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TheChrist
23rd January 2008, 18:37
If I (or any other user) were to create a TF2 (or any other game protected by VAC) but not release it, would it ever become detected?

Gripen2
23rd January 2008, 19:12
Yes.All hacks will in the end be detected

TheChrist
23rd January 2008, 21:47
Yes.All hacks will in the end be detected

I'm presuming though it will take significantly longer due to it's being used by 1 person, as apposed to HL2Hook which is used on a much larger scale.

belink
23rd January 2008, 22:06
Depends what method you use. If its a memory cheat, its more riskier.

TheChrist
23rd January 2008, 22:22
Depends what method you use. If its a memory cheat, its more riskier.

I didn't even know you could create a memory cheat for Valve games.

Also... "its more riskier" is not correct grammar, to be correct it would be "it's riskier"

JAvEX
23rd January 2008, 22:25
I didn't even know you could create a memory cheat for Valve games.
Yes, you can. :)

Also... "its more riskier" is not correct grammar, to be correct it would be "it's riskier"
We are on the internets. :o

.WiRED
1st February 2008, 11:57
Indeed, all depends what method you use for coding the bypass/cheat. If it's just a regular 'way of doing it', it will most likely get detected quicker.

Cheers,
.WiRED

TheChrist
1st February 2008, 18:32
Indeed, all depends what method you use for coding the bypass/cheat. If it's just a regular 'way of doing it', it will most likely get detected quicker.

Cheers,
.WiRED

Stop +1 post counting by posting useless replies...