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ba2sai08
27th November 2006, 18:19
# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master XileRO PK Private Server
server 0
username
password
char
sex

bindIp
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya,
# 4 = new Freya, 5 = new eAthena, 6 = new oRO
# 7 = Aegis 10.x with padded packets, 8 = kRO, 9 = eAthena, 10 = vRO
# If Skills, Moving, Sitting or whatever doesnt work, try all other servertypes before you complain!
serverType 9

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80


######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap um_dun02
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10
sitAuto_hp_upper 50
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 1
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostTarget

dealAuto 0
partyAuto 0
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword
callSign

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_resurrectAuto 2

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot fire bolt {
lvl 10
dist 1, 2, 3, 4, 5, 6, 7, 8
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive Energy Coat
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
monsters wooden golem, dryad
notMonsters
maxAttempts 0
maxUses 20
target_whenStatusActive
target_whenStatusInactive
inInventory

}
attackSkillSlot cold bolt {
lvl 10
dist 1, 2, 3, 4, 5, 6, 7, 8
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive Energy Coat
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
monsters Wootan Shooter, Wootan Fighter, Shinobi
notMonsters
maxAttempts 0
maxUses 10
target_whenStatusActive
target_whenStatusInactive
inInventory

}


attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}


useSelf_skill Energy Coat {
lvl 1
whenStatusInactive Energy Coat
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
}

useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}


######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0

getAuto {
minAmount
maxAmount
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
:shocked:

My Wiz ignores all the monsters, he only walks a random route in um_dun02, and teleports. Pls help thanks

It always does "Calculating lockMap route to: Passage to a Foreign Worl (um_dun02) (x, y)

And teleports when players are seen, nothing else =(

yags
27th November 2006, 18:43
notice here;
attackSkillSlot fire bolt <-- i think it should be Fire Bolt{
lvl 10
dist 1, 2, 3, 4, 5, 6, 7, 8
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive Energy Coat
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
monsters wooden golem, dryad
notMonsters
maxAttempts 0
maxUses 20
target_whenStatusActive
target_whenStatusInactive
inInventory
}

and in the mon_control put

# <attack> = 2

see my wiz config here. click (http://www.mpcforum.com/showthread.php?t=157485&highlight=configs)

ba2sai08
27th November 2006, 19:02
# This file allows specific AI control for certain monsters
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
# 0 means to leave the monster alone, unless it attacks you.
# 1 means to always auto-attack this monster.
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 10
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 2


##### Eggs #####
Ant's Egg 0 0 0
PecoPeco's Egg 0 0 0
Pupa 0 0 0
Thief Bug's Egg 0 0 0


##### Plants #####
Black Mushroom 0 0 0
Blue Plant 0 0 0
Green Plant 0 0 0
Red Mushroom 0 0 0
Red Plant 0 0 0
Shining Plant 0 0 0
White Plant 0 0 0
Yellow Plant 0 0 0


##### Homunculus #####
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0


##### MVPs and Dangerous Monsters #####
Amon Ra 0 1 0
Arc Angeling 0 1 0
Baphomet 0 1 0
Bacsojin 0 1 0
Dark Illusion 0 1 0
Dark Lord 0 1 0
Detale 0 1 0
Doppelganger 0 1 0
Dracula 0 1 0
Drake 0 1 0
Eddga 0 1 0
Evil Snake Lord 0 1 0
Garm 0 1 0
General Ygnizem 0 1 0
Golden Thief Bug 0 2 0
Incantation Samurai 0 1 0
Lady Tany 0 1 0
Lord of Death 0 1 0
Maya 0 1 0
Maya Purple 0 1 0
Mistress 0 1 0
Moonlight Flower 0 1 0
Mutant Dragonoid 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
RSX 0806 0 1 0
Stormy Knight 0 1 0
Tao Gunka 0 1 0
Thanatos 0 1 0
Turtle General 0 1 0
Vesper 0 1 0
Wooden Golem 2 0 0
Shinobi 2 0 0
Dryad 2 0 0
Wootan Shooter 2 0 0
Wootan Fighter 2 0 0


here is my mon_control.txt

i did what u said but it still doesnt attack =( It just avoids players and Calculating lockMap route

yags
27th November 2006, 19:05
actually im having the same problems with the new releases (1.6.9 and 1.9.2) so im still using 1.9.0.

ba2sai08
27th November 2006, 19:11
i see =(, hey check ur inbox(private message)

yags
27th November 2006, 19:14
i did not receive any...

ba2sai08
27th November 2006, 19:17
didnt notice 15 posts required to send PM =(

btw can u add me in ur ym? golem_007 coz i cant add you, yagz1111 right? so we can talk if possible =/

yags
27th November 2006, 19:26
i deleted my YM in my pc. just answer the polls here and you'll get 15 posts. xD

ba2sai08
27th November 2006, 19:28
Aw, any IM you use? =( srry for off topic

yags
27th November 2006, 19:33
nope... maybe its ok here... was it is about?

ba2sai08
27th November 2006, 19:35
okay, can you give me a link for the 1.9.0? the one from sourceforge is not a complete package, only the 1.9.2 so far i checked =/ and does the macro plugin work on 1.9.0 too?

yags
27th November 2006, 19:44
what? they have the complete package there.

click (http://sourceforge.net/project/showfiles.php?group_id=94364&package_id=107003) for confpack and tables.

click (http://sourceforge.net/project/showfiles.php?group_id=94364&package_id=107004) for fieldspack.

click (http://sourceforge.net/project/showfiles.php?group_id=94364&package_id=100324) for the 1.9.0 openkore

and yes macro works with 1.9.0

ba2sai08
27th November 2006, 19:59
thanks, btw have u tried Xile? xD il ask once some errors occur

yags
27th November 2006, 20:02
hmmm... not yet. im not botting in a private server right now. just pRO. maybe i'll try to make an account later. i'll just pm you. ;)

ba2sai08
27th November 2006, 20:08
I get an "Cannot load packet parser for ServerType 9" Error right after Connecting to Account Server" (this is 1.9.0 now)

btw Xile PK is pretty fun^^ all status chnging cards are effective.. Vit is not the counter to stun,sleep,curse etc anymore xD

btw im going to bed..

til later evening again. Need to learn much bout openkore xD

yags
27th November 2006, 20:21
can you post the server details for xile?

ba2sai08
28th November 2006, 12:06
(intended pm msg)

okay=) pls help me out, oh btw why main? PK is more fun.. il wait nlng