PDA

View Full Version : [RELEASE] XQZ Buildables + Models


belink
28th September 2007, 19:34
Jeez, Valve updated today and they still didnt block my WHs.
XQZ Buildables + Coloured Models + Sticky Grenades

Info: Shows turrets, dispensers and players through walls!

Installation: Extract to Steamapps\YOUR ACCOUNT NAME HERE\Team Fortress 2\tf\

Screenshots:
http://belink.xmshosting.net/tf2/cp_gravelpit0001.png
http://belink.xmshosting.net/tf2/ctf_2fort0011.png

Credits/Greets:
Reneg4d3
Holz
Venoma
rand0m
finate
CampStaff
etc etc.

Enjoy.

illyism
28th September 2007, 20:54
oh yeah! thanks a lot!

nice123
28th September 2007, 21:05
Awesome! Big thanks :)

youzme
29th September 2007, 10:26
Hey guys. I've been out of the HL2 cheating scene for a while. Thinking about tinkering around with TF2. Last time I messed around with this stuff was when there was a materials wallhack for CS:S that seemed to have not been detected for eons (don't know if it ever they ever did start banning for materials hacks).

Now, I KNOW there's always a good size risk of getting a steam ban in using a hack on a pub forum like this. Guess my question is, are these hacks in a similar category in that the confidence is high that they won't get a ban? Or has there been steam bans for these kinds of hacks recently?

Just trying to do my research before I go dropping $45 to play TF2 and then getting banned a few days later. I'll probably shop around for a priv if that's the case.

sLaYeR-eS-Me
29th September 2007, 10:51
nice lil update ;d

and youzme yes these hacks are not really hacks but skins and are completely legal. Vac2 doesn't check for things like this. These are materials wallhacks, so have fun.

youzme
29th September 2007, 11:13
nice lil update ;d

and youzme yes these hacks are not really hacks but skins and are completely legal. Vac2 doesn't check for things like this. These are materials wallhacks, so have fun.

You freaking rock. Thanks for the quick reply man!

belink
29th September 2007, 19:41
CoconuTF2 isnt a mathack though.

You freaking rock.Thanks.

http://belink.xmshosting.net/tf2/ctf_2fort0011.png
Updated first post.

nice123
29th September 2007, 21:33
Nice work again :)

PSF
30th September 2007, 01:59
I love this, thank you belink and the rest.

The only question I have is what makes the enemy spies still able to sneak by in disguises and invisibility? Is there something weird about how they work?

xtri
30th September 2007, 20:18
Nice work, lovely :) Just waiting for a ESP hack now :P That's all I really need ^^

lyuno
6th October 2007, 20:18
still vac 2 proof ?

ima playing on unsecurised server, until i got a answer :p

belink
7th October 2007, 00:33
still vac 2 proof ?

ima playing on unsecurised server, until i got a answer :p

Its a material hack. Of course its VAC Proof.

lyuno
7th October 2007, 17:07
yeah i know, you dont execute a tiers prog before run TF2, but material hack could ban you imo no ? its totaly legal ? sure ? safe ? i can run it as long i want with no probleme ^^ ?



ps : another totaly different question, why when i come on MPC FORUM i got a ****ing pop-up spam ... i have like 1500 pop up blocked on 2 day lol ? its ****ing borring.

belink
7th October 2007, 17:31
yeah i know, you dont execute a tiers prog before run TF2, but material hack could ban you imo no ? its totaly legal ? sure ? safe ? i can run it as long i want with no probleme ^^ ?Totally legal.

sitherae
22nd October 2007, 02:19
nice thanks

stickybun
24th October 2007, 00:57
these are great belink m8 they do sometimes go invisible at times but spot on

chanhuff
27th October 2007, 00:11
Is there a way I can make it so I can see the people trough the wall but not have them colored just have there regular look like the objects.

pharmokan
7th November 2007, 07:48
very good working wallhack thank you.

1 question. i am a n00b to STEAM i have been playing halo PC before moving onto TF2 i wanted to know whats up with this VAC system. so far this hack is not detected by VAC but it eventually will? even though its not an executable the VAC will scan ur texture folder sooner or later in newer versions to try and pick up stuff like this?

Lisa
7th November 2007, 07:56
Custom textures and materials are completely legal and therefore safe to use.

Servers can do consistency checks or use the pure mode if they don't want their clients to be able to use such material cheats but you won't ever get banned by VAC for it.

pharmokan
8th November 2007, 03:08
ok thanks for the clarification holz

CR-Elite
8th November 2007, 04:29
does consistency go into depth of file content? or does it just scan for file existance when it checks you for illegal files?

other wise doing a consistency on on .vmt and .vtf's of player models would make it impossible to do any custom skinning, most likely causing unhappiness within player communtiy and making all serves disable consistancy...cuz who dosnt <3 their cstoms?

btw sv_consitency 1 and sv_pure 0 are the defaults *I Think*

Lisa
8th November 2007, 09:26
Consistency mode basically check if the (custom) files you use match to the original ones.

sv_consistency 1 only checks for "critial" files such as player models (only models and certain variables in the material file, textures and regular variables (unlike $ignorez) will pass the check) or flashbang materials (same thing), and sv_consistency 2 for all files, while you can now just use the pure mode for that:

http://developer.valvesoftware.com/wiki/Pure_Servers

CR-Elite
8th November 2007, 22:00
wow they basically have a guide to making mat hacks on valve O.o I wonder what kind of fun things I can do with proxies..its a shame chams don't work without a bypass V.V

belink
8th November 2007, 22:05
Chams arent possible via materials.

Lisa
8th November 2007, 22:44
Well, belink, I'm sure what method and issue he's talking about. :|

mfg
9th November 2007, 13:37
Is there a way I can make it so I can see the people trough the wall but not have them colored just have there regular look like the objects.

Same, question here. Is it possible to have colored models behind walls and normal models when in clear sight?

Spontaneous
10th November 2007, 06:52
mfg, no its not. Not with a mats hack such as this. You have to goto a chams style hack to get that done.

mfg
10th November 2007, 21:40
ok, thanks for the info. I just deleted the .vtf s so I got close to the desired effect.

boykevin
16th November 2007, 04:12
thanks man haha i wanted hacks but not like hack hacks but like these kinds and not get banend because i got alot of games on steam thanks :D

tf2_cheater
2nd December 2007, 17:25
finally got a ban from my favourite 32-player server after cheating everyday inside for 2 months

GUID ban i think
PB downforce to spoof HDD serial&mac didnt work
reinstall + change name + change ip didnt work

not really sure if admin took a anti-cheat SS or its because of profanity/unsuitable name
still able to play in other servers

wohoo first ban from a game made by steam/valve

belink
2nd December 2007, 18:50
What do you expect tf2_cheater? You gotta hide your cheats and not blatently show them. Its a STEAM:ID ban, you can get past it by getting a new account.

pharmokan
6th December 2007, 03:54
the new tf2 update made my walls all black after i removed the mat hack. its kinda hard to get around now is there a fix to this? i backed up just in case the material folder but no luck there walls are still black :\

tf2_cheater
6th December 2007, 05:56
try reinstall + repatch + re-unrar ???

belink
6th December 2007, 06:08
Try deleting the entire 'tf2' directory. Back up any custom maps you might of downloaded before.

CampStaff
6th December 2007, 21:53
I love who ever made this. <3

belink
6th December 2007, 21:59
Of course you do.

Dr.Evil
18th January 2008, 01:51
Is this still legal?

Will it ever get you banned by VAC?

:duel:
Dr.Evil

belink
18th January 2008, 02:17
It's still legal. It never, ever, ever will.

Dr.Evil
18th January 2008, 04:21
By the way belink your link "http://belink.xmshosting.net/tf2/ctf_2fort0011.png" dosn't work.

Be nice to see a working link.

Ic3LorD
2nd March 2008, 11:39
thx for uploading this belink , but i got a question aswell
i still cant see pyros through walls, they are still looking normal and dont have the new models
arent the pyro models part of this ,,patch,, ( ;) ) ?
or do i have to reinstall tf2 ?

http://www.abload.de/image.php?img=cp_dustbowl0002cni.jpg
here you can see

belink
2nd March 2008, 17:14
By the way belink your link "http://belink.xmshosting.net/tf2/ctf_2fort0011.png" dosn't work.

Be nice to see a working link.

The webhosting has been down for ages. If someone wants to take some nice hi quality ones, go ahead, otherwise, it'll just stay like that.

thx for uploading this belink , but i got a question aswell
i still cant see pyros through walls, they are still looking normal and dont have the new models Not sure, they should work. Try reinstalling them, or joining a different server.

Ic3LorD
2nd March 2008, 23:12
I tryd at least alot, reinstalled the models, reinstalled tf2, changed the server, nothing work, the pyro still looks normal :/

Mr. Internet
23rd December 2008, 05:52
I'll give this a try; thanks, only really interested in seeing Sentries through walls.

(mite halp mah scooting)

fleetheseen
10th February 2009, 11:52
this doesnt work on all servers. it WORKS though..

tried on a couple of server works fine

tried on the server i play the most, not working .. they have something to disable custom mats i think?

cht1
10th February 2009, 16:10
they have something to disable custom mats i think?
yes, they have sv_pure server variable set to 1 or 2

mattert
1st November 2009, 12:27
also is this kind of wallhack for cs:s too? instead glass walls?

CSSToolz
6th November 2009, 23:56
Well done bumping a 2 year old thread without reading, you dumb mullet.