PDA

View Full Version : BattleField: Bad Company


deathscith
28th March 2008, 21:15
well, the closed beta for this game is out, i got in through a friend, and its amazing, tho so far i have found some odd things... like the support class who caries the big heavy MG, the medpacks, and a repair tool thats a torque wrench. well turns out this torque wrench is pretty handy, because not only does it repair; it damages too! yes i was experimenting online and walked up to a wall, after about half a second the section of the wall thats set to explode if shot with an explosive or fraged blew away, from the torque wrench! i then walked upstairs where i found an unsuspecting sniper looking out a window watching a crate of gold, walked up and torqued him in the head, again about half a second of using it, and the guy dropped from a headshot, yes i got a headshot with a torque wrench, ITS CRAZY. other then that the games amazing. tho i am disappointed by the lack of bullet wholes, and tho its an amazing concept of blowing walls away and making your own path, i am disappointed by the lack of destroyable things, i mean they based this game completely off this concept; you would thing everything is, well its not, all outer walls are, no inner, doors can take a M203 round and stand, but if shot knifed or torqued they blow away; the floors dont go bye either, nor anything you can actively step on, without glitching, or jumping where a game dev wouldn't think about blocking. so the second floor, or most roofs in the map oasis, aren't destroyable. sadly if they were the attackers artillery would annihilate all. thats about all i can say right now tho, but from what i have played so far, which is enough to rank me up to 8000 points, equating to 7 unlocks, and the rank of a 1star general.

ask any questions if you want to know anything.