PDA

View Full Version : DC when using DiCE and I AM USING Selective Wall...



S3rC4n
24th May 2007, 18:50
any one know why i am dcing ?

i really hope u can help me i am dcing after 2min and 27 sec -_-
thx

these are the scripts i use:



RANGE DICE
[Enable]
alloc(dICE,64)
label(return)

dICE:
pushad

mov edx, [007e1b10]
mov ebx, [edx+5c0]
mov ecx,[edx+5c4]
add ebx, 80

mov eax,[007e1034]
mov [eax+C],ebx
mov [eax+14],ebx
mov [eax+10],ecx
mov [eax+18],ecx
popad

mov [ebx], eax
mov edi,[ebp+10]
jmp return

006C35B7:
jmp dICE
return:

006c5f19:
db 0f 84

006bfa06:
db 75

006bfca2:
db 0f 85

[Disable]
006C35B7:
mov [ebx], eax
mov edi,[ebp+10]

006c5f19:
db 0f 85

006bfa06:
db 74

006bfca2:
db 0f 84




Selec. WALL
[ENABLE]
alloc(begin,2048)
alloc(olddata,32)
alloc(pointer,4)
alloc(bool,4)
registersymbol(bool)
label(set)
label(ret)
label(end)

begin:
cmp [bool],1
je set
ret:
mov esi,olddata
movsd
movsd
movsd
movsd
pop edi
jmp end
set:

mov esi,[7e1034]
mov esi,[esi+0C]
mov [pointer], esi
mov esi,[pointer]
mov [olddata],esi

mov esi,[7e1034]
mov esi,[esi+10]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+04],esi

mov esi,[7e1034]
mov esi,[esi+14]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+08],esi

mov esi,[7e1034]
mov esi,[esi+18]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+0C],esi

mov [bool],0
jmp ret

6bf32d:
jmp begin
end:

olddata:
DB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
pointer:
DB 00 00 00 00
bool:
DB 01 00 00 00

[DISABLE]
dealloc(begin)
dealloc(olddata)
dealloc(pointer)
dealloc(bool)
unregistersymbol(bool)

6bf32d:
movsd
movsd
movsd
movsd
pop edi

ysksky
24th May 2007, 18:56
S3rC4n please use selective wall vac not selective wall
i tried the selective wall in sticky it DOESNT WORK..
n i found my selective wall vac..
i wan to tell u all about this BUT THEY SCOLD ME CUTE IN MY POST zzzz

edwinz86
24th May 2007, 20:30
besides ticking selective wall, u need to add some address b4 it works fully dude.. bunch of leechers..

ysksky
24th May 2007, 21:09
thx edwinz86
at least i learned need add some address..
i will try find what the addrass that u mean..
btw i already get the swv but i will try to get what u mean

siaogila
25th May 2007, 03:38
I oso DC when using selective wall + dice any1 spare ur help???

edwinz86
25th May 2007, 04:41
siaogilla read my damn upper post. LEARN TO SEARCH DUDES.. OMG.. Spoonfed brats..

stzeetzerx
25th May 2007, 05:26
Here's the Selective Wall


[ENABLE]
alloc(begin,2048)
alloc(olddata,32)
alloc(pointer,4)
alloc(bool,4)
registersymbol(bool)
label(set)
label(ret)
label(end)

begin:
cmp [bool],1
je set
ret:
mov esi,olddata
movsd
movsd
movsd
movsd
pop edi
jmp end
set:

//=============LEFT
mov esi,[7e1034]
mov esi,[esi+0C]
mov [pointer], esi
mov esi,[pointer]
mov [olddata],esi
//=============TOP
mov esi,[7e1034]
mov esi,[esi+10]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+04],esi
//=============RIGHT
mov esi,[7e1034]
mov esi,[esi+14]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+08],esi
//============= Bottom
mov esi,[7e1034]
mov esi,[esi+18]
mov [pointer], esi
mov esi,[pointer]
mov [olddata+0C],esi

mov [bool],0
jmp ret

6bf32d: //A5 A5 A5 A5 5F 5E C2 04 by nt_xvmon
jmp begin
end:

olddata:
DB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
pointer:
DB 00 00 00 00
bool:
DB 01 00 00 00

[DISABLE]
dealloc(begin)
dealloc(olddata)
dealloc(pointer)
dealloc(bool)
unregistersymbol(bool)

6bf32d:
movsd
movsd
movsd
movsd
pop edi

And here for the Dice Vac

[enable]
alloc(dICE,64)
alloc(right,4)
alloc(left,4)
registersymbol(right)
registersymbol(left)
label(return)


dICE:
pushad
//=========================
mov edx, [007e1b10]
mov ebx, [edx+5c0]
mov ecx,[edx+5c4]
add ebx, [right]
sub ebx, [left]
//============================
mov eax,[007e1034]
mov [eax+C],ebx
mov [eax+14],ebx
mov [eax+10],ecx
mov [eax+18],ecx
popad

mov [ebx], eax
mov edi,[ebp+10]
jmp return


//============================
006C35B7: //89 03 8b 7d 10 85 ff 74 5e XVMON
jmp dICE
return:

006c5f19: //0f 85 62 01 00 00 ff 77 30 83 XVMON
db 0f 84

006bfa06: //74 05 e8 25 02 00 00 39 b3 XVMON
db 75

006bfca2: //0f 84 d0 00 00 00 ff b6 XVMON
db 0f 85
//============================
[disable]
006C35B7:
mov [ebx], eax
mov edi,[ebp+10]

006c5f19:
db 0f 85

006bfa06:
db 74

006bfca2:
db 0f 84

dealloc(dICE)
dealloc(distance)
unregistersymbol(distance)

And add bool address, wait it to turn from 1 to 0 before ticking Dice Vac.

Directly from stickies. Credits to them.
Next time anything you don't know, check stickies 1st.

edwinz86
25th May 2007, 05:33
u are spoonfeeding them..

stzeetzerx
25th May 2007, 05:35
It's fine to help them, well .. before they start more threads up asking the same thing again.

timhkk
25th May 2007, 07:49
its nice to help... sometimes i use SEARCH button and found old old stuff.. which haven't been updated or deleted for quite some time... But its ok to have a look on them too

wesleyoh
25th May 2007, 08:56
maybe u shd try to search and test it out learn 1st be4 asking.. dont say u search like for 5 min and that not call searching..

xsasukix
25th May 2007, 09:00
maybe u all should learn?asking is my last resort^^

siaogila
25th May 2007, 09:31
S3rC4n please use selective wall vac not selective wall
i tried the selective wall in sticky it DOESNT WORK..
n i found my selective wall vac..
i wan to tell u all about this BUT THEY SCOLD ME CUTE IN MY POST zzzz


edwinz86!! he say nid to use selective vac
so can help me by explaining how i use selective wif dice?
THX A MILLION

hackmaplesea
25th May 2007, 16:38
just an advice for u
UA = DC and this might be the main cause of ur problem

ChaoSXDemon
25th May 2007, 18:03
Wow~ so pros~ how do you know when you need to search up values and add it to something? I don't understand what you mean tho ><"~ even if I am going to search, what value am I looking for?

edwinz86
25th May 2007, 19:38
lolx.. this is ridiculous.. GO READ UP THE PREVIOUS POSTS.. gd luck..

ChaoSXDemon
25th May 2007, 21:20
It works for me -.- just follow the instruction exactly!

Check off "Selective Wall"

Then Click on "Add Address"

Enter "bool" at the ADDRESS not Description!

Wait untill you see the bool turns 0 (keep waitin until it does)

then turn on DiceVac!

and change the value of "Left" or "Right" accordingly~

and enjoy :D


and...I still can't get my UA to work -.-

DarkAlien
25th May 2007, 22:14
B4 you start attack...Jump and then he won`t fly...
I`hope it`ll help you...

edwinz86
26th May 2007, 03:30
guys, by spoonfeeding them i mean its reali pointless. instructions are everywhere in the forum. and updated scripts are also available in forum. y the hell they cant find it.. it sucks to see this kind of situations. if they cant even find it, dun hack.. by teaching them step by step until so detailed, it will juz lead to faster ms being patched.. its a bloody cycle.. i dunnoe wad to say la..

cuteharez
26th May 2007, 09:07
Closed

Look for Dice vac guide it should not DC if you have set it up properly.