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View Full Version : 8-bit Wallhacks (updated)


8-bit
31st March 2007, 03:36
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~INFO~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
File Name:: 8-bit Materials
Screen shots::
http://www.clan2020.net/imagehost/files/6/de_dust20000.jpg
http://www.clan2020.net/imagehost/files/6/de_dust20001.jpg
http://www.clan2020.net/imagehost/files/6/de_dust20002.jpg
http://www.clan2020.net/imagehost/files/6/de_dust20003.jpg
Authors:: 8-bit
Status:: Vac2 Proof
UPDATES:: Updated the download links fto a faster download site, Tweaked the transparent parts to make you be able to see farther through.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~FEATURES~~~~~~~~~~~~~~~~~ ~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

1. Strategically chosen transparent walls to help you see
when people are coming your way.

2. Colored models to help you distinguish between
Terrorists and Counter Terrorists.

3. Individual skins, chosen by me, for your weapons and arms.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~INSTALLATION OF TRANSPARENT MATERIALS~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

1. Download both 8-BIT MATERIALS1 and 8-BIT MATERIALS2 from
the links provided below
Part 1 (http://yourfilez.com/download/Pj6vNPpEsF1Q)
Part 2 (http://yourfilez.com/download/J1pK5QFT4U47)
2. Make a folder in your C:\Program
Files\Valve\Steam\SteamApps\**YOUR ACCOUNT
NAME**\counter-strike source\cstrike folder called "TRANS
MATERIALS".

2. Make a folder in your C:\Program
Files\Valve\Steam\SteamApps\**YOUR ACCOUNT
NAME**\counter-strike source\cstrike folder called "TRANS
MATERIALS".

3. Extract 8-BIT MATERIALS1 into the "TRANS MATERIALS"
folder.

4. Make a folder called "models" inside your "TRANS MATERIALS" folder.

5. Extract "8-BIT MATERIALS2" into the "models" folder inside your
"TRANS MATERIALS" folder.

6. Rename your current materials folder something like
"NORMAL MATERIALS" and change the name of the folder "TRANS
MATERIALS" to "materials".

7. Restart your CSS for the changes to take effect.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~~REMOVAL OF TRANSPARENT MATERIALS~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

1. go into your C:\Program
Files\Valve\Steam\SteamApps\**YOUR ACCOUNT
NAME**\counter-strike source\cstrike folder and rename your
"materials" folder to "TRANS MATERIALS"

2. Rename your "NORMAL MATERIALS" folder to "materials"

3. Restart your CSS for the changes to take effect.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~CREDITS~~~~~~~~~~~~~~~~~ ~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

8-bit - I tweaked almost every single .vtf and .vmf file, I
also added the custom skins.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~FINAL WORD~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~

Feel free to post these on other sites just give me credit

Holz
31st March 2007, 11:18
Deleted all the posts about the safety of this. It only contains texture and material files so it's completely clean.

8-BIT MATERIALS1.rar
Size: 79225287
CRC-32: 0BCFBDF3
MD5: BA256B004020AF8425B9104589C22A63
SHA1: 58DCA197ED50A378568341E08C157393244652BC

8-BIT MATERIALS2.rar
Size: 73482812
CRC-32: B3F27F51
MD5: EA922C6CCB8BE623D6D55FFB59E28153
SHA1: B861EA7A6CAB8FFF6CFB9836375CBA7F7B4DB554


And ~145 MB are just too much to attach to MPC or upload to MPCD.

nignog
3rd April 2007, 00:23
cnt belive how big file is lol

Nopiw
7th April 2007, 12:31
good job

chea
8th April 2007, 13:27
is this zblock bypassable?

rand0m
8th April 2007, 17:23
is this zblock bypassable?

Probably not.

8-bit
13th April 2007, 02:08
ive been stopped fom going into 2 servers total since i made them about.. a year ago.

rpgn
13th April 2007, 05:54
nice 8bit strikes again

Klawfinger
14th April 2007, 22:24
will this work on developer texture maps?

rand0m
14th April 2007, 23:24
will this work on developer texture maps?

Probably not, but you could always try and see.

8-bit
15th April 2007, 01:28
The next update is gonna have lots of cool stuff.

new HUD, new background (the children of bodom one was actually an accident) new buy menu, lots of cool stuff.

rand0m
15th April 2007, 01:53
The next update is gonna have lots of cool stuff.

new HUD, new background (the children of bodom one was actually an accident) new buy menu, lots of cool stuff.

Lucky for you Children of Bodom own eh :P

8-bit
15th April 2007, 02:04
heh.

ya it was convenient :)

seb067
1st September 2007, 16:43
can someone reupload?

download links are dead

Iarehiddennowz
30th January 2008, 17:35
I have this mathack so i can see players trough walls but it doesnt seem to work for me but i'm posting it here. O.O
if someone knows how to get it to work pls tell me too thx


EDIT I got it to work

Holz
30th January 2008, 17:53
^ there you go.

sparalesto
7th April 2008, 00:13
hi guys, im sorry but im noob.....somebody knows where is possible download all 8-bit updated?

live the life

4ntr4x88
7th April 2008, 23:42
is this a mat hack?

is it save like all other mat-hacks?
What is with sv_pure1/2?

Holz
7th April 2008, 23:46
It is a completely safe material cheat but you won't be able to use it on servers having pure mode enabled.

http://developer.valvesoftware.com/wiki/Pure_Servers