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noob_got_pwned
30th May 2008, 03:46
Lot of hacks here shake the screen if you spectate someone who is using them. You can see the screen shake even if you set the FOV to a low value, turn on silent aim and turn on smooth if it has the option.

Is there any working aimbot that doesn't do this? I don't care if it's detected or not. I'm just looking for a working one.

CR-Elite
30th May 2008, 05:08
Disable No Recoil and No Spread

knileb
30th May 2008, 06:09
Yep, it's because of nospread/norecoil.

Also, silent aim is only on your screen - everyone else sees your aimbot normal.

noob_got_pwned
30th May 2008, 07:35
Yep, it's because of nospread/norecoil.

I never use nospread/norecoil cos it's too obvious, but even then screen shakes.

Let's take the example of Holz's "Holzed" and your "Chronic Hook".

In the case of Holzed, I have "no recoil" and "no spread" off, but spectators still tell me that my screen shakes and that it's obvious I'm using aimbot. (aimthrough is off and silent aim is on... but as you said, these don't affect the shake.)

In the case of chronic hook, I have "no spread" off and "anti-aim" off, people still say screen shakes.

So, is the screen shake inevitable for all aimbots???



Also, silent aim is only on your screen - everyone else sees your aimbot normal.

For every hack I've tested that has silent aim, if you take off silent aim, the crosshair jumps from head to head quite often, even if FOV is less than 5. If I switch on silent aim and record the game, I don't see the jumps. But I do see some screen shake in recorded game.

knileb
31st May 2008, 00:02
Nospread off but still shaking is probably a bug or something.


For every hack I've tested that has silent aim, if you take off silent aim, the crosshair jumps from head to head quite often, even if FOV is less than 5. If I switch on silent aim and record the game, I don't see the jumps. But I do see some screen shake in recorded game.That's either a bug on clientside demorecording or.. well.. it's impossible for NO movement whatsoever, because it has to move to shoot people. :x

noob_got_pwned
31st May 2008, 01:34
Nospread off but still shaking is probably a bug or something.

Really? I read somewhere that an obvious sign of someone using an aimbot is the shaky screen when you spectate them. And that the only aimbots which don't have this symptom are proxy aimbots. Are there any public releases of such aimbots?

There was a topic here by someone here: proxy aimbots (http://www.mpcforum.com/showthread.php?t=89464)

m4steroo
31st May 2008, 12:27
Aimbot wihout nospread, norecoil is very big shitty aimbot XD shooting to sky..

Skelletor22
31st May 2008, 16:01
use any aimbot, just dont use no spread. no spread hack will make you look like your shaking when you stand still and someone spectates you.

noob_got_pwned
14th June 2008, 00:12
I think most of you guys play on normal counter strike servers and thats why you don't notice the shaking. But I play on zombiemod servers mostly, where you have to keep spraying the enemy constantly who have hitpoints greater than 5000. And trust me, every public hack I've tried on this forum (or anywhere for that matter) gives a shaky screen when spectating.

In all tests, anti-recoil, anti-spread and anti-aim were disabled, fov was set to 5, and if the hack had smooth feature, this was set to middle value.

And I am very surprised that even hack makers are saying that there can be no shake with these settings.

Guys, you should test your hacks on zombiemod servers where zobmies are coming at you constantly with very high hitpoints who don't die even if you keep spraying them in their head. Screen shakes like crazy on such servers for all public hacks.

knileb
14th June 2008, 00:43
Well, maybe people/cheat devs don't care if they get caught or not, maybe they just want to make the game bad for other players?

noob_got_pwned
14th June 2008, 03:30
Well, maybe people/cheat devs don't care if they get caught or not, maybe they just want to make the game bad for other players?

I hope that's sarcasm! lol

If I knew how to make a hack (I'm trying to learn), ideally I'd make it so that no one catches me. That would be my top priotity than making something that works but gives it away that I'm cheating.

wav
14th June 2008, 03:32
aimbot jumping between targets? have you thought of that?

noob_got_pwned
14th June 2008, 03:50
aimbot jumping between targets? have you thought of that?

Yup I know the crosshair can jump betweeen targets, but that's not how the screen "shakes". There's this unique pattern of movement in all the tests, even if there is a single target in front of me!

I think it's because the crosshair is trying to predict where the target is on the screen, so it moves towards it. But the enemy has moved as it comes towards you or as you shot it, so a new calculation sends the crosshair towards new location on screen.

Each iteration (at fixed time intervals in milliseconds) keeps sending crosshair towards the target on the screen which gives rise to this unique charatacteristic of shaky screen for anyone using an aimbot! So the movement of crosshair is kind of like a starrecoil which some hacks have.

It all depends on how good the predictions are to stop the shaky screen. But I don't think you can get rid of the shakes 100% unless you use proxy aimbots, which I mentioned before. :paranoid:

wav
14th June 2008, 04:03
a proxy aimbot would suffer from the same problem.

noob_got_pwned
14th June 2008, 04:10
a proxy aimbot would suffer from the same problem.

According to this guide, its the hardest to detect:


Aimbots: Depending on how sofisticated the hack is it can be very easy to spot or very hard. I'll start with easy and work my way up:Note the shaking in the easy to spot versions is because there is a no spread tied into the aim hack.

-The screen will continually shake in a jerky circular type motion.

-When bound to a key with a large FOV you'll see a very obvious jerk towards the target and then shaking untill it's disengaged.

-When bound to a key with a small FOV you wont see the jerk as the player will have to manually get the crosshair close enough first but there will still be the shaking.

-Better versions dont have the massive screen shakes to tip you off, but you will see what I like to call the bouncing crosshair. It'll jump up and down slightly after each individual shot and be very obviously mechanical in motion. This version is generally with a small FOV as a large FOV would defeat the purpose of it.

-Even better versions which are mostly private will limit which bullets are aimed making it VERY hard to detect but an experienced person can still see the very slight jump of the crosshair but generally only when they are looking for it and not at casual glance.

-The hardest to detect version when used by the experienced player is the proxie aimbot which will have absolutly no shake and usually a small FOV. Basically the only way you'll catch this one is if the person using it lets you by going over board and getting a headshot every single time and is using a larger FOV. Even then you still wont have the concrete proof you'd like.


Source:
http://www.artattoo.se/readarticle.php?article_id=3

Thy-Leet
14th June 2008, 16:45
Wow... I have nothing to say for this considering any hack I use works perfect when I play legit.
Never shows that I'm hacking ^_^.

noob_got_pwned
15th June 2008, 00:03
Wow... I have nothing to say for this considering any hack I use works perfect when I play legit.
Never shows that I'm hacking ^_^.
To the hacker, most of the hacks don't show any sign of shake. But try spectating someone using hacks (this isn't same as putting silent aim to 0.)

biglebowski
15th June 2008, 00:38
I think its simply a matter of bot locked on targets (zombies w/lots of hp) pumping rounds into / following moving hitbox that gives the shaky appeareance. Use shorter bursts to minimize that effect.

noob_got_pwned
15th June 2008, 06:19
I think its simply a matter of bot locked on targets (zombies w/lots of hp) pumping rounds into / following moving hitbox that gives the shaky appeareance. Use shorter bursts to minimize that effect.
You can't do that when horde of zombies are running/forcing their way towards you. A split second pause is spraying bullets often results in death.

But I don't think this problem is specific to zombiemod servers. It can happen on any server where you are spraying an enemy and he doesn't die with the first bullet. It's just that its more apparent on zombiemod servers.

Thy-Leet
15th June 2008, 06:42
Solution: Don't use aimbot :P
I never seem shaky when people spectate me. So I'm not sure what to tell ya.

noob_got_pwned
15th June 2008, 07:41
Solution: Don't use aimbot :P
I never seem shaky when people spectate me. So I'm not sure what to tell ya.
Nope, that's not the solution, otherwise I wouldn't be here on this forum! :p
Real solution would be to find an aimbot that doesn't give a shaky screen.

What kind of servers do you play on?
Do you spray much with lots of enemies on screen where it takes a while for them die?
Consider those questions before concluding that spectators don't see your screen shaking.

If you're killing one or two enemies on screen requiring only few short bursts of fire, then obviously there's won't be much of an opportunity to notice the shake.

Thy-Leet
15th June 2008, 12:33
Aimbot does NOT shake your screen.
You must be using hacks that are messed up with their anti-recoil / spread.
Because there is no aimbot that makes your screen shake, only jerk.

noob_got_pwned
16th June 2008, 00:20
Aimbot does NOT shake your screen.
You must be using hacks that are messed up with their anti-recoil / spread.
I've tested all major releases here and they all have this symptom.


Because there is no aimbot that makes your screen shake, only jerk.
Shake or jerk, whatever you wan't to call it.

Project-7
16th June 2008, 08:41
After doing some hard searching about hacking with Aimbots and not shaking ive came to the conclusion that,


if you like to hack legitly dont use a public released hack its called "USING SKILL"

Hacks are for raging, Every single hack doesnt shake unless u enable no spread which then every time u shoot it shows ur spread on the screen (in spec)


Learn how to use hacks and u wouldn't have a problem.

noob_got_pwned
16th June 2008, 09:02
After doing some hard searching about hacking with Aimbots and not shaking ive came to the conclusion that,

if you like to hack legitly dont use a public released hack its called "USING SKILL"

Hey thanks for the input but with all due respect, why does it have to be that way? Why can't someone hack AND look legit? Wouldn't that be a much better option? Or are you talking about only public releases? Even then...


Hacks are for raging, Every single hack doesnt shake unless u enable no spread which then every time u shoot it shows ur spread on the screen (in spec)

In all tests I've carried out on zombie mod servers, even with no spread disabled, there is shake from spectator's point of view. It is true that enabling anti-spread or anti-recoil enhances the shake even more.

I feel I'm repeating myself that I am very aware with the fact that anti-recoil and anti-spread creates shaky screen. But that's not the issue here.


Learn how to use hacks and u wouldn't have a problem.
I don't think the issue here is about "learning". It's more like a software problem/bug.

Thy-Leet
18th June 2008, 16:38
Honestly, you are the only person with this problem, so none of us can help you.
All we can say is disable aimbot as well.
If you don't want to do that, then have your so called "shaky screen".

noob_got_pwned
18th June 2008, 18:20
Honestly, you are the only person with this problem, so none of us can help you.
All we can say is disable aimbot as well.
If you don't want to do that, then have your so called "shaky screen".

Maybe cos I'm the only person on this forum who plays "non-regular counter strike" (zombie mod)... and who actually took time to actively test this. :P

Hakfu
19th June 2008, 20:03
Im quite sure that it's not a software bug.

It's either that you don't understand the situation correctly, or you can't explain it well enough to people here.

noob_got_pwned
22nd June 2008, 06:25
Im quite sure that it's not a software bug.

It's either that you don't understand the situation correctly, or you can't explain it well enough to people here.

What's so difficult to understand from what I've described? And what's so hard to explain here?

OK... have you ever seen the screen shake from the spectator view of someone using an anti-recoil or anti-spread hack? Think of that as an extreme form of screen shake.

What I proposed in this topic (after lot of testing) is that, for most hacks I've tested, the screen still shakes like that even if anti-recoil or anti-spread is turned off, but to a much lesser extent, with the exception of an occasional moderate shake.

Thy-Leet
22nd June 2008, 16:07
I play Scoutzknivez, ZMod, GGMod, StalkerMod, Regular CSS, and other mods.
No one ever tells me my screen shakes, I always use a low FOV ( 3-4 ) and smoothaim (5-10).
I never get complaints that I am hacking, unless it is from my score.