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View Full Version : [Snippet] Render Hacks


selig
27th October 2007, 01:12
-> Red Orchestra OstFront code snippet <-


Here are some renderd hacks I made. This is for people who know better then to copy and paste. This is VERY laggy so you can tweak it abit and it won't :D. Pickup xPickup makes all weapons wire framed.

function RenderHack(Canvas Canvas)
{
local Projectile Projectile;
local emitter emitter;
local Pickup xPickup;
local ROObjective GameObjective;

foreach Me.Level.AllActors(Class'Projectile', Projectile)
{
Canvas.DrawActor(Projectile,True,True);
Projectile.bHidden = False;
}

foreach Me.Level.AllActors(Class'Emitter', Emitter)
{
Canvas.DrawActor(emitter, True, True);
emitter.bHidden = False;
}

foreach Me.Level.DynamicActors(Class'Pickup',xPickup)
{
if ( xPickup.IsA('Pickup') )
{
Canvas.DrawActor(xPickup,True,True);
xPickup.bHidden = False;
}
}

foreach Me.Level.DynamicActors(class'ROObjective',GameObje ctive)
{
Canvas.DrawActor(GameObjective, True, True);
GameObjective.bHidden = False;
}

}