View Full Version : Final Custom Hook Fixes
Kalvin
30th June 2003, 19:00
Okay, First I would like to thank the following people for all their help:
Da Buzz - Master coder
Nightelf- For being so inquizative
WindowsDude- For his vec's
Jessen- not a lot to him, but his vecs are okay.
Havik- For his vecs.
Bena- For his vecs.
Sno- For his bone vecs.
I have 3 problems with my hook, which are probably really easy to fix, but I am driving myself up the wall trying to fix them myself at my programming skill level.
First: commandmenu.txt is all messed up, if somebody can help me fix this, I would be greatly in your debt.
Second: I need to know how to change like the console wording to say "Yada Yada" instead of "OGC hook" and ontop of the hook menu.
Third: I get this wierd error or something when it connects to an NS server and goes "activated" and I look in my taskbar and see this other thing running from HL that say "Bla" just "Bla". Not a real big deal because I can hit enter and continue, but its annoying nonetheless.
Thanks again for all the help guys and keep up the good work. Hehe, also, if somebody wants to help make me a really cool menu, I would be willing to pay in cd-keys or something else maybe. Thank you.
-Cal
thevilone
30th June 2003, 19:30
Change
"*" ">MISC" { // various aiming related options
"*" "target lock on/off" "lock change" // lock on target
"*" "prediction on/off" "pred change" // predict player movement
"*" "weapon bobbing" "text change customize.cfg" // this feature can only be changed in customize.cfg (security reasons)
"*" "randomized aiming" "humaim" // decreases aimbot accuracy
"*" "smooth aiming" "smooth_t" // smoothly moves your view towards the next target
}
{ <= This thing ;p
to a } , If theres any more just say Where it actually Stops
I assume you installed DoD as its the address thats changed , so in main.cpp
Change your detour_DynamicSound():address from
BYTE* offs = (BYTE*)0x01D7E3B0;
to
BYTE* offs = (BYTE*)0x01D7EB50;
For console stuff
gConsole.echo("&r*** &bMe Hack NAme :Dr***");
self explanotory :D
Da BuzZ
30th June 2003, 20:33
"*" ">AUTOMATION" { // automation options
"*" ">AUTO MOVE" { // some basic auto move options
"*" "Switch to Pistol" "aswitch" // automatically switch to pistol when out of primary ammo
"*" "bunny hop on/off" "jump change" // keep jumping while jump button is pressed
"*" "duck jump on/off" "duck change" // automatically duck while jumping
} It's open and it "closes" the wrong place, and you can delete the messagebox code cause it's annoying :p it makes your hook crash when running in full screen (well it does for me :x)
Kalvin
1st July 2003, 16:42
Sorry to be kind of a noob at this, but where is the messagebox code?
Kalvin
1st July 2003, 20:59
Also, please take a look at this attached picture.
Da BuzZ
1st July 2003, 23:35
in bool detour_S_DynamicSound()
if(!soundPatch.find_location(offs,sig,mask))
{
Con_Echo("&rsound patch failed.");
MessageBox(0,"bla","bla",0); // Either remove this line or just // comment it out
return false;
}
NightElf
3rd July 2003, 07:39
ok to csutomize it in cosoel open ur client.cpp andhit ctrl+f (shorcut to find command) then if it said somethign liek ogc 9.01 in consoel fidn it and replace it with yada yda and u kno the ogc console wher it says sstem and bunny who made ogc find that i the client.cpp and but yada yada then fidn "OGC_Version" adn it shoudl say somethign liek 9.01 cahnge taht totot he version of ur hack i got mines set to private beta 1\
hope that helps
and theres anothe soemthign else in client.cpp find cstriek it will be soemther the cahnge -sctriek to -ns then put -sonsole after that
adn there a bug if u got into console soon u load up hack it said loading th opengl thigny then u see the bakgroudn clcik enter it says activated themn click esc then go to multtiplayer and join a server it will crash jsut to let u knwo i does that in da buzz hook and my hook i thinks its in the source dotn know and
UPdate for my hack
my ahck supportsthe mod tour of duty and exstince and earth special forces and vampire slayer i am working a a vec for vs casue all vecs to high when u try to stab a vcamp in the heart when there ont he ground
thevilone
3rd July 2003, 13:50
Key to slaying in vamp slayer is not even looking at the vamp , Just look straight forward above him and Hit fire . bout 9/10 times you slay them. no need for vec goodness
NightElf
4th July 2003, 00:48
are sure casue i looked at the hitboxes of the vamps and ther pretty small IMO i jsut swing at air and everyone laghs they liek say dam hes good at killign them but can slay them lol
haha123
13th August 2003, 21:53
any 1 got a commandmenu for the specialists
MystikCheezy
14th August 2003, 07:59
haha123 stop asking everywere for specialist hack go to Other fps section make ur own thread asking for it ok dokie? dont flame me!!!
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