Haxing4Life
24th December 2006, 18:31
1.10 Dma OFFSETS
Force Commander
A838F8 + 6C + 10C
Force SquadLeader
A838F8 + 6C + 10D
ViewDistance
RendDX9 + 224EA0 + 4EC <-- this is an float 1 when u write an float 2 it doubles the distance
Team DMA
A838F8 + 6C + D8
SquadNumber DMA
A838F8 + 6C + 108 <--- im not sure if squad jacking is possible but i posted it
Zoom DMA
A838F8 + 6C + C4 <--- here write an float i use 0.05
A838F8 + 6C + C8 <--- Here write an float 0 to it else the zoom gets back to the normal value when u not want to
DirectX Pointer
RendDX9 + 224EA0 + 0C <-- for if the D3D starters kit gets detected
Orbital
B2B688 +100 + 44
Supplies
B2B688 +100 + 5C
EMP
B2B688 +100 + 8C
the commander unlimited things i have not found jet its and start if somebody feel to post other dma on it go on
Merry Christmas, Haxing
Force Commander
A838F8 + 6C + 10C
Force SquadLeader
A838F8 + 6C + 10D
ViewDistance
RendDX9 + 224EA0 + 4EC <-- this is an float 1 when u write an float 2 it doubles the distance
Team DMA
A838F8 + 6C + D8
SquadNumber DMA
A838F8 + 6C + 108 <--- im not sure if squad jacking is possible but i posted it
Zoom DMA
A838F8 + 6C + C4 <--- here write an float i use 0.05
A838F8 + 6C + C8 <--- Here write an float 0 to it else the zoom gets back to the normal value when u not want to
DirectX Pointer
RendDX9 + 224EA0 + 0C <-- for if the D3D starters kit gets detected
Orbital
B2B688 +100 + 44
Supplies
B2B688 +100 + 5C
EMP
B2B688 +100 + 8C
the commander unlimited things i have not found jet its and start if somebody feel to post other dma on it go on
Merry Christmas, Haxing