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View Full Version : RELEASE: Cheetah Engine 1.0


omarn07
13th February 2007, 23:01
Screenshot: http://img53.imageshack.us/img53/8797/cheetahengjs3.gif

Changes from previous version (XP Engine)

* Name changed to Cheetah Engine
* File Menu added
* Icons changed
* Bypass up to Rev 939

Features
* Auto attaches to MapleStory,Gunz, FlyFF, Gunbound
* Change register from cheat table
* Launch MapleStory from Engine
* Usage of CRC Bypass for MapleStory with LoadBinary
* and Much more!


General Settings:
Tick Everything except Address list specific

Scan Settings:
[ ] Fast scan on by default
[x] Enable hyperscan when possible
[ ] Don't scan memory that is protected with the No Cache Option
[ ] Keep low memory usage when doing an "Unknown Initial Value scan" with Hyper Scan

[x] MEM_PRIVATE
[x] MEM_IMAGE
[ ] MEM_MAPPED
[X] Run scan in seperate thread.


File Associations:
Tick Nothing

Code Finder:
[x] Use Debug Registers
[ ] Memory Access Exceptions
[x] Try to prevent detection of the debugger
[ ] Handle breakpoints not caused by CE

Assembler:
[x] Show disassembler
[x] Show debugger options
[x] Use hardware breakpoints
[ ] Use int3 instructions for breakpoints
[x] Replace incomplete opcodes with nops
[x] Ask for replace with nop
[x] Try to prevent detection of the debugger

Extra:
[ ] Query memory region routines
[x] Read/Write process memory
[x] Open Process

[ ] Use APC to inject dll's
[ ] Use APC to create new threads
[ ] Undo changes to CE
[ ] Force memory to be writable in case the standard method is blocked
[x] Enable use of Process Watcher
[x] Use kernel debugger options when possible

[ ] Stealth mode (Usermode)
[ ] Stealth mode (Kernelmode)


Download: http://removed (http://hai.i'm.dark.hacker)

Next version already being worked on to better get around GameGuard's growing detection methods, I was considering a transparency effect and a whole new interface but settled on what you can see.

WsTsk8eR
13th February 2007, 23:04
i suggest you upload it to mpc

Dark Hacker
13th February 2007, 23:08
removed external link

crazykujo
14th February 2007, 00:16
Nice engine, sounds good, but up load it to engine, and read stickies, posting links is agianst the rules, and who get credit for this? it doesnt say...

KaoticK
14th February 2007, 00:23
Credits? I saw this on CEF.

Divinestorm
14th February 2007, 00:27
Zenos made it on gamecheetah.com...

KaoticK
14th February 2007, 00:28
Yah it was Zenos, I just checked.