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theblackcanard
15th April 2003, 04:16
Anyone know if there is a separate program that takes a screenshot every time you get a headshot? Thanks

Mr_Cairo
15th April 2003, 11:25
hmmm - dont think that would be a great i dea.

i play cs with a high resolution and when i take a ss its about 2.5Mb in size.

if it took a ss everytime i got a headshot - my cs directory would grow by 250Mb a day

thevilone
15th April 2003, 12:27
i play At 1600 x 1200 . And the bitmaps are 5.69 megs . But RHT has it i believe for CS . But if your talking bout MOH i have no clue sorry :(

theblackcanard
15th April 2003, 14:08
Naw I was talking about CS, but thanks for the input

[JAPS]FaBoLoUs
19th April 2003, 21:56
ice hook used to have a cvar "actiontaker" it is a good idea becaus eu get some sweeet screenshots like it takes them as soon as u get headshot so u see like the blood spalling out and them falling to the ground. But it lags you every shot u take. So when u llike rush out and try to kill 3 guys. Ur lagged way to much after the first kill.

theblackcanard
20th April 2003, 06:08
well where can i dl it anyways?

R34P3R2525
20th April 2003, 06:14
well, it kinda sux cause it would freeze for 2 seconds everytime u got a HS but, it would be hard to code

[JAPS]FaBoLoUs
20th April 2003, 11:00
if(victim!=me.ent->index && killer==me.ent->index && cvar.action_taker)
{
if (doubleKill.running()){
cmd.exec("actiontaker");
}
if (headshot) {
if(!doubleKill.running())
cmd.exec("actiontaker");
}
doubleKill.countdown(1);
}


^^ part of the code from ice hook 4.

MrSmily
9th May 2003, 17:04
I had a friend who gave me a perl script that automaticly converted screenshots into .jpg and deleted the BMP saving u tonnes of space, but I'm sure there would be an even longer wait when u kill someone with a hs or in a row with ab