View Full Version : question re materials + server settings
neejohn
11th December 2007, 07:07
sv_pure 1
sv_pure_kick_clients 0 // wont kick the player with mismatching files
sv_pure_trace 1
With the above configuration, a client with modified materials will be WARNED about non compliance. Where does logging for this occurr? In the server log? Client log? Both?
Thanks a lot
Holz
11th December 2007, 07:17
If sv_pure_kick_clients is 0 then I think that it just shows the mismatching file names on the client's screen.
neejohn
12th December 2007, 02:39
that's pretty badass if the server does not contain a log of it
Justregme
12th December 2007, 03:17
well these material hacks will become useless soon.
if the server is set to sv_pure 2 then the client is forced to use the same files/materials which are on the server, therefore the materials u have in the folder will not work.
Is it possible for someone to emulate the original materials but actually have the modified ones in there place.
OR
is it possible to force sv_pure 0
TheChrist
12th December 2007, 16:05
well these material hacks will become useless soon.
if the server is set to sv_pure 2 then the client is forced to use the same files/materials which are on the server, therefore the materials u have in the folder will not work.
Is it possible for someone to emulate the original materials but actually have the modified ones in there place.
OR
is it possible to force sv_pure 0
Yes, but most ways are detected.
x3
12th December 2007, 16:55
classes classes classes.
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