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View Full Version : Bug or What on Jessen


JRM
23rd June 2003, 18:36
hey i was wondering i was using Jessen 1.4 and ive noticed how if i use autoshoot with autoaim it makes it so i can move or anything, so if i see a guy behind a offensive tower , if that guy doesnt run away behind a wall, the offensive tower WILL kill me. so can someone help me with the settings.


P.S. wat is the best autoshoot mode?

JRM
23rd June 2003, 20:09
yea and also i just tried Da BuZZs hack, just to do something until i get a reply, and the auto aimbot doesnt work on this, and my f key dont work. so i checked the file and it said bind f exec_block right i was gonna edit it and it said do not edit it. so iwas like "WTF" cuz i cant press F in game.. so i end up saying "TF" or "UCK" or "lets goto the moon [f]roto and [f]uck up some [f]riget women that need a good [f]uck'in"

Da BuzZ
24th June 2003, 00:08
erm... what version are you using?

Kalvin
1st July 2003, 16:51
That was kind of an issue in very early versions of Da Buzz. I guess he changed the key when it kept coming up everytime time this happened "Omg ade! 4! 4! 4! (you get the idea). Just use or a newer version or wait for mine to be released, the autoshoot and autoaim is kind of ridiciouls. Just bind hlh or mouse2 and csg to mouse1 for best results. Also, I am going to be writing a little program in my hook that tells me where bullets hit on the model.(so you can tell if its aimbot or really good skill).