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View Full Version : How to remove weapon from your screen.


newfew
29th November 2007, 13:28
How to remove weapon from your screen.
Similar to cg_drawgun 0 in quake 3... :D
1)
Cut all files in \****\tf\models\weapons\v_models folder except these ones:
v_flamethrower_pyro.mdl
v_medigun_medic.mdl
v_rocketlauncher_soldier.mdl
v_watch_spy.mdl

Paste those files in \****\tf\models\weapons folder
2)
Cut all 5 error files in \****\hl2\models folder and paste them in \****\hl2\
3)
Copy all 5 flag files in \****\tf\models\flag folder, paste them in \****\hl2models folder
Rename flag word in all 5 flag files to error.
Example: flag.sw.vtx --> error.sw.vtx , flag.dx90.vtx --> error.dx90.vtx ,etc...
It may not work in sv_pure servers, if so: put weapon files back to v_models folder and error files back to models folder.

This is quite unusual way to do it, but it works :)

http://img254.imageshack.us/img254/3672/qwwis1.jpg
http://img401.imageshack.us/img401/4162/qwwdu5.jpg
http://img20.imageshack.us/img20/8449/qwwcz9.jpg

Zodak101
29th November 2007, 19:17
Never saw that coming, sweet and simple. Thanks

Holz
29th November 2007, 19:45
$no_draw 1 :x

AsshatJones
30th November 2007, 23:04
What about a simple hand removal?

belink
1st December 2007, 00:47
Look at my nohands release for CSS, it's pretty much the same but you will have to find the new directories (check the making VMT/VTF tut)

Fr0sTbY7eX
21st February 2008, 12:21
What if you don't have a models folder in your tf directory?

Holz
21st February 2008, 12:25
Then simply create it.

Fr0sTbY7eX
21st February 2008, 12:30
Oi, he didn't specify that it was in the materials folder...but I do not see a v_models folder, do I just create that as well?

EDIT: Tried creating one and joining a game, leaving and checking to see if anything was there and nothing appeared. Where do I find the v_models? All I see are w_models

sko
21st February 2008, 14:38
Great. And what on earth is the point with this?

Glassjaw
21st February 2008, 16:52
cl_bobcycle 0

Fr0sTbY7eX
21st February 2008, 22:32
Cl_bobcycle 0 will create the v_models folders?

belink
22nd February 2008, 01:04
No, but it hides the models.

Fr0sTbY7eX
22nd February 2008, 02:44
Ah, thank you very much!