View Full Version : Ok, we need to work on a MP fog of war hack people.
I_Kill_Facists!
7th April 2003, 04:16
I'd say the fog of war would not be transfered to the others in the game most likely as the game has incredible slowdown as is and I doubt EA would make every single thing be shared between players just for the fact that it would further slow the game down. Although I know EA took extreme steps to halt cheating (I was in the MP test and I have spoken to Shanahan and other devs) but there has to be something ie: fog of war or something that they didn't make send back and forth in the game that could be usefull. I seriously doubt we'll ever get a money or unit or building hack as these are for sure constantly sent back and forth between players. if 1 players level rises w/o cause and it mis matches with anothers in the game it's over. So Why don't one of you super smart hacker homies look into a fog of war hack and see if it too is a shared component! :classic:
yayo
7th April 2003, 06:20
there is definatly money and unit hacks in generals on 1.5. i played a guy who could build units in 1 second and he had unlimited money with ONE SUPPLY center. he had no oil wells or anything else yet he built 100 nuc reactors and 11 war factories pumping out overlords every second. no mismatch or anything but we knew he cheated by the fact he had one supply center with one truck and had unlimite dmoney and could build units three times as fast as normal. although it still took him regular time ti actually build the buildings.
lapapaz1
7th April 2003, 09:15
do you have the replay? can you post it here?
Hellen Keller
7th April 2003, 14:24
^my feelings
I have been trying multiple ways to disable fog of war but its very difficult
Anyone have ideas?
There is no real unit that can reveal the ENTIRE map but there is something that can reveal location of all enemys which imo is even better
(detention camp)
Now how to get it so with a touch of a button you reveal location of all enemy units (even if its just for a short while)
earth
7th April 2003, 14:40
If u press the button in the Camp u reveal the map, some1 would have to figger the adress out which gives the command from the Camp to the game to reveal the map.
The Problem is that IF u press the button u suddenly reveal everything to see and this causes a lot of adresses in the game to change.
And i don't think EA used an easy flag for this command like 255/FF or something like 0 and 1 :cry: and i suppose every time u start a map the adress where the command comes from directly is switched, (so the flag for the command is somewhere else) althought the adress to where the command goes (to reveal the map) is the same (like the Money which can be locked easyly by noping).
So well good luck ;)
I'm just a n00b @ writing Trainers and this defintely goes over my abilieties.
These where just my suspicions but maybe i thought correctly and maybe helped some1 here...
PS: I hope this Text is understandable as my English isn't that good coz i'm a Kraut ;) (German :D )
Hellen Keller
7th April 2003, 15:53
you have me thinking now :chinese:
Elac
7th April 2003, 17:31
Ok, I'm not sure if this forum is active but heres a few things to look at.
1. What kind of engine is running it...ie(OpenGL, or DirectX) - You can cut through the Game Core with the system code.
2. Fog of War hack was done by EvanEvan. Although he kept getting incompatible versions. I'll start looking into this some more, as time allows since I'm working on RvS.
earth
8th April 2003, 14:26
As far as i know it is DirectX (the NVidia logo annoyed me so it is DX ;) )
fraggi2k2
9th April 2003, 13:20
u can simply test it if u switch the nvidia logo at OpenGL Games/Applications on. If u see the Logo in the game it is OpenGL if not its Direct3D. So simple.
//Edit: Its the other way round, u can only enable the Logo on Direct3D. But thats not too bad, is it?
//Edit2: Yea, its Direct3D. The Logo appears when the game is started.
earth
9th April 2003, 13:27
hmmm i think u missunderstood my Posting ;)
I had the NVidia Logo ON and saw it in Generals and it really annoyed me and this is cause i know its a DirectX /Direct 3D Application.
[edit] You edited while i posted ^^
fraggi2k2
9th April 2003, 13:32
yea, i could have understood ur posting :|
OK, what does it say that its direct3D?? Does it say that we have to go a difficulty way because in OpenGL, like in CS, u can disable something easily and in Direct3D not? Or what?
Elac
11th April 2003, 08:28
in directX u can change things.....like transparency you can edit almost everything. i suggest reading tutorials because sadly I don't know DX or I could make some nice stuff. But with DX you could either take the fog all teh way off or make it transparent and seeable.
Halfback
13th April 2003, 09:14
Aight 1st off the detention camp is a total bullshit idea... i tried that and then gave up thats all i needed to try... it does however trigger several other offsets that show map positions ... all which are bogus... for instance if detention camp is inactive (lets just use 0 = off 1 = on) or set to "0" and the other offsets are triggerd the game wil desync, and if you are not USA or dont have a detention camp built, it wont work, But given you poked all the offsets correctly it will work but no more than 1:53 seconds then you would have to hotkey it off every 1:53 - 1:55 and reenable it again.. the game is pretty sophisticated thusfar
Thizzness
14th April 2003, 02:52
what about when a game ends and the entire map is revealed? could something be worked with that?
Elac
14th April 2003, 02:57
Dude...all you have to do is get a d3d wrapper and write a code to disable the z buffer which will allow you to see textures through textures...in other words u can see through the fog of war.
timmahoe
14th April 2003, 06:55
uhh
Thizzness
14th April 2003, 13:43
ok, i'm pretty sure all that'll do is make everything just look like you can see it
Hellen Keller
14th April 2003, 19:36
Originally posted by ShangTZ
ok, i'm pretty sure all that'll do is make everything just look like you can see it
^^^your right
MaD DoG
14th April 2003, 21:20
So Elac2k u gonna make it or not , i need the damn thing , i got on my score 2/9 . even UKI n00b beat my ass ....damn Elac make ,email me if u need a help ....hope u do da great job homie , GL!
TheLAKE
19th April 2003, 07:50
If u edit the code it will give a different version, if this can be bypassed then any code editing will do the job. If anyone has any ideas on how to bypass that I will work with him. I already edited the code and it works fine without a trainer, but i keep getting incompatible version
Finlander-
20th April 2003, 02:14
Why dosent u use WPE (Windows Packet Editor) etc. for money trainer or even fog? ... have anyone got FOG hack?
Dark_Earth
21st April 2003, 03:19
Ya that looks exactly like the demon hunter off of warcraft ^^^ but anyways, any news on this fog of war crack and all
dragon-lord
22nd April 2003, 01:45
is there anythin fog removing out now ?
peeinherbutt
27th April 2003, 18:22
Originally posted by Elac
Dude...all you have to do is get a d3d wrapper and write a code to disable the z buffer which will allow you to see textures through textures...in other words u can see through the fog of war.
Elac, what if they don't even show the units and buildings when they're under the fog of war, maybe they intentionally did something like that to keep people like us from doing just that like you said. I don't know, just thought maybe they might have done something like the units are invisable to you untill the FOW is lifted then they toggle them back on or something. You'd think ea would do that to prevent a FOW hack.
Halfback
28th April 2003, 01:49
As a matter of fact they have ... and Elac is unaware of it ... Ph0g and I discussed a lot online one day ... I understand how to make a worknig hack and how it operates ... im just working of putting it together based on MY CD KEY. you see the CD KEY is "KEY" to making any hack work for this game ... do to the changing of values and offsets. so even if you ladies make a hack to work for you, it WILL NOT WORK for anyone else unless they have the SAME CD KEY. if you understand that concept then maybe you'll realize that if you are smart enough to comprehend all of this and write it, that you wont tell anyone because you would be re-writing all the ASM/C++/VB or whatever code you chose just for that 1 particular person. and ELAC removing the "Z Buffer" doesnt work
peeinherbutt
28th April 2003, 08:34
Originally posted by Halfback
As a matter of fact they have ... and Elac is unaware of it ... Ph0g and I discussed a lot online one day ... I understand how to make a worknig hack and how it operates ... im just working of putting it together based on MY CD KEY. you see the CD KEY is "KEY" to making any hack work for this game ... do to the changing of values and offsets. so even if you ladies make a hack to work for you, it WILL NOT WORK for anyone else unless they have the SAME CD KEY. if you understand that concept then maybe you'll realize that if you are smart enough to comprehend all of this and write it, that you wont tell anyone because you would be re-writing all the ASM/C++/VB or whatever code you chose just for that 1 particular person. and ELAC removing the "Z Buffer" doesnt work
Yes your right, I was just logging on to tell everyone that I just found out that what I said was true, I used 3d analizer to play in wire fram mode, if the fog of war was just a texture overlay then the units would have shown up.
But why can't you make a hack that you enter your cd key and it builds the hack BASED on that cd key that the person enters? Now THAT I would give mad props for!!! You know everyone would be your best friend if you could do that! lol, anyways though, If you could make me one for my cd key I'd pay you (or trade you something, I run a small ebay video games buy/sell outfit, just myself doing it but I got some pretty cool stuff) for it for real!
But why you dogging on elac? how could he know? I was in the beta for this game and I know that ea put more energy into making this game THE most secure "hackproof" game ever made in history, and it's worked so far... They are incredibly keen to not let what happened to ts happen to generals. any other game you could have just disabled the z buffer or whatever but ea went the extra 100 miles to make sure that wouldn't be possible...
Halfback
28th April 2003, 08:47
Sorry if it appeared that I was "Dogging" Elac ... but i wasnt ... no harm or discredit was meant ... just a simple eye opener and aheads up so he isnt wasting any time trying the theory.
sorry if it seemed the other way. sometimes what i mean and what is heard/read is perceived differently by those reading/hearing it.
Kliff0r
1st May 2003, 17:48
Well, itīs really damn hard...
Tried to change sight range...didnīt work...too much addresses
Tried to change opacity...didnīt work...even 255 is not transparent
I know what is uploaded in RAM etc. but it is mostly coded. Is the CD key the "key"?
Never worked with such decode things, so could someone tell me, how to decode? The key is saved in the registry, is it possible to change it to a special value so there is nothing coded(for testing reasons)?
Halfback
2nd May 2003, 02:02
you dont need to decode anything ... its standard memory offsets .. get the right combo and it'll work ... helps a lot if you know ASM ... CD keys just make offsets different from one CD key to the next ... IE ... offset for money multiplayer where CD key is validated may be 55555 the next guy may be 44444 ... just alters the offset ... now with all that said .. no matter what the offset is .. the "Code" is always the same.
ASM is ASM if you can read it .. you can hack it ... have som fun =)
Halfback
2nd May 2003, 05:39
Flaming ??? i beleive it was helping ... if you read back through your post i would imagine you could see that you are flaming me ... for trying to help another person ... thanks remarks noted please move on.
as for the other thread .. yeah ... you guys doo leech ... thats all this board does ... I was one of the original =IGH= (International Game Hackers) who manually Byte-Hacked America's Army .. and for your information ... very little about that was realeased until =IGH= voted to release to squash the Discredit we were recieving ... it seemed that Flamers and leechers are who we gave into ... Im going to uphold our original position .. im not giving direct code or any of the such out .. I will nto give in to flame/leech ... but anyhow ... if you do know ASM then feel free to PM me .. if not please move on ... ASM is the only way you will successfully hack this game ... I still HAVE NOT hacked it ... but when i do it will be private ... I will share information with those that prove their creditability, they will however have to write their own code.
13dope13
12th May 2003, 01:20
ive played lots of people with my old sn that really sux... and ive played a person that was like a robot or something. everything i hit it rebuilt automatically. dunno if this is a new hack or somethin...
outkast
17th May 2003, 03:14
die flamers
o({})o
17th May 2003, 03:17
Originally posted by outkast
die flamers
Or just warn them ;).
D3CRYPT
17th May 2003, 10:38
LOL:classic:
Back to the the subject....
Anyone know much about direct x and finding the fog texture to make it transparent and will the work? It worked for emperor.
All you had to do was edit 1 mesh to make it transparent and presto no fog.
You guys should be trying to work shit out.....not call each other noobs and flame everything anyone says
Kliff0r
17th May 2003, 20:27
Is it a texture in gen???
Kliff0r
18th May 2003, 12:53
Another idea...how does Gen recognize, that the ini.big has been changed? It can not be the file size, because u can change some things and it works online(e.g. GameLODPresets or comments).
Syphon
18th May 2003, 12:59
Originally posted by D3CRYPT
LOL:classic:
Back to the the subject....
Anyone know much about direct x and finding the fog texture to make it transparent and will the work? It worked for emperor.
All you had to do was edit 1 mesh to make it transparent and presto no fog.
You guys should be trying to work shit out.....not call each other noobs and flame everything anyone says
Presuming that Generals renders fog in the same fashion then yes it should work.
As with most other games (especially MOH:AA) there should be a value somewhere in the exe that will allow you to simply switch off the fog alltogether. I'll see what I can find.
EDIT: *UPDATE*: I found lots of text referring to fog, undoing fog, changing the radius the fog is drawn at, I just cant find where to change it.
D3CRYPT
18th May 2003, 20:59
Keep trying :classic:
Would that stuff be in one of the .big files?
And what do I open them in to look?
Syphon
18th May 2003, 21:46
I think I was in the file: game.dat I opened it with a hex editor. The best one is HexWorkshop from www.download.com free trail
Kliff0r
19th May 2003, 17:35
Hmm, if u change the values in exe/dat/big it wont work online (different version). This is why I asked to find the "version scanner".
Have u looked in game at the fog? It is just a darker part of the map, not an extra texture. U can change the darkness etc. in GameData.ini, but not to opacity. AFAIK!
BTW: I use WinHEX ... great thing.
Syphon
19th May 2003, 22:33
Hmm someone earlier said that it was a texture, because they played the game in wireframe mode.
Bah, i really wanna crack this.
D3CRYPT
20th May 2003, 17:35
hmmm hex is to confusing. Looks like asm but worse:(
Syphon
20th May 2003, 19:53
I read on another forum somewhere that they were trying to create a fog hack by using the drones (those little stealthed US spy planes). If we could figure out to increase there line of sight so to speak, it could reveal the whole map.
Smight
22nd May 2003, 17:59
If you even tried to check the registry...
Both computers register their money in registry.... (can edit it with a registry hack)
but when in multiplayer both pc's have each others data and when 1 of that data changes incorrect version :\
I think that :P
Grtz
Kliff0r
22nd May 2003, 18:51
@Syphon
err I saw that someone tried it, but failed...
The idea with the drones is crap. Just increase the sight range of ur HQ to 30000 and u see the whole map from first second, not after a minute. I tried to get this run but it is really hard. Well I would also need more time :rolleyes:
agent666
31st May 2003, 08:09
If u press the button in the Camp u reveal the map, some1 would have to figger the adress out which gives the command from the Camp to the game to reveal the map.
0x03D61414 is the offset in game.dat, setting a byte value to a 4 WILL REVEAL ALL Enemy Units but NOT enemy buildings.
BTW at address 0x0044e901 is where the memory at 0x03D61414 is being accesed and being moved into the edx register. Doing this: (mov edx, 04) at that code still causes a mismatch even though you are not changing the memory at offset 0x3D61414.
There is also a offset where it gets set to 1 when detention camp is activated. If you set it to 0 while the detection camp is on, the enemy map reveal NEVER turns off after the time expires.
I currently have a working radar hack which gives you radar instantly without causing a mismatch at all.
Syphon
31st May 2003, 11:38
Going to do the honorable thing and post the hack? So that we don't have to use one which steals our CD-Keys?
Ryan Sanders
1st June 2003, 07:05
Yea post radar hack. It would be awesome to see what they are doing the whole time.
agent666
1st June 2003, 08:15
god damn it, why does everyone think a radar hack means it reveals enemy units. IT JUST GIVES YOU RADAR!!!!!! same effect if you build a radar van as GLA. I'll be releasing the hack soon, it's only really usefull with GLA and slightly with china. It has no advantage if you are USA.
Thizzness
3rd June 2003, 01:57
y'know, at the end of the game when you lose, the entire map is revealed. You can click on it and everything (though you can't see the mouse pointer) in the short time you have before it brings you to the game stats. Wouldn't trying to work something with that be much easier than screwing around with directX? It would probably even be easier than using the detention center offsets or editing sight ranges. Somone should at least give this a try.
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