Kalvin
17th April 2003, 05:09
Okay, I may have this in the wrong spot, but it pertainas to this subject more thatn anything and I really need some advice from pros in this area.
1. Wallhack for NS- Will any typical CS or HL OpenGL wallhack work?
2. Aiming/Aimbot- How are vector and bone different, and how do I pull a vector corridinate for a particular model. Thanks for the bones Sno. I lurves you. :-)
3. CD, now I dont know if this has ewven been thought up before and I believe that it isnt possible due to source issues, but is it possible to like snd the command to a server that CD is running through the hook, without CD actually doing anything.
Now I have noticed some problems with the NS aimbot that it wants to lock onto the creature after its dead and model dissappered.Also I wanna try to incorporate a feature that binds a key or mouse 3 to "cycle" between players for those that like tareget lock.
Keep up the good work guys and I really apperciate all that you do for the HL/NS community. Even though criticism, you guys are 1337.
1. Wallhack for NS- Will any typical CS or HL OpenGL wallhack work?
2. Aiming/Aimbot- How are vector and bone different, and how do I pull a vector corridinate for a particular model. Thanks for the bones Sno. I lurves you. :-)
3. CD, now I dont know if this has ewven been thought up before and I believe that it isnt possible due to source issues, but is it possible to like snd the command to a server that CD is running through the hook, without CD actually doing anything.
Now I have noticed some problems with the NS aimbot that it wants to lock onto the creature after its dead and model dissappered.Also I wanna try to incorporate a feature that binds a key or mouse 3 to "cycle" between players for those that like tareget lock.
Keep up the good work guys and I really apperciate all that you do for the HL/NS community. Even though criticism, you guys are 1337.