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Kalvin
17th April 2003, 05:09
Okay, I may have this in the wrong spot, but it pertainas to this subject more thatn anything and I really need some advice from pros in this area.

1. Wallhack for NS- Will any typical CS or HL OpenGL wallhack work?

2. Aiming/Aimbot- How are vector and bone different, and how do I pull a vector corridinate for a particular model. Thanks for the bones Sno. I lurves you. :-)

3. CD, now I dont know if this has ewven been thought up before and I believe that it isnt possible due to source issues, but is it possible to like snd the command to a server that CD is running through the hook, without CD actually doing anything.

Now I have noticed some problems with the NS aimbot that it wants to lock onto the creature after its dead and model dissappered.Also I wanna try to incorporate a feature that binds a key or mouse 3 to "cycle" between players for those that like tareget lock.

Keep up the good work guys and I really apperciate all that you do for the HL/NS community. Even though criticism, you guys are 1337.

Da BuzZ
17th April 2003, 09:09
1. Yes... pick either Da BuzZ Hook or Jessen, they both have Asus or Xqz2 style wallhack

2. Bone aiming aims for spots from the modelbase, if you use a hook, type avdraw 1 for aimvectors and avdraw 4 for bonespots (cvarsfrom my hack)

3. Too much work and i doubt it would be public if it's done + C-D works like a client hook, it blocks the functions which your client hook uses...