the single player cheats to mp

Elac
31st March 2003, 15:05
hm..are you compiling something for that?

A5y|um
31st March 2003, 23:55
its all memhacking.

Elac
1st April 2003, 01:06
how can you find the mem strand for a text line?...delete decrease enter increase?

Rvshackz
1st April 2003, 20:19
maybe the value would increase by letter? not sure try it

Elac
1st April 2003, 22:55
yeah but still that doesnt show uhow to implemtn sp commandsto mp.

A5y|um
1st April 2003, 23:20
it has nothing to do with the text line.

Elac
2nd April 2003, 08:47
Thats exactly waht i said lol

A5y|um
2nd April 2003, 09:29
oh:classic:

Elac
2nd April 2003, 17:28
Unless we can hex edit the cvar for the 'original' callnames we cant do it. Someone look into it and I'll see what I can do when i get home.

A5y|um
2nd April 2003, 23:00
It can be done, me and Rvs Hacks have got some stuff working, just not up to the standard we would like, and its of little benefit when actually playing, (unless you have plenty of time to look around).

Elac
2nd April 2003, 23:23
Care to elaborate on what these things are?

A5y|um
2nd April 2003, 23:32
not really, because it isnt important. If you must know though, its basically a botched wallhack, it doesnt work properly. The thing is when someone does get something of this sort you will be very very pleased because its completely toggable.

Elac
2nd April 2003, 23:33
Nice, do you have AIM. I'm hunting down how to bind voice messages. I almost have it.

A5y|um
2nd April 2003, 23:37
aaAsylum

Elac
2nd April 2003, 23:38
er..says your not on...add me Elac2k.

Ok sorry for usin this instead of a pm...thought iitd be quicker.

A5y|um
2nd April 2003, 23:50
no prob i wasnt on.

Deathryuu
5th April 2003, 02:19
i like wat u guys are doing on RvS hacks, so ive decided i'd like to help a lil if i can on hacks. anything i can do?

A5y|um
5th April 2003, 02:22
what can you do?