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TheChrist
15th December 2007, 15:27
Is there anyway to take the materials for the wall hacks for TF2, but still have the default models and not the red/blue ones?

Holz
15th December 2007, 15:31
Delete the VTF files and keep the VMT files.

TheChrist
15th December 2007, 15:44
Delete the VTF files and keep the VMT files.

Thank you so much! Also thanks you for the fast reply =)

Holz is awesome...

I'm assuming I'd take the VTF files of custom models and place them there to get Custom models which are wallhacked?

derelicte
16th December 2007, 02:16
Yes. Is there a way to get the default models, sticky bombs, buildables, and etc, but visible through the walls, without coloring?

Holz
16th December 2007, 03:03
TheChrist, yes, that'll work.



derelicte, same answer applies to you too:
Delete the VTF files and keep the VMT files.

newfew
17th December 2007, 13:33
Delete .VMT and keep .VTF ! lol
But better to delete all of them

derelicte
21st December 2007, 10:57
A quick update...

Taking gir's wallhack and removing all vtfs will not show all models w/ wallhack enabled, but w/o coloring. It shows a purple checkered model, indicating something is missing.

Deleting the vmts will make all bodies colored (except heads) but no wallhack.

Anybody have an idea?

kolbybrooks
21st December 2007, 12:40
It's trying to use the TF2 Textures, replace that in the VMT files to the correct texture or delete that line.

belink
21st December 2007, 20:32
It's trying to use the gir's wallhack textures (and it cant find them, so it creates the checkered effect). Either Put them back or find the default materials in the GCF and extract + rename them.