View Full Version : A Fault with the mathacks
hiimchris
22nd December 2007, 03:49
On maps such as Hydro where there are patchy areas of water, parts of the wallhacked models just disappear, and I have noticed that only the body parts with water behind them are disappearing. I would post pictures, but I am currently off my gaming computer. I hope you guys know what I mean.
Is there a way to fix this (maybe messing with water textures?).
P.S. I use Gir489's mat hack, nosky hack, maximus crosshair hack, and and noscope hack.
belink
23rd December 2007, 00:18
It's not a fault.
I'll look into making the water invisible.
gir489
23rd December 2007, 04:46
It's a problem and fault you accept when you use a material $ignorez.
It's trying to ignore the water, but at the same time draw the reflection variables for it, too.
Thus, you can't see that part of the material.
Also happenes at the lower part of 2fort out on the sniperbay.
hiimchris
24th December 2007, 01:39
Can it be fixed without the water looking like crap?
liFe_support
24th December 2007, 03:56
wow someone using mat hacks worried about looks... I would imagine you would have to make water look like shit in order to make it work
hiimchris
24th December 2007, 08:53
Of course I would be concerned about how things "look," that's what hacks are, moron.
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