View Full Version : My Question about Vigor Condesation.
aders
26th April 2008, 16:14
I am leveling @ sleepers.
I need a code or macro for Vigor Condensation
it casts VC when all of its spheres are used up. Infi type.
I'm figuring this one for days.. and still failed.
I use this one:
useSelf_skill Vigor Condensation {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
spirit < 5
aggressives < 1
# remove aggressives if you want to cast it when it's attacking
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 1
}
My problem wif it is when there are more than 1 aggressives. It does not cast no more.
Sleepers are many and are always aggressive.
I urgently nid a rply.. asap..
b3ngshiro
26th April 2008, 17:20
I am leveling @ sleepers.
I need a code or macro for Vigor Condensation
it casts VC when all of its spheres are used up. Infi type.
I'm figuring this one for days.. and still failed.
I use this one:
useSelf_skill Vigor Condensation {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
spirit < 5
aggressives < 1
# remove aggressives if you want to cast it when it's attacking
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 1
}
My problem wif it is when there are more than 1 aggressives. It does not cast no more.
Sleepers are many and are always aggressive.
I urgently nid a rply.. asap..
i thnk its because of the condition aggressives < 1 (this condition means that it will use the said skill if the agre are less than 1 so if it is more than 1 the bot will not cast this skill..) try editing that 1..increasing or removing it instead..
aders
26th April 2008, 19:03
yes, i agree. but if i increase or remove it..
it will use VC after using one infiltration..
then over and over again...
What i like is it use all the 5 spheres,
then after that, it will cast again full 5 spheres.
I mean after a kill, only he will use VC, after killing mobs.
but then when there are mobs and it got 0 spheres, it will still cast VC to 5 then kill all..
^_^, sorry for my **** english.. pretty confuzed.
aders
28th April 2008, 04:06
noreply?!
double post shall do the trick??
sob.
b3ngshiro
30th April 2008, 10:34
post ur whole config..
aders
30th April 2008, 11:18
# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/
######## Login options and server-specific options ########
master Philippines - pRO: Valkyrie
server 0
username
password
pin
char 1
sex
bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 0
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword treyipre
callSign
commandPrefix ;
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 0
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
follow 0
followTarget Ms.FIawless
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 1
followLostStep 12
followSitAuto 1
followBot 1
itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap beach_dun2
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 18
runFromTarget 0
runFromTarget_dist 5
saveMap comodo
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower 60
sitAuto_sp_upper 95
sitAuto_over_50 0
sitAuto_idle 1
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget
teleportAuto_useItemForRespawn
dealAuto 2
dealAuto_names Ms.FIawless
partyAuto 2
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
intervalMapDrt 1
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Infiltration {
lvl 5
dist 1
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit > 0
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Stalactic Golem, Megalith, Tri Joint
notMonsters Red Plant, Green Plant, Yellow Plant, Dustiness, Wild Rose, Geographer, Goat, Anacondaq, Bigfoot, Black Mushroom, Caramel, Mantis, Poporing, Hydra, Neraid, Nereid
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackSkillSlot Finger Offensive {
lvl 5
dist 10
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit >= 5
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
monsters Neraid, Nereid
notMonsters Stalactic Golem, Megalith, Tri Joint
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackSkillSlot Finger Offensive {
lvl 3
dist 10
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit >= 5
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 1
monsters Tri Joint
notMonsters Stalactic Golem, Megalith, Tri Joint, Neraid, Nereid, Hydra
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackSkillSlot Finger Offensive {
lvl 2
dist 10
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit >= 5
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
monsters Hydra
notMonsters Stalactic Golem, Megalith, Tri Joint, Neraid, Nereid
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
useSelf_skill Vigor Condensation {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 10
spirit < 5
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
disabled 0
}
useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 85%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target Ms.FIawless
target_hp < 50%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 1
storageAuto_npc comodo 195 150
storageAuto_distance 7
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password 4444
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50
getAuto {
minAmount
maxAmount
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
gameGuard 1
charBlockSize 108
serverEncoding Tagalog
macro_orphans terminate
b3ngshiro
30th April 2008, 16:59
i dont see mistakes with your infil and vigor.. but here's my conclusion with your vigor.. at 1st it will cast 5 times then after using infil 4 spirit will be left, in your config (VC) spirit < 5 so if it is 4 it will cast again until it reaches 5..so 1 hit = 1 cast to make the spirit 5...
try this
useSelf_skill Vigor Condensation {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 10
spirit < 1
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 1
disabled 0
maxUses 5
}
i dont know if using the syntax "maxUses" is allowed in this but just try..if not ill try brainstorming again... if it is allowed the conclusion is this..it will uses VC 5 times when the spirit is already less than 1 (in other word 0)...
aders
30th April 2008, 22:37
it still cast a sphere after an infiltration. :ponder:
b3ngshiro
3rd May 2008, 00:11
it still cast a sphere after an infiltration. :ponder:
ic so maxUses ddnt work... can u try this for me? set disabled 1..im not familiar with that but lets try.. based on openkore here's the meaning of disabled.."it temporarily disable the block completely"..
hmm..
i think disabled is disableling,
it means it will disable the block inside { (blocked) }
i don't think thats a good idea.. in my FS, i disabled 1 those skills i dont use.
b3ngshiro
5th May 2008, 15:29
hmm..
i think disabled is disableling,
it means it will disable the block inside { (blocked) }
i don't think thats a good idea.. in my FS, i disabled 1 those skills i dont use.
hmm.. if that so..then y nid to put those skills of your fs if youre not going to use it? i thnk its a trash putting skills in the config even though not using it..if you dont want my advice then nvm...
hmm.. if that so..then y nid to put those skills of your fs if youre not going to use it? i thnk its a trash putting skills in the config even though not using it..if you dont want my advice then nvm...
U misunderstood my first post.
ok, i made a macro..
automacro VC {
spirit < 1
call VCast
}
macro VCast {
do ss 261 5
do ss 261 5
do ss 261 5
do ss 261 5
do ss 261 5
}
anyone know why do i got this error:
wrong # of arguments
although it still casts what the macro meants.
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