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SangrelX
22nd September 2007, 03:35
ok to make this short and simple

I know and understand how to find pointers - but am having an issue with a few that ive found in 2 diff games


Problem:

the operation that writes to my game address is

mov [edx+ecx+00053f8c], eax

using that information you can find the BASE Pointer

However on 2 diff games ive trained so far

the First part of the Operation be it ecx or esi, etc.. is Different on other computers

PC 1 - ECX = 00000018
PC 2 - ECX = 00000024

this is the same game, same version etc...

I need to know what is changing the value of ECX and how to find it and stop it etc..

from what i understand these are basically Multi-Step Pointers

A Pointer that Points to a Pointer which in turn points to the opcodes for that particular operation

any help is appreciated from anyone

Thanks

SangrelX
29th September 2007, 04:11
Anyone able to help me with this - im still stumped

-- ive even copied the same exact files for this one game to another PC and the pointers that work on my pc still dont work on the other

the base value thats added to its offset to create a pointer changes for some reason on the other computers